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Alert Stance: Difference between revisions
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'''Alert Stance''' (Japanese: {{hl|警戒姿勢|Keikai shisei}} ''Vigilance Stance'') is an [[ability]] which debuted in {{FE16}}. It is learned by increasing a unit's [[skill level]] in flying. It grants the unit a significant boost in [[avoid]] if they end their turn with no action. As the user's skill level increases, the ability is later replaced with a higher-level version of the ability called '''Alert Stance+'''. | '''Alert Stance''' (Japanese: {{hl|警戒姿勢|Keikai shisei}} ''Vigilance Stance'') is an [[ability]] which debuted in {{FE16}}. It is learned by increasing a unit's [[skill level]] in flying. It grants the unit a significant boost in [[avoid]] if they end their turn with no action. As the user's skill level increases, the ability is later replaced with a higher-level version of the ability called '''Alert Stance+'''. | ||
In {{FEH}}, its name is translated as '''Guard Bearing'''. In this game, it is a three-tiered passive type B [[Skills|skill]]; the individual tiers of the skill are known as '''Guard Bearing 1''', '''Guard Bearing 2''', and '''Guard Bearing 3''' in order from lowest to highest. Units with a Guard Bearing skill can reduce the damage dealt by the first | In {{FEH}}, its name is translated as '''Guard Bearing'''. In this game, it is a three-tiered passive type B [[Skills|skill]]; the individual tiers of the skill are known as '''Guard Bearing 1''', '''Guard Bearing 2''', and '''Guard Bearing 3''' in order from lowest to highest. Units with a Guard Bearing skill can reduce the damage dealt by the first strike the user faces on the opposing phase. | ||
==Data== | ==Data== | ||
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|game1={{title|Heroes}}<br>(Guard Bearing 1) | |game1={{title|Heroes}}<br>(Guard Bearing 1) | ||
|sprite1=[[File:Is feh guard bearing 1.png|20px]] | |sprite1=[[File:Is feh guard bearing 1.png|20px]] | ||
|effect1=Reduces the damage dealt by the first | |effect1=Reduces the damage dealt by the first strike the bearer faces on the opposing phase by 30%. | ||
|active1=-- | |active1=-- | ||
|capacity1=-- | |capacity1=-- | ||
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|game2={{title|Heroes}}<br>(Guard Bearing 2) | |game2={{title|Heroes}}<br>(Guard Bearing 2) | ||
|sprite2=[[File:Is feh guard bearing 2.png|20px]] | |sprite2=[[File:Is feh guard bearing 2.png|20px]] | ||
|effect2=Reduces the damage dealt by the first | |effect2=Reduces the damage dealt by the first strike the bearer faces on the opposing phase by 40%. | ||
|active2=-- | |active2=-- | ||
|capacity2=-- | |capacity2=-- | ||
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|gameo={{title|Heroes}}<br>(Guard Bearing 3) | |gameo={{title|Heroes}}<br>(Guard Bearing 3) | ||
|spriteo=[[File:Is feh guard bearing 3.png|20px]] | |spriteo=[[File:Is feh guard bearing 3.png|20px]] | ||
|effecto=Reduces the damage dealt by the first | |effecto=Reduces the damage dealt by the first strike the bearer faces on the opposing phase by 50%. | ||
|activeo=-- | |activeo=-- | ||
|capacityo=-- | |capacityo=-- |
Revision as of 01:21, 7 July 2020
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Alert Stance (Japanese: 警戒姿勢 Vigilance Stance) is an ability which debuted in Fire Emblem: Three Houses. It is learned by increasing a unit's skill level in flying. It grants the unit a significant boost in avoid if they end their turn with no action. As the user's skill level increases, the ability is later replaced with a higher-level version of the ability called Alert Stance+.
In Fire Emblem Heroes, its name is translated as Guard Bearing. In this game, it is a three-tiered passive type B skill; the individual tiers of the skill are known as Guard Bearing 1, Guard Bearing 2, and Guard Bearing 3 in order from lowest to highest. Units with a Guard Bearing skill can reduce the damage dealt by the first strike the user faces on the opposing phase.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Three Houses | +15 Avoid to the user for one turn. | Command (Wait) |
-- | -- |
In other Fire Emblem titles
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Guard Bearing 1) |
Reduces the damage dealt by the first strike the bearer faces on the opposing phase by 30%. | -- | -- | Cost: 60 SP Only inheritable by Sword, Lance, & Axe fliers | |
Heroes (Guard Bearing 2) |
Reduces the damage dealt by the first strike the bearer faces on the opposing phase by 40%. | -- | -- | Cost: 120 SP Only inheritable by Sword, Lance, & Axe fliers |
Availability
Three Houses
Skill level | Flying: B (Alert Stance) • Flying: A+ (Alert Stance+) |
Heroes
Units | Ingrid: Solstice Knight |
Flavor text
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
• Alert Stance |
• Used in Three Houses. |
Spanish |
Quiebro |
Swerve |
French |
Attentif |
Attentive |
German |
Alarmbereitschaft |
Standby |
Italian |
In guardia |
On guard |
Korean |
경계 태세 |
Alert stance |
Simplified Chinese |
警戒姿态 |
Alert stance |
Traditional Chinese |
警戒姿態 |
Alert stance |