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Rogue Dagger: Difference between revisions

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{{Skill Infobox
{{Item Infobox
|image=[[File:Is feh rogue dagger.png]]
|image=[[File:Is feh rogue dagger.png]]
|caption=The Rogue Dagger as it appears in {{title|Heroes}}.
|caption=The Rogue Dagger as it appears in {{title|Heroes}}.
|help_text=After combat, if unit attacked, inflicts Def/Res-3 on foe through its next action. Grants unit Def/Res+3 for 1 turn.
|type=[[Dagger]]
|type=Weapon ([[Knife|Dagger]])
|first={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Rogue Dagger''' (Japanese: {{hl|盗賊の暗器|Tōzoku no anki}} ''Thief's Concealed Weapon'') is a weapon [[Skills|skill]] in the [[Knife|dagger]] category which debuted in {{FEH}}. The Rogue Dagger grants sizable boosts to the user's [[Defense]] and [[Resistance]], while dealing equal-size drops to the same stats on the target.
'''Rogue Dagger''' (Japanese: {{hl|盗賊の暗器|Tōzoku no anki}} ''Thief's Concealed Weapon'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Rogue Dagger boosts its user's [[defense]] and [[resistance]] and reduces the foe's defense and resistance after combat.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|game1={{title|Heroes}}
{{WeaponDataCell FEH
|sprite1=[[File:Is feh skill weapon.png|20px]]
|skill=Rogue Dagger
|rank1={{DaggerFEH}} 3{{star}}
|type=Dagger
|mt1=4
|mt=4
|rng1=2
|rng=2
|worth1=200 SP
|sp=200
|notes1=After combat, if unit made an attack, inflicts [[Defense]]/[[Resistance]] -3 to target through its next action, and grants unit Defense/Resistance +3 until the beginning of the following player phase.
|pre=[[Steel Dagger]]
|-
|notes=After combat, if unit attacked, inflicts −3 each to [[defense]] and [[resistance]] on foe through their next action and grants +3 each to defense and resistance to user for 1 turn.
|game2={{title|Heroes}}<br>(+, unrefined)
|sprite2=[[File:Is feh skill weapon.png|20px]]
|rank2={{DaggerFEH}} 5{{star}}
|mt2=7
|rng2=2
|worth2=300 SP
|notes2=After combat, if unit made an attack, inflicts [[Defense]]/[[Resistance]] -5 to target through its next action, and grants unit Defense/Resistance +5 until the beginning of the following player phase.
|-
|game3={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Attack (stat)|Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{DaggerFEH}} 5{{star}}
|mt3=13
|rng3=2
|worth3=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes3=After combat, if unit made an attack, inflicts [[Defense]]/[[Resistance]] -6 to target and foes within two spaces of the target through their next actions, and grants unit Defense/Resistance +6 until the beginning of the following player phase.<br>Grants +2 [[Hit point|HP]] to user at all times.
|-
|game4={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Speed|Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{DaggerFEH}} 5{{star}}
|mt4=12
|rng4=2
|worth4=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes4=After combat, if unit made an attack, inflicts [[Defense]]/[[Resistance]] -6 to target and foes within two spaces of the target through their next actions, and grants unit Defense/Resistance +6 until the beginning of the following player phase.<br>Grants +2 [[Hit point|HP]] and +2 [[Speed]] to user at all times.
|-
|game5={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Defense|Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{DaggerFEH}} 5{{star}}
|mt5=12
|rng5=2
|worth5=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes5=After combat, if unit made an attack, inflicts [[Defense]]/[[Resistance]] -6 to target and foes within two spaces of the target through their next actions, and grants unit Defense/Resistance +6 until the beginning of the following player phase.<br>Grants +2 [[Hit point|HP]] and +3 [[Defense]] to user at all times.
|-
|game6={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Resistance|Res]])
|sprite6=[[File:Is feh wpn res refined.png|20px]]
|rank6={{DaggerFEH}} 5{{star}}
|mt6=12
|rng6=2
|worth6=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|notes6=After combat, if unit made an attack, inflicts [[Defense]]/[[Resistance]] -6 to target and foes within two spaces of the target through their next actions, and grants unit Defense/Resistance +6 until the beginning of the following player phase.<br>Grants +2 [[Hit point|HP]] and +3 [[Resistance]] to user at all times.
}}
}}
{{WeaponDataCell FEH
|skill=Rogue Dagger+
|refine=Unrefined
|type=Dagger
|mt=7
|rng=2
|sp=300
|pre=[[Rogue Dagger]]
|notes=After combat, if unit attacked, inflicts −5 each to [[defense]] and [[resistance]] on foe through their next action and grants +5 each to defense and resistance to user for 1&nbsp;turn.
}}
{{WeaponDataCell FEH
|skill=Rogue Dagger+
|refine=Atk
|type=Dagger
|mt=13
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=After combat, if user attacked, inflicts −6 each to [[defense]] and [[resistance]] on foe and enemies within 2&nbsp;spaces of foe through their next actions and grants +6 each to defense and resistance to user and allies within 2&nbsp;spaces of user for 1&nbsp;turn.<br>Grants +2&nbsp;[[HP]].
}}
{{WeaponDataCell FEH
|skill=Rogue Dagger+
|refine=Spd
|type=Dagger
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=After combat, if user attacked, inflicts −6 each to [[defense]] and [[resistance]] on foe and enemies within 2&nbsp;spaces of foe through their next actions and grants +6 each to defense and resistance to user and allies within 2&nbsp;spaces of user for 1&nbsp;turn.<br>Grants +2&nbsp;[[HP]] and +2&nbsp;[[speed]].
}}
{{WeaponDataCell FEH
|skill=Rogue Dagger+
|refine=Def
|type=Dagger
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=After combat, if user attacked, inflicts −6 each to [[defense]] and [[resistance]] on foe and enemies within 2&nbsp;spaces of foe through their next actions and grants +6 each to defense and resistance to user and allies within 2&nbsp;spaces of user for 1&nbsp;turn.<br>Grants +2&nbsp;[[HP]] and +3&nbsp;defense.
}}
{{WeaponDataCell FEH
|skill=Rogue Dagger+
|refine=Res
|type=Dagger
|mt=12
|rng=2
|sp=350
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}}
|inherit=n
|notes=After combat, if user attacked, inflicts −6 each to [[defense]] and [[resistance]] on foe and enemies within 2&nbsp;spaces of foe through their next actions and grants +6 each to defense and resistance to user and allies within 2&nbsp;spaces of user for 1&nbsp;turn.<br>Grants +2&nbsp;[[HP]] and +3&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
====Rogue Dagger====
{{FEH skill availability
{{ItemLoc1
|tiers=+
|method=Units
|data=[[Chad|Chad: Lycian Wildcat]] • [[Gaius|Gaius: Candy Stealer]] • [[Matthew|Matthew: Faithful Spy]]
}}
}}


====Rogue Dagger+====
==Flavor text==
{{ItemLoc1
{{DescriptionHdr}}
|method=Units
{{DescriptionCell
|data=[[Chad|Chad: Lycian Wildcat]] • [[Gaius|Gaius: Candy Stealer]] • [[Matthew|Matthew: Faithful Spy]]
|game={{title|Heroes}}<br><small>(Rogue Dagger)</small>
|english=After combat, if unit attacked, inflicts Def/Res-3<br>on foe through its next action. Grants unit<br>Def/Res+3 for 1 turn.
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵の守備、魔防-3(敵の次回行動終了まで)<br>自分の守備、魔防+3(1ターン)
}}
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Rogue Dagger+; unrefined)</small>
|english=After combat, if unit attacked, inflicts Def/Res-5<br>on foe through its next action. Grants unit<br>Def/Res+5 for 1 turn.
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵の守備、魔防-5(敵の次回行動終了まで)<br>自分の守備、魔防+5(1ターン)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Rogue Dagger+; refined)</small>
|english=After combat, if unit attacked, inflicts<br>Def/Res-6 on target and foes within 2<br>spaces of target through their next actions,<br>and grants Def/Res+6 to unit and allies<br>within 2 spaces for 1 turn.
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵の<br>守備、魔防-6(敵の次回行動終了まで)、かつ、<br>自分と周囲2マスの味方の守備、魔防+6(1ターン)
}}
{{DescriptionFtr}}
<!--
<!--
==Trivia==
==Trivia==
Line 89: Line 115:
|ital-name=Pugnale ladro
|ital-name=Pugnale ladro
|ital-mean=Thieving dagger
|ital-mean=Thieving dagger
|por-br-name=Adaga astuta
|por-name=Adaga astuta
|por-br-mean=Shrewd dagger
|por-mean=Shrewd dagger
|ch-trad-name={{h|盜賊暗器|dàozéi ànqì}}
|ch-trad-name={{h|盜賊暗器|dàozéi ànqì}}
|ch-trad-mean=Thief dagger
|ch-trad-mean=Thief dagger
}}
}}
 
<!--
==Gallery==
==Gallery==


==See also==
==See also==
 
-->
{{NavDaggerH}}
{{NavDaggerH}}
[[Category:Hone skills in Fire Emblem Heroes]]
[[Category:Smoke skills in Fire Emblem Heroes]]

Latest revision as of 17:41, 16 December 2023

Rogue Dagger

Is feh rogue dagger.png
The Rogue Dagger as it appears in Heroes.

Type

Dagger

First game

Heroes

Rogue Dagger (Japanese: 盗賊の暗器 Thief's Concealed Weapon) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. Rogue Dagger boosts its user's defense and resistance and reduces the foe's defense and resistance after combat.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Rogue Dagger)
Is feh skill weapon.png Daggers 4 2 200 -- Steel Dagger -- After combat, if unit attacked, inflicts −3 each to defense and resistance on foe through their next action and grants +3 each to defense and resistance to user for 1 turn.
Heroes
(Rogue Dagger+; refine: Unrefined)
Is feh skill weapon.png Daggers 7 2 300 -- Rogue Dagger -- After combat, if unit attacked, inflicts −5 each to defense and resistance on foe through their next action and grants +5 each to defense and resistance to user for 1 turn.
Heroes
(Rogue Dagger+; refine: +Atk)
Is feh wpn atk refined.png Daggers 13 2 350 500 Arena Medal
50 Refining Stone
-- -- After combat, if user attacked, inflicts −6 each to defense and resistance on foe and enemies within 2 spaces of foe through their next actions and grants +6 each to defense and resistance to user and allies within 2 spaces of user for 1 turn.
Grants +2 HP.
Heroes
(Rogue Dagger+; refine: +Spd)
Is feh wpn spd refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- After combat, if user attacked, inflicts −6 each to defense and resistance on foe and enemies within 2 spaces of foe through their next actions and grants +6 each to defense and resistance to user and allies within 2 spaces of user for 1 turn.
Grants +2 HP and +2 speed.
Heroes
(Rogue Dagger+; refine: +Def)
Is feh wpn def refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- After combat, if user attacked, inflicts −6 each to defense and resistance on foe and enemies within 2 spaces of foe through their next actions and grants +6 each to defense and resistance to user and allies within 2 spaces of user for 1 turn.
Grants +2 HP and +3 defense.
Heroes
(Rogue Dagger+; refine: +Res)
Is feh wpn res refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- After combat, if user attacked, inflicts −6 each to defense and resistance on foe and enemies within 2 spaces of foe through their next actions and grants +6 each to defense and resistance to user and allies within 2 spaces of user for 1 turn.
Grants +2 HP and +3 resistance.

Availability

Heroes

Method Data
Rogue Dagger Rogue Dagger+
Unit (★★★) Chad: Lycian WildcatGaius: Candy StealerMatthew: Faithful Spy
Unit (★★★★★) Chad: Lycian WildcatGaius: Candy StealerMatthew: Faithful Spy

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Rogue Dagger)
After combat, if unit attacked, inflicts Def/Res-3
on foe through its next action. Grants unit
Def/Res+3 for 1 turn.
戦闘中に攻撃していれば、戦闘後に
敵の守備、魔防-3(敵の次回行動終了まで)
自分の守備、魔防+3(1ターン)
Heroes
(Rogue Dagger+; unrefined)
After combat, if unit attacked, inflicts Def/Res-5
on foe through its next action. Grants unit
Def/Res+5 for 1 turn.
戦闘中に攻撃していれば、戦闘後に
敵の守備、魔防-5(敵の次回行動終了まで)
自分の守備、魔防+5(1ターン)
Heroes
(Rogue Dagger+; refined)
After combat, if unit attacked, inflicts
Def/Res-6 on target and foes within 2
spaces of target through their next actions,
and grants Def/Res+6 to unit and allies
within 2 spaces for 1 turn.
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-6(敵の次回行動終了まで)、かつ、
自分と周囲2マスの味方の守備、魔防+6(1ターン)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Rogue Dagger

--

Japanese

盗賊の暗器

Thief's Concealed Weapon

Spanish

Daga pícara

Rogue dagger

French

Dague fourbe

Guile dagger

German

Schurkendolch

Villain Dagger

Italian

Pugnale ladro

Thieving dagger

Portuguese

Adaga astuta

Shrewd dagger

Traditional Chinese

盜賊暗器

Thief dagger

Dagger skills in Heroes
Basic dagger skills Iron DaggerSilver DaggerSteel Dagger
Dagger skills with secondary effects Arcane VoidArmorpin DaggerBarb ShurikenBone CarverBottled JuiceBroadleaf FanBunny's EggCaltrop DaggerThe CleanerClever DaggerCloud MaiougiCourtly FanCourtly MaskDancer's FanDragonslasherDusk UchiwaFlorid KnifeGoodie BootHidden ThornsKagami MochiKitty PaddleLethal CarrotMiasma DaggerMinty CaneOuch PouchPegasus CarrotPoison DaggerPumpkin-a-BoxQuick DaggerRed-Hot DucksRogue DaggerScallop BladeSeashellSky MaiougiSmoke DaggerSplashy BucketStarfishTemariTropical TreatsUmbra BurstVicious Dagger
Regalia and personal dagger skills Abyssal BladeAsura BladesAthameBlade of JehannaBlade RoyaleBrightwind FansCandied DaggerConstant DaggerDeathly DaggerDreamflakeFelicia's PlateFireman's HookFrozen DelightGöndulHoarfrost KnifeHonorable BladeHunting BladeHurricane DaggerJakob's TrayKagero's DartKaze's NeedleKindling TaikoLevin DaggerLyfjabergNabata KunaiNiðavellir SprigPerspicaciousPeshkatzPlayful PinwheelSæhrímnirSaizo's StarShadowy QuillSilent Yule KnifeSpy's DaggerSpy's ShurikenSummer StrikersSylgrTailwind ShurikenWildcat DaggerYmir, Everliving