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Ouch Pouch: Difference between revisions
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m (Text replacement - "|games={{title|Heroes}}" to "|first={{title|Heroes}}") |
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|image=[[File:Is feh ouch pouch.png]] | |image=[[File:Is feh ouch pouch.png]] | ||
|caption=The Ouch Pouch as it appears in {{title|Heroes}}. | |caption=The Ouch Pouch as it appears in {{title|Heroes}}. | ||
|type=[[Dagger]] | |||
|type= | |||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Ouch Pouch''' (Japanese: {{hl|巾着袋|Kinchaku-bukuro}} ''Drawstring Pouch'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Ouch Pouch | '''Ouch Pouch''' (Japanese: {{hl|巾着袋|Kinchaku-bukuro}} ''Drawstring Pouch'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Ouch Pouch reduces the cooldown of the user's special skills on the first turn of the battle. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |skill=Ouch Pouch | ||
| | |type=Dagger | ||
| | |mt=8 | ||
| | |rng=2 | ||
| | |sp=200 | ||
| | |pre=[[Steel Dagger]] | ||
|notes=At start of turn 1, grants −2 special cooldown count.<br>Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions). | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Ouch Pouch+ | |||
|refine=Unrefined | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=300 | |||
|pre=[[Ouch Pouch]] | |||
|notes=At start of turn 1, grants −2 special cooldown count.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions). | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Ouch Pouch+ | |||
|refine=Atk | |||
|type=Dagger | |||
|mt=13 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=At start of turn 1, grants −2 special cooldown count.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Ouch Pouch+ | |||
|refine=Spd | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=At start of turn 1, grants −2 special cooldown count.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 HP and +2 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Ouch Pouch+ | |||
|refine=Def | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=At start of turn 1, grants −2 special cooldown count.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 HP and +3 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Ouch Pouch+ | |||
|refine=Res | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=At start of turn 1, grants −2 special cooldown count.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 HP and +3 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
====Ouch Pouch | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Ouch Pouch)</small> | ||
|english=At the start of turn 1, grants Special cooldown<br>count-2. After combat, if unit attacked, inflicts<br>Def/Res-5 on foes within 2 spaces of target<br>through their next actions. | |||
|japanese=1ターン目開始時、奥義発動カウント-2<br>戦闘中に攻撃していれば、戦闘後に<br>敵とその周囲2マスの敵の守備、魔防-5<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Ouch Pouch+)</small> | |||
|english=At the start of turn 1, grants Special cooldown<br>count-2. After combat, if unit attacked, inflicts<br>Def/Res-7 on foes within 2 spaces of target<br>through their next actions. | |||
|japanese=1ターン目開始時、奥義発動カウント-2<br>戦闘中に攻撃していれば、戦闘後に<br>敵とその周囲2マスの敵の守備、魔防-7<br>(敵の次回行動終了まで) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 89: | Line 110: | ||
|ital-name=Borsello flagello | |ital-name=Borsello flagello | ||
|ital-mean=Scourge handbag | |ital-mean=Scourge handbag | ||
|por | |por-name=Niqueleira | ||
|por | |por-mean=Coin purse | ||
|ch-trad-name={{h|束口袋|shù kǒudài}} | |ch-trad-name={{h|束口袋|shù kǒudài}} | ||
|ch-trad-mean=Binding pouch | |ch-trad-mean=Binding pouch | ||
Line 106: | Line 127: | ||
{{NavDaggerH}} | {{NavDaggerH}} | ||
Latest revision as of 01:35, 14 November 2023
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Ouch Pouch (Japanese: 巾着袋 Drawstring Pouch) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. Ouch Pouch reduces the cooldown of the user's special skills on the first turn of the battle.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Ouch Pouch) |
8 | 2 | 200 | -- | Steel Dagger | -- | ✓ | At start of turn 1, grants −2 special cooldown count. Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
Heroes (Ouch Pouch+; refine: Unrefined) |
12 | 2 | 300 | -- | Ouch Pouch | -- | ✓ | At start of turn 1, grants −2 special cooldown count. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
Heroes (Ouch Pouch+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | At start of turn 1, grants −2 special cooldown count. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP. | ||
Heroes (Ouch Pouch+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | At start of turn 1, grants −2 special cooldown count. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +2 speed. | ||
Heroes (Ouch Pouch+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | At start of turn 1, grants −2 special cooldown count. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +3 defense. | ||
Heroes (Ouch Pouch+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | At start of turn 1, grants −2 special cooldown count. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Ouch Pouch | Ouch Pouch+ | |
Unit (★★★★) | Camilla: Steamy Secrets | — |
Unit (★★★★★) | — | Camilla: Steamy Secrets |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Ouch Pouch) |
At the start of turn 1, grants Special cooldown
count-2. After combat, if unit attacked, inflicts Def/Res-5 on foes within 2 spaces of target through their next actions. |
1ターン目開始時、奥義発動カウント-2
戦闘中に攻撃していれば、戦闘後に 敵とその周囲2マスの敵の守備、魔防-5 (敵の次回行動終了まで) |
Heroes (Ouch Pouch+) |
At the start of turn 1, grants Special cooldown
count-2. After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. |
1ターン目開始時、奥義発動カウント-2
戦闘中に攻撃していれば、戦闘後に 敵とその周囲2マスの敵の守備、魔防-7 (敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Ouch Pouch |
-- |
Japanese |
巾着袋 |
Drawstring Pouch |
Spanish |
Monedero |
Purse |
French |
Pochette |
|
German |
Autschbeuteln |
Ouch Pouch |
Italian |
Borsello flagello |
Scourge handbag |
Portuguese |
Niqueleira |
Coin purse |
Traditional Chinese |
束口袋 |
Binding pouch |
Gallery
The Ouch Pouch as it appears in Heroes.