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Býleistr: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh býleistr.png]] | |image=[[File:Is feh býleistr.png]] | ||
|caption=The Býleistr as it appears in {{title|Heroes}}. | |caption=The Býleistr as it appears in {{title|Heroes}}. | ||
| | |type=[[Axe]] | ||
| | |bearer=[[Helbindi]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Býleistr''' | '''Býleistr''' (Japanese: {{hl|ビューレイスト|Byūreisuto}} ''Býleistr'') is a weapon [[Skills|skill]] in the [[axe]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Helbindi]], a general of [[Múspell (country)|Múspell]]. During odd-numbered turns, Býleistr increases the user's and nearby allies' stats for 1 turn. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
|refine=Unrefined | |||
|type=Axe | |||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Silver Axe]] | ||
|inherit=n | |||
| | |notes=At start of odd-numbered turns, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and adjacent allies for 1 turn. | ||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=At start of turn, if user is within 4 spaces of a foe or turn number is odd, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and allies within 2 spaces of user for 1 turn.<br>If turn number is odd or foe's [[HP]] ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack to foe during combat.<br>Grants +3 HP.<br>If user initiates combat or is within 2 spaces of an ally, grants +5 attack to user and inflicts −5 attack to foe during combat and foe cannot make [[follow-up attack]]s. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Axe | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=At start of turn, if user is within 4 spaces of a foe or turn number is odd, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and allies within 2 spaces of user for 1 turn.<br>If turn number is odd or foe's [[HP]] ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack to foe during combat.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=At start of turn, if user is within 4 spaces of a foe or turn number is odd, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and allies within 2 spaces of user for 1 turn.<br>If turn number is odd or foe's [[HP]] ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack to foe during combat.<br>Grants +5 HP and +3 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=At start of turn, if user is within 4 spaces of a foe or turn number is odd, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and allies within 2 spaces of user for 1 turn.<br>If turn number is odd or foe's [[HP]] ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack to foe during combat.<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=At start of turn, if user is within 4 spaces of a foe or turn number is odd, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user and allies within 2 spaces of user for 1 turn.<br>If turn number is odd or foe's [[HP]] ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack to foe during combat.<br>Grants +5 HP and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Unrefined)</small> | |||
|english=At start of odd-numbered turns, grants<br>Atk/Spd/Def/Res+4 to unit and adjacent<br>allies for 1 turn. (Bonus granted to unit<br>even if no allies are adjacent.) | |||
|japanese=奇数ターン開始時、自分と周囲1マスの味方の<br>攻撃、速さ、守備、魔防+4(1ターン)<br>(周囲1マスに味方がいなくても自分は強化される) | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined)</small> | |||
|english=At start of turn, if unit is within 4 spaces of<br>a foe or if it is an odd-numbered turn, grants<br>Atk/Spd/Def/Res+5 to unit and allies within<br>2 spaces of unit for 1 turn. (Bonus granted<br>to unit even if no allies are within 2 spaces.)<br>If it is an odd-numbered turn or if foe's<br>HP ≥ 75% at start of combat, grants Atk+5 to<br>unit and inflicts Atk-5 on foe during combat. | |||
|japanese=ターン開始時に周囲4マス以内に敵がいる時、または<br>奇数ターン開始時、自分と周囲2マスの味方の<br>攻撃、速さ、守備、魔防+5(1ターン)<br>(周囲2マスに味方がいなくても自分は強化される)<br><br>奇数ターン、または、<br>戦闘開始時、敵のHPが75%以上の時、<br>戦闘中、攻撃+5、敵の攻撃-5 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=If unit initiates combat or is within 2 spaces<br>of an ally, grants Atk+5 to unit and inflicts<br>Atk-5 on foe during combat and foe cannot<br>make a follow-up attack. | |||
|japanese=自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃+5、敵の攻撃-5、敵は追撃不可 | |||
}} | |||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Býleistr | |eng-name=Býleistr | ||
|eng-mean=In Norse mythology, [[wikipedia:Býleistr|Býleistr]] is the brother of [[wikipedia:Loki|Loki]] and [[wikipedia:Helblindi|Helblindi]]. | |eng-mean=In Norse mythology, [[wikipedia:Býleistr|Býleistr]] is the brother of [[wikipedia:Loki|Loki]] and [[wikipedia:Helblindi|Helblindi]]. | ||
| | |jpn-name={{h|ビューレイスト|Byūreisuto}} | ||
| | |jpn-mean=Býleistr | ||
| | |span-name=Býleistr | ||
| | |fren-name=Býleistr | ||
|span | |ger-name=Býleistr | ||
| | |ital-name=Býleistr | ||
| | |por-name=Býleistr | ||
| | |ch-trad-name={{h|貝萊斯特|Bèiláisītè}} | ||
|ch-trad-mean=Býleistr | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
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==Gallery== | ==Gallery== | ||
==See also== | ==See also== | ||
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{{NavAxeH}} | {{NavAxeH}} | ||
Latest revision as of 18:27, 23 October 2023
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Býleistr (Japanese: ビューレイスト Býleistr) is a weapon skill in the axe category which debuted in Fire Emblem Heroes; it is a personal weapon of Helbindi, a general of Múspell. During odd-numbered turns, Býleistr increases the user's and nearby allies' stats for 1 turn.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Silver Axe | -- | ✗ | At start of odd-numbered turns, grants +4 each to attack, speed, defense, and resistance to user and adjacent allies for 1 turn. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | At start of turn, if user is within 4 spaces of a foe or turn number is odd, grants +5 each to attack, speed, defense, and resistance to user and allies within 2 spaces of user for 1 turn. If turn number is odd or foe's HP ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack to foe during combat. Grants +3 HP. If user initiates combat or is within 2 spaces of an ally, grants +5 attack to user and inflicts −5 attack to foe during combat and foe cannot make follow-up attacks. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | At start of turn, if user is within 4 spaces of a foe or turn number is odd, grants +5 each to attack, speed, defense, and resistance to user and allies within 2 spaces of user for 1 turn. If turn number is odd or foe's HP ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack to foe during combat. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | At start of turn, if user is within 4 spaces of a foe or turn number is odd, grants +5 each to attack, speed, defense, and resistance to user and allies within 2 spaces of user for 1 turn. If turn number is odd or foe's HP ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack to foe during combat. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | At start of turn, if user is within 4 spaces of a foe or turn number is odd, grants +5 each to attack, speed, defense, and resistance to user and allies within 2 spaces of user for 1 turn. If turn number is odd or foe's HP ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack to foe during combat. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | At start of turn, if user is within 4 spaces of a foe or turn number is odd, grants +5 each to attack, speed, defense, and resistance to user and allies within 2 spaces of user for 1 turn. If turn number is odd or foe's HP ≥ 75% at start of combat, grants +5 attack to user and inflicts −5 attack to foe during combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Helbindi: Savage Scourge |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
At start of odd-numbered turns, grants
Atk/Spd/Def/Res+4 to unit and adjacent allies for 1 turn. (Bonus granted to unit even if no allies are adjacent.) |
奇数ターン開始時、自分と周囲1マスの味方の
攻撃、速さ、守備、魔防+4(1ターン) (周囲1マスに味方がいなくても自分は強化される) |
Heroes (Refined) |
At start of turn, if unit is within 4 spaces of
a foe or if it is an odd-numbered turn, grants Atk/Spd/Def/Res+5 to unit and allies within 2 spaces of unit for 1 turn. (Bonus granted to unit even if no allies are within 2 spaces.) If it is an odd-numbered turn or if foe's HP ≥ 75% at start of combat, grants Atk+5 to unit and inflicts Atk-5 on foe during combat. |
ターン開始時に周囲4マス以内に敵がいる時、または
奇数ターン開始時、自分と周囲2マスの味方の 攻撃、速さ、守備、魔防+5(1ターン) (周囲2マスに味方がいなくても自分は強化される) 奇数ターン、または、 戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃+5、敵の攻撃-5 |
Heroes (Refined: +effect) |
If unit initiates combat or is within 2 spaces
of an ally, grants Atk+5 to unit and inflicts Atk-5 on foe during combat and foe cannot make a follow-up attack. |
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、 戦闘中、攻撃+5、敵の攻撃-5、敵は追撃不可 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Býleistr |
In Norse mythology, Býleistr is the brother of Loki and Helblindi. |
Japanese |
ビューレイスト |
Býleistr |
Spanish |
Býleistr |
-- |
French |
Býleistr |
-- |
German |
Býleistr |
-- |
Italian |
Býleistr |
-- |
Portuguese |
Býleistr |
-- |
Traditional Chinese |
貝萊斯特 |
Býleistr |