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Fang: Difference between revisions
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==Trivia== | ==Trivia== | ||
* The Fang | * The Fang is tied with the ''Radiant Dawn'' version of [[Breath (laguz)|Breath]] with the most variations of a weapon in a single game than any other weapon wieldable by the player in the {{FES}}, with nine variations total for the Fang (the Breath has twelve variations programmed, but only {{hover|ten are used|The A- and S-ranks of the Dheginsea version of black Breath are unused due to Dheginsea only ever being fought with an SS-rank in strikes}}) and eight variations {{hover|wieldable by the player|The lone Lion wielding a regular Fang and the lone White Dragon wielding a white Breath both start with S-rank in strikes}}; the human weapon that makes the closest approach is the [[Yato]] of {{title|Fates}}, with seven. They are, however, beaten by {{title|Radiant Dawn}}'s [[Judge]] and the {{title|Echoes: Shadows of Valentia}} version of [[Messiah]] in the overall department, thirteen variations programmed each, Judge having eleven variations used, and ''Echoes'' Messiah known to have ten variations used. | ||
==Gallery== | ==Gallery== |
Revision as of 04:13, 18 April 2017
- This article is about the strike weapon of Tellius. For the Terror weapon of Valentia, see Fang (Terror).
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The Fang is a strike appearing in exclusively in Fire Emblem: Radiant Dawn. It is the means of attack for wolves, tigers, and lions outside of royalty. Royal wolves and lions have access to the Great Fang instead. Only the tigers and lions of Radiant Dawn wield fangs; tigers and lions in Path of Radiance wield claws instead. Wielders of Fangs can make them stronger over time thanks to Radiant Dawn's inclusion of a weapon rank for strikes.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Radiant Dawn (Wolf A-rank) |
A | 9 | 1 | 90 | 0 | 1 | Infinite | -- | 1 | -- | |
Radiant Dawn (Wolf S-rank) |
S | 14 | 1 | 90 | 0 | 1 | Infinite | -- | 1 | -- | |
Radiant Dawn (Wolf SS-rank) |
SS | 19 | 1 | 90 | 0 | 1 | Infinite | -- | 1 | -- | |
Radiant Dawn (Tiger A-rank) |
A | 10 | 1 | 90 | 0 | 1 | Infinite | -- | 1 | -- | |
Radiant Dawn (Tiger S-rank) |
S | 15 | 1 | 90 | 0 | 1 | Infinite | -- | 1 | -- | |
Radiant Dawn (Tiger SS-rank) |
SS | 20 | 1 | 90 | 0 | 1 | Infinite | -- | 1 | -- | |
Radiant Dawn (Lion A-rank) |
A | 11 | 1 | 95 | 0 | 1 | Infinite | -- | 1 | -- | |
Radiant Dawn (Lion S-rank) |
S | 16 | 1 | 95 | 0 | 1 | Infinite | -- | 1 | -- |
Locations
Radiant Dawn
Inventory | Volug • Muarim • Mordecai • Kyza • Skrimir |
Trivia
- The Fang is tied with the Radiant Dawn version of Breath with the most variations of a weapon in a single game than any other weapon wieldable by the player in the Fire Emblem series, with nine variations total for the Fang (the Breath has twelve variations programmed, but only ten are used) and eight variations wieldable by the player; the human weapon that makes the closest approach is the Yato of Fates, with seven. They are, however, beaten by Radiant Dawn's Judge and the Echoes: Shadows of Valentia version of Messiah in the overall department, thirteen variations programmed each, Judge having eleven variations used, and Echoes Messiah known to have ten variations used.