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Axe of Adoration
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Axe of Adoration (Japanese: 可憐の斧 Cute axe) is a weapon skill in the axe category which debuted in Fire Emblem Heroes; it is a personal weapon of Rosado. When its user's HP is not low, Axe of Adoration reduces the foe's stats inversely based on their special cooldown count, reduces the damage of their first attack, increases the foe's special cooldown charge, and reduces the potency of the foe's damage-reducing effects.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
16 | 1 | 400 | -- | Silver Axe | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, inflicts −(16 − [foe's maximum special cooldown count × 2]; minimum: 8; uses minimum if foe has no special) each to attack, speed, and defense on foe, foe's first attack deals −40% damage, grants +1 special cooldown charge to user per attack, and reduces percentage of foe's non-special "reduce damage by X%" effects by (70 if foe's defense ≥ foe's resistance; 30 otherwise) during combat, and restores 7 HP to user after combat. |
Availability
Heroes
Method | Data |
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Unit (★★★★★) | Rosado: Adorable Artist |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes | Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Spd/Def-X on foe (X = 16 - foe's maximum Special cooldown count value × 2; min 8; if foe is not equipped with a Special, then X = 8), reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), grants Special cooldown charge +1 to unit per attack (only highest value applied; does not stack), and reduces the percentage of foe's non-Special "reduce damage by X%" skills by Y (if foe's Def ≥ foe's Res at start of combat, Y = 70; otherwise, Y = 30) during combat (excluding area-of-effect Specials), and restores 7 HP to unit after combat. |
奥義が発動しやすい(発動カウント-1)
戦闘開始時、自身のHPが25%以上なら、 戦闘中、敵の攻撃、速さ、守備が 16-敵の奥義発動カウントの最大値×2だけ減少 (最低8、敵が奥義を装備していない時も8)、 最初に受けた攻撃と2回攻撃のダメージを40%軽減 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃)、 自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を◇%無効 (◇は、戦闘開始時の敵の守備が敵の魔防以上の時は 70、そうでない時は30) (無効にする数値は端数切捨て) (範囲奥義を除く)、 戦闘後、7回復 |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Axe of Adoration |
-- |
Japanese |
可憐の斧 |
Cute axe |
Spanish |
Hacha adorable |
Adorable axe |
French |
Hache adorable |
Adorable axe |
German |
Niedlichkeitsaxt |
Cuteness axe |
Italian |
Ascia adorata |
Adored axe |
Portuguese |
Gume adorável |
Adorable edge |
Traditional Chinese |
可愛之斧 |
Cute axe |
Gallery
The Axe of Adoration as it appears in Heroes.