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Starfish: Difference between revisions
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Thecornerman (talk | contribs) (Filled out etymology; harmonized) |
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{{ | {{Item Infobox | ||
|image=[[File:Is feh starfish.png]] | |image=[[File:Is feh starfish.png]] | ||
|caption=The Starfish as it appears in {{title|Heroes}}. | |caption=The Starfish as it appears in {{title|Heroes}}. | ||
|type=[[Dagger]] | |||
|type= | |first={{title|Heroes}} | ||
| | |||
}} | }} | ||
'''Starfish''' (Japanese: {{hl|ヒトデ|Hitode}} ''Starfish'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. | '''Starfish''' (Japanese: {{hl|ヒトデ|Hitode}} ''Starfish'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Starfish its user to [[Follow-up attack|follow up]] prior to the foe's counterattack when the user's [[HP]] is not high when initiating combat. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |skill=Starfish | ||
| | |type=Dagger | ||
| | |mt=8 | ||
| | |rng=2 | ||
| | |sp=200 | ||
|pre=[[Steel Dagger]] | |||
|notes=If user's [[HP]] ≤ 75% and user initiates combat, user can make [[follow-up attack]] before foe's [[counterattack]].<br>Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions). | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Starfish+ | |||
|refine=Unrefined | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=300 | |||
|pre=[[Starfish]] | |||
|notes=If user's [[HP]] ≤ 75% and user initiates combat, user can make [[follow-up attack]] before foe's [[counterattack]].<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions). | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Starfish+ | |||
|refine=Atk | |||
|type=Dagger | |||
|mt=13 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≤ 75% and user initiates combat, user can make [[follow-up attack]] before foe's [[counterattack]].<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Starfish+ | |||
|refine=Spd | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≤ 75% and user initiates combat, user can make [[follow-up attack]] before foe's [[counterattack]].<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 HP and +2 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Starfish+ | |||
|refine=Def | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≤ 75% and user initiates combat, user can make [[follow-up attack]] before foe's [[counterattack]].<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 HP and +3 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Starfish+ | |||
|refine=Res | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≤ 75% and user initiates combat, user can make [[follow-up attack]] before foe's [[counterattack]].<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and [[resistance]] of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 HP and +3 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
====Starfish | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Starfish)</small> | ||
|english=If unit’s HP ≤ 75% and unit initiates combat, unit<br>can make a follow-up attack before foe can<br>counterattack. After combat, if unit attacked,<br>inflicts Def/Res-5 on target and foes within 2<br>spaces of target through their next actions. | |||
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵とその周囲2マスの敵の守備、魔防-5<br>(敵の次回行動終了まで)<br>自分のHPが75%以下で、自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Starfish+)</small> | |||
|english=If unit’s HP ≤ 75% and unit initiates combat, unit<br>can make a follow-up attack before foe can<br>counterattack. After combat, if unit attacked,<br>inflicts Def/Res-7 on target and foes within 2<br>spaces of target through their next actions. | |||
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵とその周囲2マスの敵の守備、魔防-7<br>(敵の次回行動終了まで)<br>自分のHPが75%以下で、自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Starfish | |eng-name=Starfish | ||
| | |jpn-name={{h|ヒトデ|Hitode}} | ||
| | |jpn-mean=Starfish | ||
|span-name=Estrella de mar | |span-name=Estrella de mar | ||
|span-mean=Starfish | |span-mean=Starfish | ||
Line 89: | Line 110: | ||
|ital-name=Stella marina | |ital-name=Stella marina | ||
|ital-mean=Starfish | |ital-mean=Starfish | ||
|por | |por-name=Estrela do mar | ||
|por | |por-mean=Starfish | ||
|ch-trad-name={{h|海星|hǎixīng}} | |ch-trad-name={{h|海星|hǎixīng}} | ||
|ch-trad-mean=Starfish | |ch-trad-mean=Starfish | ||
Line 105: | Line 126: | ||
{{NavDaggerH}} | {{NavDaggerH}} | ||
Latest revision as of 20:14, 14 December 2023
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Starfish (Japanese: ヒトデ Starfish) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. Starfish its user to follow up prior to the foe's counterattack when the user's HP is not high when initiating combat.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Starfish) |
8 | 2 | 200 | -- | Steel Dagger | -- | ✓ | If user's HP ≤ 75% and user initiates combat, user can make follow-up attack before foe's counterattack. Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
Heroes (Starfish+; refine: Unrefined) |
12 | 2 | 300 | -- | Starfish | -- | ✓ | If user's HP ≤ 75% and user initiates combat, user can make follow-up attack before foe's counterattack. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
Heroes (Starfish+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≤ 75% and user initiates combat, user can make follow-up attack before foe's counterattack. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP. | ||
Heroes (Starfish+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≤ 75% and user initiates combat, user can make follow-up attack before foe's counterattack. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +2 speed. | ||
Heroes (Starfish+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≤ 75% and user initiates combat, user can make follow-up attack before foe's counterattack. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +3 defense. | ||
Heroes (Starfish+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's HP ≤ 75% and user initiates combat, user can make follow-up attack before foe's counterattack. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Starfish | Starfish+ | |
Unit (★★★★★) | Linde: Summer Rays | Linde: Summer Rays |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Starfish) |
If unit’s HP ≤ 75% and unit initiates combat, unit
can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-5 on target and foes within 2 spaces of target through their next actions. |
戦闘中に攻撃していれば、戦闘後に
敵とその周囲2マスの敵の守備、魔防-5 (敵の次回行動終了まで) 自分のHPが75%以下で、自分から攻撃した時、 追撃可能なら自分の攻撃の直後に追撃を行う |
Heroes (Starfish+) |
If unit’s HP ≤ 75% and unit initiates combat, unit
can make a follow-up attack before foe can counterattack. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions. |
戦闘中に攻撃していれば、戦闘後に
敵とその周囲2マスの敵の守備、魔防-7 (敵の次回行動終了まで) 自分のHPが75%以下で、自分から攻撃した時、 追撃可能なら自分の攻撃の直後に追撃を行う |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Starfish |
-- |
Japanese |
ヒトデ |
Starfish |
Spanish |
Estrella de mar |
Starfish |
French |
Étoile de mer |
Starfish |
German |
Seestern |
Starfish |
Italian |
Stella marina |
Starfish |
Portuguese |
Estrela do mar |
Starfish |
Traditional Chinese |
海星 |
Starfish |
Gallery
The Starfish as it appears in Heroes.