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Rising Light: Difference between revisions

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{{stub}}
{{Skill Infobox
{{Skill Infobox
|image=[[File:Is feh skill special.png]]
|image=[[File:Is feh skill special.png]]
|caption=Icon used by Rising Light in {{title|Heroes}}.
|caption=Icon used by Rising Light in {{title|Heroes}}.
|help_text=Before combat this unit initiates, foes in an area near target take damage equal to (unit's Atk minus foe's Def or Res).
|type=Special
|type=Special
|games={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Rising Light''' (Japanese: {{hl|砕光|Saikō}} ''Breaking light'') is a special [[Skills|skill]] which debuted in {{FEH}}. Rising Light allows the player to deal damage to all foes within its range based on the game's typical damage formulas. Rising Light can be considered a weaker variation of two other special skills, one being [[Growing Light]] dealing the same amount of damage but in a wider radius, the other being [[Blazing Light]] keeping the same radius but increasing the damage output.
'''Rising Light''' (Japanese: {{hl|砕光|Saikō}} ''Breaking light'') is a special [[Skills|skill]] which debuted in {{FEH}}. Rising Light damages foes diagonal to the target before combat.


==Data==
==Data==
{{SkillData SpecialFEH
{{SpecialDataHdr FEH}}
|effect=At the start of combat, the target and foes in tiles diagonal to the target take damage based on the formula
{{SpecialDataCell FEH
|rarity=3
|effect=If user initiates combat, before combat, deals (user's [[attack (stat)|attack]] − foe's [[defense]] or [[resistance]]) damage to enemies diagonally adjacent to foe.
|cooldown={{h|4|Originally 5}}
|cool=4
|cost=150
|sp=150
|notes=Formula: User's [[Attack (stat)|Attack]] − Target's [[Defense]]/[[Resistance]]
|use={{StaffFEH}}
|notes=Cooldown count was reduced from 5 to 4 in version 2.0.0.
}}
}}
{{SpecialDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
|data=[[Celica|Celica: Caring Princess]] • [[Eldigan|Eldigan: Lionheart]] • [[Hawkeye|Hawkeye: Desert Guardian]] • [[Kliff|Kliff: Curious Spirit]] • [[Kurthnaga|Kurthnaga:  Autumn Goldoan]] • [[L'Arachel|L'Arachel: Princess of Light]] • [[Leif|Leif: Prince of Leonster]] • [[Leo|Leo: Sorcerous Prince]] • [[Oliver|Oliver: Admirer of Beauty]] • [[Ophelia|Ophelia: Dramatic Heroine]] • [[Xander|Xander: Paragon Knight]]
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Heroes}}
{{DescriptionCell
|english1=Before combat this unit initiates, foes<br>in an area near target take damage equal<br>to (unit's Atk minus foe's Def or Res).
|game={{title|Heroes}}
|japanese1=自分から攻撃した時、戦闘前、特定範囲の敵に<br>(自分の攻撃-敵の守備or魔防)のダメージ
|english=Before combat this unit initiates, foes<br>in an area near target take damage equal<br>to (unit's Atk minus foe's Def or Res).
|japanese=自分から攻撃した時、戦闘前、特定範囲の敵に<br>(自分の攻撃-敵の守備or魔防)のダメージ
}}
}}
 
{{DescriptionFtr}}
==Trivia==
* As the damage is done outside of battle, skills such as [[Gronnblade]] or [[Spur Attack]] do not increase how much damage these skills deal.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Rising Light
|eng-name=Rising Light
|jap-name={{h|砕光|Saikō}}
|jpn-name={{h|砕光|Saikō}}
|jap-mean=Breaking light
|jpn-mean=Breaking light
|span-name=Luz creciente
|span-name=Luz creciente
|span-mean=Increasing light
|span-mean=Increasing light
Line 49: Line 45:
|ital-name=Luce nascente
|ital-name=Luce nascente
|ital-mean=Rising light
|ital-mean=Rising light
|por-br-name=Luz crescente
|por-name=Luz crescente
|por-br-mean=Growing light
|por-mean=Growing light
|ch-trad-name={{h|碎光|suì guāng}}
|ch-trad-name={{h|碎光|suì guāng}}
|ch-trad-mean=Breaking light
|ch-trad-mean=Breaking light
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==Gallery==
==Gallery==
{{Images}}


==See also==
==See also==
Line 65: Line 62:


{{NavSpecialH}}
{{NavSpecialH}}
[[Category:Area-of-effect weapons, items, and skills]]

Latest revision as of 23:39, 19 December 2023

Rising Light

Is feh skill special.png
Icon used by Rising Light in Heroes.

Type(s)

Special

First game

Heroes

Rising Light (Japanese: 砕光 Breaking light) is a special skill which debuted in Fire Emblem Heroes. Rising Light damages foes diagonal to the target before combat.

Data

Game Icon Effect Cooldown SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Is feh skill special.png If user initiates combat, before combat, deals (user's attack − foe's defense or resistance) damage to enemies diagonally adjacent to foe. 4 150 -- Staves Cooldown count was reduced from 5 to 4 in version 2.0.0.

Availability

Heroes

Method Data
Unit (★★★) Hawkeye: Desert GuardianHolst: Hero of LeicesterL'Arachel: Princess of LightOliver: Admirer of BeautyXander: Paragon Knight
Unit (★★★★) Kurthnaga: Autumn Goldoan
Unit (★★★★★) Celica: Caring PrincessEldigan: LionheartKliff: Curious SpiritLeif: Prince of LeonsterLeo: Sorcerous PrinceOphelia: Dramatic Heroine

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Before combat this unit initiates, foes
in an area near target take damage equal
to (unit's Atk minus foe's Def or Res).
自分から攻撃した時、戦闘前、特定範囲の敵に
(自分の攻撃-敵の守備or魔防)のダメージ

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Rising Light

--

Japanese

砕光

Breaking light

Spanish

Luz creciente

Increasing light

French

Lueur naissante

Blossoming light

German

Starkes Licht

Strong Light

Italian

Luce nascente

Rising light

Portuguese

Luz crescente

Growing light

Traditional Chinese

碎光

Breaking light

Gallery

Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

See also

Special skills in Heroes
Area-of-effect skills Blazing FlameBlazing LightBlazing ThunderBlazing WindGifted MagicGrowing FlameGrowing LightGrowing ThunderGrowing WindRising FlameRising LightRising ThunderRising Wind
Defensive skills AegisBucklerCirclet of BalanceEscutcheonFrostbite MirrorGodlike ReflexesHoly PanicHoly VestmentsIce MirrorLife UnendingMiracleNegating FangPaviseSacred Cowl
Healing skills AetherDaylightHeavenly LightImbueMayhem AetherNoontimeOpen the FutureRadiant AetherRighteous WindSol
Offensive skills AetherArms of the ThreeArmored BeaconArmored BlazeArmored FloeAstraBlack LunaBlue FlameBonfireBrutal ShellChilling WindChivalric AuraCirclet of BalanceDeadeyeDivine PulseDraconic AuraDragon BlastDragon FangDragon GazeDragon's RoarEnclosureFire EmblemFlareGlaciesGlimmerGlitter of LightGlowing EmberGodlike ReflexesGreat AetherHero's BloodHoly PressureHoly-Knight AuraIcebergIgnisImperial AstraLethalityLight Is TimeLight's RestraintLightless LunaLodestar RushLunaLunar FlashMayhem AetherMoonbowNew MoonNight SkyNo QuarterOpen the FutureRadiant AetherRegnal AstraReprisalRetributionRighteous WindRuptured SkySacred WindSeiðr ShellShining EmblemSiriusSublime HeavenSupreme AstraSupreme HeavenTime Is LightTwin BladesVengeanceVital Astra
Staff specials Deluge BalmEarthfire BalmEarthwater BalmEarthwind BalmFireflood BalmHeavenly LightImbueKindled-Fire BalmSolid-Earth BalmStill-Water BalmSwift-Winds BalmWindfire Balm
Miscellaneous skills GaleforceNjörun's ZealRequiem DanceUmbra BlastUmbra CalamityUmbra Eruption