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Red-Hot Ducks: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh red-hot ducks.png]] | |image=[[File:Is feh red-hot ducks.png]] | ||
|caption=The Red-Hot Ducks as it appears in {{title|Heroes}}. | |caption=The Red-Hot Ducks as it appears in {{title|Heroes}}. | ||
|type=[[Dagger]] | |||
|type= | |first={{title|Heroes}} | ||
| | |||
}} | }} | ||
'''Red-Hot Ducks''' | '''Red-Hot Ducks''' (Japanese: {{hl|赤いアヒル|Akai ahiru}} ''Red Domestic Ducks'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Red-Hot Ducks boosts the user's damage based on the difference between their [[speed]] and their foe's. | ||
==Stats== | ==Stats== | ||
{{WeaponDataHdr FEH}} | |||
{{WeaponDataCell FEH | |||
|skill=Red-Hot Ducks | |||
|type=Dagger | |||
|mt=8 | |||
| | |rng=2 | ||
|sp=200 | |||
| | |pre=[[Steel Dagger]] | ||
| | |notes=If user's [[speed]] > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%) damage.<br>Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to [[defense]] and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Red-Hot Ducks+ | |||
|refine=Unrefined | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=300 | |||
|pre=[[Red-Hot Ducks]] | |||
|notes=If user's [[speed]] > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%) damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and resistance of foe and enemies within 2 spaces of foe through their next actions). | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Red-Hot Ducks+ | |||
|refine=Atk | |||
|type=Dagger | |||
|mt=13 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[speed]] > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%) damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and resistance of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Red-Hot Ducks+ | |||
|refine=Spd | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[speed]] > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%) damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and resistance of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 HP and +2 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Red-Hot Ducks+ | |||
|refine=Def | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[speed]] > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%) damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and resistance of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 HP and +3 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Red-Hot Ducks+ | |||
|refine=Res | |||
|type=Dagger | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user's [[speed]] > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%) damage.<br>Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to [[defense]] and resistance of foe and enemies within 2 spaces of foe through their next actions).<br>Grants +2 HP and +3 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
=== | {{FEH skill availability | ||
{{ | |tiers=+ | ||
| | }} | ||
| | |||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Red-Hot Ducks)</small> | |||
|english=If unit's Spd > foe's Spd, deals damage = 70%<br>of difference between stats. (Maximum bonus<br>of +7 damage. Combos with Phantom Spd.)<br>After combat, if unit attacked, inflicts<br>Def/Res-5 on foes within 2 spaces of target<br>through their next actions. | |||
|japanese=速さが敵より高い時、ダメージ+速さの差の70%<br>(最大7。速さの虚勢が有効)<br>戦闘中に攻撃していれば、戦闘後に<br>敵とその周囲2マスの敵の守備、魔防-5<br>(敵の次回行動終了まで) | |||
}} | }} | ||
= | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Red-Hot Ducks+)</small> | |||
| | |english=If unit's Spd > foe's Spd, deals damage = 70%<br>of difference between stats. (Maximum bonus<br>of +7 damage. Combos with Phantom Spd.)<br>After combat, if unit attacked, inflicts<br>Def/Res-7 on foes within 2 spaces of target<br>through their next actions. | ||
| | |japanese=速さが敵より高い時、ダメージ+速さの差の70%<br>(最大7。速さの虚勢が有効)<br>戦闘中に攻撃していれば、戦闘後に<br>敵とその周囲2マスの敵の守備、魔防-7<br>(敵の次回行動終了まで) | ||
}} | }} | ||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Red-Hot Ducks | |eng-name=Red-Hot Ducks | ||
| | |jpn-name={{h|赤いアヒル|Akai ahiru}} | ||
|jpn-mean=Red Domestic Ducks | |||
| | |span-name=Patitos rojos | ||
|span-name= | |span-mean=Red duckling | ||
|span-mean= | |fren-name=Canards rouges | ||
| | |fren-mean=Red ducks | ||
|ger-name=Rote Entchen | |||
|ger-mean=Red Duckling | |||
| | |ital-name=Paperelle rosse | ||
| | |ital-mean=Red ducklings | ||
| | |por-name=Patos vermelhos | ||
| | |por-mean=Red ducks | ||
| | |ch-trad-name={{h|紅色小鴨|hóngsè xiǎoyā}} | ||
| | |ch-trad-mean=Red ducklings | ||
| | |||
|ch-trad-name= | |||
|ch-trad-mean= | |||
}} | }} | ||
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Is feh red-hot ducks.png|The Red-Hot Ducks as it appears in {{title|Heroes}}. | Is feh red-hot ducks.png|The Red-Hot Ducks as it appears in {{title|Heroes}}. | ||
</gallery> | </gallery> | ||
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==See also== | ==See also== | ||
--> | |||
{{NavDaggerH}} | {{NavDaggerH}} |
Latest revision as of 01:19, 14 November 2023
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Red-Hot Ducks (Japanese: 赤いアヒル Red Domestic Ducks) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. Red-Hot Ducks boosts the user's damage based on the difference between their speed and their foe's.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Red-Hot Ducks) |
8 | 2 | 200 | -- | Steel Dagger | -- | ✓ | If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%) damage. Enables Dagger 5 (If unit attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
Heroes (Red-Hot Ducks+; refine: Unrefined) |
12 | 2 | 300 | -- | Red-Hot Ducks | -- | ✓ | If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%) damage. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). | ||
Heroes (Red-Hot Ducks+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%) damage. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP. | ||
Heroes (Red-Hot Ducks+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%) damage. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +2 speed. | ||
Heroes (Red-Hot Ducks+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%) damage. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +3 defense. | ||
Heroes (Red-Hot Ducks+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%) damage. Enables Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions). Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Red-Hot Ducks | Red-Hot Ducks+ | |
Unit (★★★★★) | Elise: Bubbling Flower | Elise: Bubbling Flower |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Red-Hot Ducks) |
If unit's Spd > foe's Spd, deals damage = 70%
of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-5 on foes within 2 spaces of target through their next actions. |
速さが敵より高い時、ダメージ+速さの差の70%
(最大7。速さの虚勢が有効) 戦闘中に攻撃していれば、戦闘後に 敵とその周囲2マスの敵の守備、魔防-5 (敵の次回行動終了まで) |
Heroes (Red-Hot Ducks+) |
If unit's Spd > foe's Spd, deals damage = 70%
of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. |
速さが敵より高い時、ダメージ+速さの差の70%
(最大7。速さの虚勢が有効) 戦闘中に攻撃していれば、戦闘後に 敵とその周囲2マスの敵の守備、魔防-7 (敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Red-Hot Ducks |
-- |
Japanese |
赤いアヒル |
Red Domestic Ducks |
Spanish |
Patitos rojos |
Red duckling |
French |
Canards rouges |
Red ducks |
German |
Rote Entchen |
Red Duckling |
Italian |
Paperelle rosse |
Red ducklings |
Portuguese |
Patos vermelhos |
Red ducks |
Traditional Chinese |
紅色小鴨 |
Red ducklings |
Gallery
The Red-Hot Ducks as it appears in Heroes.