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Dark Magic Critical +10: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|help_text=When using dark magic, Grants Crit +10 .{{sic}}
|help_text=When using dark magic, Grants Crit +10 .{{sic}}
|type=Skill level
|type=Skill level
|games={{title|Three Houses}}
|first={{title|Three Houses}}
}}
}}


'''Dark Magic Critical +10''' (Japanese: {{lang|ja|{{hover|闇魔法必殺|Yami mahō hissatsu}}+10}} ''Dark magic critical +10'') is an [[ability]] which debuted in {{FE16}}. It is unused, and no playable unit can learn it. When equipped, it increases the user's [[critical rate]] when using [[Dark (magic)|dark magic]].
'''Dark Magic Critical +10''' (Japanese: {{lang|ja|{{hover|闇魔法必殺|Yami mahō hissatsu}}+10}} ''Dark magic critical +10'') is an [[ability]] which debuted in {{FE16}}. It is unused, and no playable unit can learn it. When equipped, it increases the user's [[critical rate]] when using [[dark magic]].


==Data==
==Data==
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|sprite1=[[File:Is ns01 dark magic crit +10.png|20px]]
|sprite1=[[File:Is ns01 dark magic crit +10.png|20px]]
|effect1=+10 [[critical rate]] when active.
|effect1=+10 [[critical rate]] when active.
|active1=If user has [[Dark (magic)|dark magic]] equipped
|active1=If user has [[dark magic]] equipped
}}
}}


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==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Three Houses}}
{{DescriptionCell
|english1=When using dark magic, Grants Crit +10 .{{sic}}
|game={{title|Three Houses}}
|japanese1=闇魔法装備時、斧殺+10
|english=When using dark magic, Grants Crit +10 .{{sic}}
|japanese=闇魔法装備時、斧殺+10
}}
}}
{{DescriptionFtr}}
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==Trivia==
==Trivia==


-->
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Dark Magic Critical +10
|eng-name=Dark Magic Critical +10
|eng-mean=Abbreviated to '''Dark Magic Crit +10''' in gameplay.
|eng-mean=Abbreviated to '''Dark Magic Crit +10''' in gameplay.
|jap-name={{hover|闇魔法必殺|Yami mahō hissatsu}}+10
|jpn-name={{hover|闇魔法必殺|Yami mahō hissatsu}}+10
|jap-mean=Dark magic critical +10
|jpn-mean=Dark magic critical +10
|span-name=Crítico + 10 Magia oscura
|span-name=Crítico + 10 Magia oscura
|span-mean=Dark magic critical +10; abbreviated to '''Crí + 10 Magia oscura'''.
|span-mean=Dark magic critical +10; abbreviated to '''Crí + 10 Magia oscura'''.
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==See also==
==See also==
{|
{{div col|15em}}
|
*[[Axe Critical +10]]
*[[Axe Critical +10]]
*[[Black Magic Critical +10]]
*[[Bow Critical +10]]
*[[Brawl Critical +10]]
*[[Brawl Critical +10]]
*[[Critical +]]
*[[Lance Critical +10]]
*[[Sword Critical +10]]
*[[Sword Critical +10]]
|
*[[Black Magic Critical +10]]
*[[Critical +]]
*[[White Magic Critical +10]]
*[[White Magic Critical +10]]
|
{{div col end}}
*[[Bow Critical +10]]
*[[Lance Critical +10]]
|}


{{NavSkillFE16}}
{{NavSkillFE16}}

Latest revision as of 20:52, 9 March 2024

Dark Magic Critical +10

Is ns01 dark magic crit +10.png
Icon of Dark Magic Critical +10 in Three Houses.


When using dark magic, Grants Crit +10 .[sic]

Type(s)

Skill level

First game

Three Houses

Dark Magic Critical +10 (Japanese: 闇魔法必殺+10 Dark magic critical +10) is an ability which debuted in Fire Emblem: Three Houses. It is unused, and no playable unit can learn it. When equipped, it increases the user's critical rate when using dark magic.

Data

Game Icon Effect Activation Capacity Notes
Three Houses Is ns01 dark magic crit +10.png +10 critical rate when active. If user has dark magic equipped -- --

Availability

Three Houses

Unobtainable Unused.

Flavor text

Game Text
(English)
Text
(Japanese)
Three Houses
When using dark magic, Grants Crit +10 .[sic]
闇魔法装備時、斧殺+10

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dark Magic Critical +10

Abbreviated to Dark Magic Crit +10 in gameplay.

Japanese

闇魔法必殺+10

Dark magic critical +10

Spanish

Crítico + 10 Magia oscura

Dark magic critical +10; abbreviated to Crí + 10 Magia oscura.

French

Critique magie obscure +10

Dark magic critical +10; abbreviated to Crit magie obscure +10.

German

Dunkelmagie-Kritisch +10

Dark Magic Critical +10; abbreviated to Dunkelmagie-Krt. +10.

Italian

Magia oscura Triplo +10

Dark magic Triple +10; abbreviated to Magia oscura Trpl +10.

Korean

암흑마법 필살 +10

Dark magic kill +10

Simplified Chinese

暗魔法必杀+10

Dark magic kill +10

Traditional Chinese

闇魔法必殺+10

Dark magic kill +10

Gallery

See also

Abilities in Fire Emblem: Three Houses
Class and skill level abilities Personal abilities
Bonus damage abilities Armored Effect NullCavalry Effect NullDragon Effect NullEffect NullFlying Effect NullInfantry Effect NullMonster Effect Null Monstrous Appeal
Breaker abilities AxebreakerBowbreakerFistbreakerLancebreakerSwordbreakerTomebreaker --
Debuffing abilities Seal DefenseSeal MagicSeal MovementSeal ResistanceSeal SpeedSeal Strength Blade Breaker
Experience-related abilities Model LeaderMastermind AptitudeImperial LineageLeicester LineageMastermindProfessor's GuidanceRoyal Lineage
Faire abilities AxefaireBowfaireBlack TomefaireDark TomefaireFistfaireLancefaireSwordfaireWhite Tomefaire --
Healing abilities Battalion RenewalLifetakerRenewalWhite Magic Heal + Animal FriendCatnapGoody BasketLive to ServeSongstress
Proximity abilities CharmHeartseekerSacred Power AdvocateBorn FighterGuardianHonorable SpiritInfirmary MasterLily's PoiseSongstress
Rally abilities Rally CharmRally DefenseRally DexterityRally LuckRally MagicRally MovementRally ResistanceRally SpeedRally Strength CompassionCrest ScholarPerseverance
Skill level abilities AuthorityAxe ProwessBow ProwessBrawling ProwessFaithLance ProwessReasonSword Prowess --
Stat-boosting abilities Alert StanceAvo +10Crit +20Defense +2Defensive TacticsDefiant AvoDefiant CritDefiant DefDefiant MagDefiant ResDefiant SpdDefiant StrDexterity +4Hit +20HP +5Magic +2Movement +1Offensive TacticsPomp & CircumstanceResistance +2Special DanceSpeed +2Strength +2Weight - Business ProsperityCircadian BeatConfidenceDistinguished HouseFighting SpiritHunter's BoonKing of GrapplingLady KnightLone WolfOfficer DutyPersecution ComplexPhilandererRivalryStaunch ShieldSurvival InstinctVeteran KnightWatchful Eye
Turn-related abilities Alert StanceArmored BlowBattalion DesperationBattalion VantageBattalion WrathDarting BlowDeath BlowDesperationDuelist's BlowFiendish BlowLucky SevenPoison StrikeQuick RiposteTransmuteUncanny BlowVantageWarding BlowWrath Blade BreakerMurderous IntentStaunch ShieldSurvival Instinct
Weapon abilities Axe Avo +20Axe Crit +10Black Magic Avo +20Black Magic Crit +10Black Magic Range +1Black Magic Uses x2Bow Avo +20Bow Crit +10BowfaireBowrange +Brawl Avo +20Brawl Crit +10Close CounterDark Magic Avo +20Dark Magic Crit +10Dark Magic Range +1Dark Magic Uses x2Lance Avo +20Lance Crit +10Sword Avo +20Sword Crit +10White Magic Avo +20White Magic Crit +10White Magic Range +1White Magic Uses x2
Miscellaneous abilities AegisCantoCounterattackDanceFireHealLethalityLocktouchMiasma ΔMiraclePassPaviseStealStealthTerrain ResistanceUnarmed Combat
Enemy-exclusive abilities 10 ElitesAnchorAgarthan TechnologyAir of IntimidationAncient DragonskinAncient Dragon WrathAnti-Magic ArmorBarrierCommanderCursed PowerDark Magic Uses x4Divine Dragon HornDragon-Scale WallEnclosing WallEnhanced FortitudeEssence BarrierGeneralGiant WingsHeavily Armored WallImmune StatusInfinite MagicKeen IntuitionMagic BindManifest PhantomMighty King of LegendNoncombatantParagonPath of the ConquerorPoisonSurging LightTwin CrestsUmbral LeechUnsealable MagicVital Defense
Unused abilities Black Magic Uses x4Dark Magic Crit +10DisciplineDragon Effect NullEffect NullFistbreakerInfantry Effect NullLance Avo +20White Magic Crit +10White Magic Uses x4