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Odd Rhythm: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Revision as of 17:48, 16 March 2024
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Odd Rhythm (Japanese: バイオリズム・奇数 Biorhythm: Odd-Numbered) is a combat skill which debuted in Fire Emblem Awakening. Associated with the Manakete class, it boosts the user's accuracy and dodging capabilities on the odd-numbered turns.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Awakening | +10 hit, +10 avoid when active. | On odd-numbered turns | -- | -- |
Availability
Awakening
Units | Nowi • Tiki (Both versions) • Nah • Morgan (If her starting class is Manakete) |
Classes | Manakete (Learned at Level 1) |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Awakening | Grants Hit/Avo +10 during
odd-numbered turns. |
奇数ターン中、命中・回避+10
|
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Odd Rhythm |
-- |
Japanese |
バイオリズム・奇数 |
Biorhythm: Odd-Numbered. Refers to the biorhythm mechanic from Path of Radiance and Radiant Dawn, which the effect of this skill resembles. |
Spanish |
Cadencia impar |
Odd cadence |
French |
Rythme impair |
Odd rhythm |
German |
Ungerader Zyklus |
Odd Cycle |
Italian |
Ritmo irregolare |
Irregular rhythm |
References
See also
- Better Odds
- Even Rhythm, this skill's even-number turn counterpart
- Odd Shaped