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Nabata Beacon
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Nabata Beacon (Japanese: ナバタの燭台 Nabata candlestick) is a weapon skill in the red tome category which debuted in Fire Emblem Heroes. When its user is near allies, Nabata Beacon prevents terrain from slowing its user and grants them Desperation; and boosts its user's stats and their damage dealt based on their attack during combat.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Nabata Beacon) |
8 | 2 | 200 | -- | Elfire or Ruin | -- | ✓ | If user is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (except impassable terrain)" and Desperation (If unit initiates combat, unit can make follow-up attack before foe's counterattack) to user for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user during combat and user deals +(user's attack × 10%) damage (except with area-of-effect specials). | ||
Heroes (Nabata Beacon+; refine: Unrefined) |
12 | 2 | 300 | -- | Nabata Beacon | -- | ✓ | If user is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (except impassable terrain)" and Desperation (If unit initiates combat, unit can make follow-up attack before foe's counterattack) to user for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user during combat and user deals +(user's attack × 10%) damage (except with area-of-effect specials). | ||
Heroes (Nabata Beacon+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (except impassable terrain)" and Desperation (If unit initiates combat, unit can make follow-up attack before foe's counterattack) to user for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user during combat and user deals +(user's attack × 10%) damage (except with area-of-effect specials). Grants +2 HP. | ||
Heroes (Nabata Beacon+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (except impassable terrain)" and Desperation (If unit initiates combat, unit can make follow-up attack before foe's counterattack) to user for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user during combat and user deals +(user's attack × 10%) damage (except with area-of-effect specials). Grants +2 HP and +2 speed. | ||
Heroes (Nabata Beacon+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (except impassable terrain)" and Desperation (If unit initiates combat, unit can make follow-up attack before foe's counterattack) to user for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user during combat and user deals +(user's attack × 10%) damage (except with area-of-effect specials). Grants +2 HP and +3 defense. | ||
Heroes (Nabata Beacon+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user is within 2 spaces of an ally, grants "unit cannot be slowed by terrain (except impassable terrain)" and Desperation (If unit initiates combat, unit can make follow-up attack before foe's counterattack) to user for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants +4 each to attack, speed, defense, and resistance to user during combat and user deals +(user's attack × 10%) damage (except with area-of-effect specials). Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Nabata Beacon | Nabata Beacon+ | |
Unit (★★★★) | Tormod: Indomitable Will | — |
Unit (★★★★★) | — | Tormod: Indomitable Will |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | At start of turn, if unit is within 2 spaces of an
ally, grants "unit cannot be slowed by terrain (does not apply to impassable terrain)" and 【Desperation】to unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat and deals damage = 10% of unit's Atk (excluding area-of-effect Specials). 【Desperation】 Grants the following effect for 1 turn: "If unit initiates combat, unit can make a follow-up attack before foe can counterattack." |
ターン開始時、周囲2マス以内に味方がいる時、自分に
「自分が移動可能な地形を平地のように移動可能」、 【攻め立て】を付与(1ターン) 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防+4、 ダメージ+攻撃の10%(範囲奥義を除く) 【攻め立て】 自分から攻撃した時、 追撃可能なら自分の攻撃の直後に追撃を行う (1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Nabata Beacon |
-- |
Japanese |
ナバタの燭台 |
Nabata candlestick |
Spanish (Spain) |
Llama Nabata |
Nabata flame |
Spanish (Latin America) |
Brasero Nabata |
Nabata brazier |
French |
Torche Nabata |
Nabata torch |
German |
Nabata-Fackel |
Nabata torch |
Italian |
Torcia di Nabata |
Torch of Nabata |
Portuguese |
Farol de Nabata |
Beacon of Nabata |
Traditional Chinese |
納巴塔的燭台 |
Nabata candlestick |
Gallery
The Nabata Beacon as it appears in Heroes.