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Light of Dawn: Difference between revisions

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{{Skill Infobox
{{Item Infobox
|name=Light of Dawn
|type=[[Green tome]]
|image=[[File:Is feh light of dawn.png]]
|bearer=[[Micaiah]]
|caption=The Light of Dawn as it appears in {{title|Heroes}}.
|first={{title|Heroes}}
|help_text=
|type=Offensive ([[Green tome]])
|games=
*{{title|Heroes}}
}}
}}


'''Light of Dawn''' <!--(Japanese: {{hl|???|???}} ''???'')--> is an offensive [[Skills|skill]] in the [[green tome]] category which debuted in {{FEH}}.  It is a [[personal weapon]] of the brave variation of [[Micaiah]]. In addition to dealing [[bonus damage]] against armored and cavalry targets, Light of Dawn is a skill that boosts its user's [[Resistance]] at all times, and further all of its stats based on the penalties the target currently has applied.
'''Light of Dawn''' (Japanese: {{hl|暁の光|Akatsuki no hikari}} ''Light of dawn'') is a weapon [[Skills|skill]] in the [[green tome]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the brave variation of [[Micaiah]]. In addition to dealing [[bonus damage]] to armored and cavalry units, Light of Dawn boosts all its user's stats based on the foe's penalties.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|gameo={{title|Heroes}}
{{WeaponDataCell FEH
|spriteo=[[File:Is feh skill offense.png|20px]]
|refine=Unrefined
|ranko={{GreenTomeFEH}} 5{{star}}
|type=GreenTome
|mto=14
|mt=14
|wto=--
|rng=2
|hito=--
|sp=400
|crto=--
|pre=[[Rexcalibur]]
|rngo=2
|inherit=n
|useso=Infinite
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|armored and cavalry units]].<br>Grants +3&nbsp;[[resistance]].<br>Grants +&NoBreak;(current penalty on foe's stat; calculated independently) each to [[attack (stat)|attack]], [[speed]], [[defense]], and resistance to user during combat.
|wortho=???<!--400--> SP
|wexo=--
|noteso=Deals [[bonus damage]] to armored and cavalry targets.<br>Boosts user's [[Resistance]] by +3.<br>Boosts user's [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] by amount of penalties in each stat on target (calculated independently).
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=GreenTome
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|armored and cavalry units]].<br>Grants +3&nbsp;[[resistance]].<br>If foe's [[HP]] ≥ 75% at start of combat or penalty is active on foe, grants +&NoBreak;(4 + current penalty on foe's stat; calculated independently) each to [[attack (stat)|attack]], [[speed]], [[defense]], and resistance to user during combat.<br>If user initiates combat or is within 2&nbsp;spaces of an ally, grants +6 each to attack and resistance to user during combat and user makes guaranteed [[follow-up attack]].
}}
{{WeaponDataCell FEH
|refine=Atk
|type=GreenTome
|mt=15
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|armored and cavalry units]].<br>Grants +3&nbsp;[[resistance]].<br>If foe's [[HP]] ≥ 75% at start of combat or penalty is active on foe, grants +&NoBreak;(4 + current penalty on foe's stat; calculated independently) each to [[attack (stat)|attack]], [[speed]], [[defense]], and resistance to user during combat.<br>Grants +2&nbsp;HP.
}}
{{WeaponDataCell FEH
|refine=Spd
|type=GreenTome
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|armored and cavalry units]].<br>Grants +3&nbsp;[[resistance]].<br>If foe's [[HP]] ≥ 75% at start of combat or penalty is active on foe, grants +&NoBreak;(4 + current penalty on foe's stat; calculated independently) each to [[attack (stat)|attack]], [[speed]], [[defense]], and resistance to user during combat.<br>Grants +2&nbsp;HP and +2&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=GreenTome
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|armored and cavalry units]].<br>Grants +3&nbsp;[[resistance]].<br>If foe's [[HP]] ≥ 75% at start of combat or penalty is active on foe, grants +&NoBreak;(4 + current penalty on foe's stat; calculated independently) each to [[attack (stat)|attack]], [[speed]], [[defense]], and resistance to user during combat.<br>Grants +2&nbsp;HP and +3&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=GreenTome
|mt=14
|rng=2
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|armored and cavalry units]].<br>Grants +3&nbsp;[[resistance]].<br>If foe's [[HP]] ≥ 75% at start of combat or penalty is active on foe, grants +&NoBreak;(4 + current penalty on foe's stat; calculated independently) each to [[attack (stat)|attack]], [[speed]], [[defense]], and resistance to user during combat.<br>Grants +2&nbsp;HP and +3&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Micaiah|Micaiah: Queen of Dawn]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|english=Effective against armored and cavalry foes.<br>Grants Res+3. Grants bonus to Atk/Spd/Def/Res<br>during combat = current penalty on each of<br>target's stats. Calculates each stat bonus<br>independently.
|japanese=重装、騎馬特効 魔防+3<br>戦闘中、攻撃、速さ、守備、魔防が<br>敵が受けている攻撃、速さ、守備、魔防の<br>弱化の値だけ上昇(能力値ごとに計算)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)</small>
|english=Effective against armored and cavalry foes.<br>Grants Res+3. At start of combat, if foe's<br>HP ≥ 75% or【Penalty】is active on foe, grants<br>Atk/Spd/Def/Res+4 to unit during combat<br>and grants bonus to Atk/Spd/Def/Res during<br>combat = current penalty on each of target's<br>stats. Calculates each stat bonus independently.<br><br>【Penalty】<br>All effects that last "on foe through its next<br>action." Includes penalties inflicted by a skill<br>like Panic or Threaten and negative status<br>effects (preventing counterattacks, restricting<br>movement, or the effects of a skill like<br>Triangle Adept or Guard).
|japanese=重装、騎馬特効 魔防+3<br><br>戦闘開始時、敵のHPが75%以上、または<br>敵が【不利な状態異常】を受けている時、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>かつ、<br>戦闘中、攻撃、速さ、守備、魔防が<br>敵が受けている攻撃、速さ、守備、魔防の<br>弱化の値だけ上昇(能力値ごとに計算)<br><br>【不利な状態異常】<br>「敵の次回行動終了まで」の効果全般<br>(弱化、移動制限、パニック、反撃不可、<br> 相性激化、キャンセル等)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=If unit initiates combat or is within 2 spaces<br>of an ally, grants Atk/Res+6 to unit during<br>combat and unit makes a guaranteed<br>follow-up attack.
|japanese=自分から攻撃した時、または、<br>周囲2マス以内に味方がいる時、<br>戦闘中、攻撃、魔防+6、絶対追撃
}}
}}
 
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
 
-->
 
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Light of Dawn
|eng-name=Light of Dawn
|eng-mean=
|jpn-name={{h|暁の光|Akatsuki no hikari}}
|jap-name=<!--{{hover|???|???}}-->
|jpn-mean=Light of dawn. This name is nearly identical to {{h|暁光|Gyōkō}} (''Light of Dawn''), the Japanese name for the [[Corona]] skill, which can be learned by Micaiah in {{title|Radiant Dawn}}.
|jap-mean=
|span-name=Albor radiante
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions. If the Spanish name is not the same between the NoA and NoE regions, use span-sp-name/span-sp-mean for the NoE region and span-la-name/span-la-mean for the NoA region.-->
|span-mean=Radiant dawn
|span-mean=
|fren-name=Clarté de l'Aube
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|fren-mean=Light of Dawn
|span-sp-mean=
|ger-name=Dämmerungslicht
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|ger-mean=Dawn's Light
|span-la-mean=
|ital-name=Luce dell'alba
|fren-name=
|ital-mean=Light of dawn
|fren-mean=
|por-name=Luz da aurora
|ger-name=
|por-mean=Light of dawn
|ger-mean=
|ch-trad-name={{h|破曉之光|pòxiǎo zhī guāng}}
|ital-name=
|ch-trad-mean=Light of dawn
|ital-mean=
|por-br-name=
|por-br-mean=
|ch-trad-name=<!--{{hover|???|Mandarin: ???; Cantonese: ???}}-->
|ch-trad-mean=
}}
}}
 
<!--
==Gallery==
==Gallery==
<gallery>
Is feh light of dawn.png|The Light of Dawn as it appears in {{title|Heroes}}.
</gallery>


==See also==
==See also==
 
-->
 
{{NavGreentomeH}}
{{NavGreentomeH}}

Latest revision as of 16:17, 23 October 2023

Light of Dawn

No image available.

Type

Green tome

Wielder(s)

Micaiah

First game

Heroes

Light of Dawn (Japanese: 暁の光 Light of dawn) is a weapon skill in the green tome category which debuted in Fire Emblem Heroes; it is a personal weapon of the brave variation of Micaiah. In addition to dealing bonus damage to armored and cavalry units, Light of Dawn boosts all its user's stats based on the foe's penalties.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Green tomes 14 2 400 -- Rexcalibur -- Deals bonus damage to armored and cavalry units.
Grants +3 resistance.
Grants +⁠(current penalty on foe's stat; calculated independently) each to attack, speed, defense, and resistance to user during combat.
Heroes
(refine: +Effect)
Is feh wpn light of dawn refined.png Green tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to armored and cavalry units.
Grants +3 resistance.
If foe's HP ≥ 75% at start of combat or penalty is active on foe, grants +⁠(4 + current penalty on foe's stat; calculated independently) each to attack, speed, defense, and resistance to user during combat.
If user initiates combat or is within 2 spaces of an ally, grants +6 each to attack and resistance to user during combat and user makes guaranteed follow-up attack.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Green tomes 15 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to armored and cavalry units.
Grants +3 resistance.
If foe's HP ≥ 75% at start of combat or penalty is active on foe, grants +⁠(4 + current penalty on foe's stat; calculated independently) each to attack, speed, defense, and resistance to user during combat.
Grants +2 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Green tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to armored and cavalry units.
Grants +3 resistance.
If foe's HP ≥ 75% at start of combat or penalty is active on foe, grants +⁠(4 + current penalty on foe's stat; calculated independently) each to attack, speed, defense, and resistance to user during combat.
Grants +2 HP and +2 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Green tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to armored and cavalry units.
Grants +3 resistance.
If foe's HP ≥ 75% at start of combat or penalty is active on foe, grants +⁠(4 + current penalty on foe's stat; calculated independently) each to attack, speed, defense, and resistance to user during combat.
Grants +2 HP and +3 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Green tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Deals bonus damage to armored and cavalry units.
Grants +3 resistance.
If foe's HP ≥ 75% at start of combat or penalty is active on foe, grants +⁠(4 + current penalty on foe's stat; calculated independently) each to attack, speed, defense, and resistance to user during combat.
Grants +2 HP and +3 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Micaiah: Queen of Dawn

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Effective against armored and cavalry foes.
Grants Res+3. Grants bonus to Atk/Spd/Def/Res
during combat = current penalty on each of
target's stats. Calculates each stat bonus
independently.
重装、騎馬特効 魔防+3
戦闘中、攻撃、速さ、守備、魔防が
敵が受けている攻撃、速さ、守備、魔防の
弱化の値だけ上昇(能力値ごとに計算)
Heroes
(Refined)
Effective against armored and cavalry foes.
Grants Res+3. At start of combat, if foe's
HP ≥ 75% or【Penalty】is active on foe, grants
Atk/Spd/Def/Res+4 to unit during combat
and grants bonus to Atk/Spd/Def/Res during
combat = current penalty on each of target's
stats. Calculates each stat bonus independently.

【Penalty】
All effects that last "on foe through its next
action." Includes penalties inflicted by a skill
like Panic or Threaten and negative status
effects (preventing counterattacks, restricting
movement, or the effects of a skill like
Triangle Adept or Guard).
重装、騎馬特効 魔防+3

戦闘開始時、敵のHPが75%以上、または
敵が【不利な状態異常】を受けている時、
戦闘中、攻撃、速さ、守備、魔防+4、
かつ、
戦闘中、攻撃、速さ、守備、魔防が
敵が受けている攻撃、速さ、守備、魔防の
弱化の値だけ上昇(能力値ごとに計算)

【不利な状態異常】
「敵の次回行動終了まで」の効果全般
(弱化、移動制限、パニック、反撃不可、
相性激化、キャンセル等)
Heroes
(Refined: +effect)
If unit initiates combat or is within 2 spaces
of an ally, grants Atk/Res+6 to unit during
combat and unit makes a guaranteed
follow-up attack.
自分から攻撃した時、または、
周囲2マス以内に味方がいる時、
戦闘中、攻撃、魔防+6、絶対追撃

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Light of Dawn

--

Japanese

暁の光

Light of dawn. This name is nearly identical to 暁光 (Light of Dawn), the Japanese name for the Corona skill, which can be learned by Micaiah in Radiant Dawn.

Spanish

Albor radiante

Radiant dawn

French

Clarté de l'Aube

Light of Dawn

German

Dämmerungslicht

Dawn's Light

Italian

Luce dell'alba

Light of dawn

Portuguese

Luz da aurora

Light of dawn

Traditional Chinese

破曉之光

Light of dawn

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Green tome skills with secondary effects Arc. Caliburnus BuoyboardDancer's RingGreen EggGreen GiftGronnbladeGronnbloomsGronndeerGronnfoxGronnowlGronnrabbitGronnravenGronnserpentGronnvultureGronnwolfHibiscus TomeMadness FlaskMelon FloatPeppy CanePlegian TorchSandwiches!Snow GlobeSpectral TomeTeatime SetTeacake TowerUmbra Burst
Regalia and personal green tome skills Amity BloomsArch-Sage TomeBewitching TomeBlizzardBlood TomeBond of the ÁlfarBook of ShadowsCaring ConchChaos ManifestCharging HornCrow's CrystalDark ExcaliburDancing FlamesDivine DraughtDivine NagaÉlivágarExcaliburExotic Fruit JuiceFaded Paper FanFlower of SorrowForsetiGiga ExcaliburGolden CurseGrafcaliburGrim BrokkrHeiðrHeired ForsetiHristÍfingrInscribed TomeIris's TomeJade BreidablikJoyous TomeKörmtLight of DawnMagic RabbitsMaster's TacticsMorph FimbulvetrMuninn's EggNagaNifl FrostflowersNinjutsu ScrollsObsessive CurseProfessorial TextSaintly SeraphimSeiðrTactical GaleTender ExcaliburTender VesselThunderheadTiger SpiritTome of LuxuriesTome of ReasonTome of OrderTome of ReglayVafþrúðnirVeðrfölnir's EggWind's BrandWinds of ChangeWinds of SilesseWindy War Tome