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Super Smash Bros. Melee: Difference between revisions
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{{Game Infobox | {{Game Infobox | ||
|title=Super Smash Bros. Melee | |title=Super Smash Bros. Melee | ||
|image=[[File: | |image=[[File:Ba america ssbm.jpg|250px|The boxart for Super Smash Bros. Melee]] | ||
|caption=North American (NTSC) box art | |caption=North American (NTSC) box art | ||
|developer=[[smashwiki:HAL Laboratory|HAL Laboratory]] | |developer=[[smashwiki:HAL Laboratory|HAL Laboratory]] | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:Ba america ssbm.jpg|North American (NTSC) box art of ''Super Smash Bros. Melee''. | ||
File:SSBM Marth.jpg|Artwork of [[Marth]] from ''Super Smash Bros. Melee''. | File:SSBM Marth.jpg|Artwork of [[Marth]] from ''Super Smash Bros. Melee''. | ||
File:SSBM Roy.jpg|Artwork of [[Roy]] from ''Super Smash Bros. Melee''. | File:SSBM Roy.jpg|Artwork of [[Roy]] from ''Super Smash Bros. Melee''. |
Revision as of 23:03, 22 October 2014
This article or section is a short summary of Super Smash Bros. Melee. SmashWiki features a more in-depth article. |
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Super Smash Bros. Melee (Japanese: 大乱闘スマッシュブラザーズDX Great Melee Smash Brothers Deluxe) is a 2.5D fighting video game released in 2001/2002 for the Nintendo GameCube console. It is the second game in the Super Smash Bros. series series, a series of crossover fighting games uniting characters and elements from Nintendo's myriad video game series.
Melee is the first Super Smash Bros. game to include the Fire Emblem series as part of the game's festivities, featuring two playable characters. This was also the first time Fire Emblem was formally introduced in markets outside of Japan, and as such Melee is widely credited as being the catalyst for the series' releases outside Japan.
Characters
Super Smash Bros. Melee features 25 playable characters in total, two of whom represent the Fire Emblem series: Marth and Roy. During the Japanese development, Marth and Roy were intended to remain exclusive to the Japanese version and be removed from international releases of the game, owing to their then irrelevance to international audiences; however, the localization teams came to like the two and instead chose to leave both characters in the game, both still speaking Japanese to reflect their Japan-only status.[1][2]
Playable cast
Characters making their Super Smash Bros. debut in Melee are listed in bold. Characters who need to be unlocked are marked with a ‡.
Marth
This article or section is a short summary of Super Smash Bros. Melee. SmashWiki features a more in-depth article. |
Marth makes the first of his three appearances as a Smash Bros. playable character in Melee, receiving an updated and more heavily detailed redesign based on his old Fire Emblem: Mystery of the Emblem appearance. He is unlocked by playing 400 VS. matches, clearing Classic mode with all fourteen starter characters, or using all the default characters as a human player in VS. Mode. Wielding Falchion, his attacks and movements are very loosely based on his Fire Emblem appearances. Almost every attack with Marth is sword based, save for grab and pummel related moves. In competitive tournament environments, Marth has been consistently rated one of the best characters in Melee, owing to his high speed, rapid combo-attack abilities and good range for a character with no projectile attacks.
Trophy descriptions
Roy
This article or section is a short summary of Super Smash Bros. Melee. SmashWiki features a more in-depth article. |
In his debut appearance in any game, Roy is a playable character in Melee, wielding the Binding Blade. He is unlocked through using Marth to complete Classic Mode without using a continue, or by playing 900 matches in VS Mode. He is a "clone" character of Marth, meaning they share many similar attacks and similar poses; compared to Marth, Roy is lighter but slower, his attacks are more powerful the closer the foe is to Roy himself, and some of attacks use fire. In competitive environments, Roy is viewed as inferior to Marth. Roy was originally placed in Melee at the request of Intelligent Systems in order to act as a promotion for the then-upcoming Fire Emblem: The Binding Blade.
Trophy descriptions
Stages
Melee does not feature a Fire Emblem stage among its twenty-nine stages, although there is evidence remaining in the game's data that one based on Archanea was planned during development. When fighting to be unlocked or in Classic Mode or All-Star Mode, Marth and Roy instead appear on the stages Temple, Final Destination or Fountain of Dreams.
While there is no Fire Emblem stage, there is a Fire Emblem song present in the game, simply called "#33 Fire Emblem". It is a fast-paced medley of the original character recruitment theme, "Together We Ride!"/"Come, Join Us", and the standard Fire Emblem Theme. In multiplayer modes it acts as an alternate song on the Temple stage, also being used on other stages when Marth or Roy appear in single-player modes. Marth and Roy also have their own victory jingle, again using a fragment of the Fire Emblem Theme.
Collectibles
Trophies
Six collectible trophies depicting Fire Emblem content are available in Melee, all of which depict either Marth or Roy. Trophies are merely aesthetic rewards, giving short biographies of the characters or items they depict.
- #55 Marth
- #56 Marth (Smash; Adventure Mode)
- #57 Marth (Smash; All-Star Mode)
- #76 Roy
- #77 Roy (Smash; Adventure Mode)
- #78 Roy (Smash; All-Star Mode)
Trivia
Gallery
References
External links
- Super Smash Bros. Melee official website (Japanese)
- Super Smash Bros. Melee at SmashWiki