TearRing Saga: Yutona Heroes War Chronicles
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TearRing Saga: Yutona Heroes War Chronicles (Japanese: ティアリングサーガ ユトナ英雄戦記 TearRing Saga: Yutona Heroes War Chronicles) is a turn-based strategy role-playing game for the Sony PlayStation developed by Tirnanog, the company founded by Shouzou Kaga following his departure from Intelligent Systems, published by Enterbrain, and released only in Japan on May 24, 2001. It bears numerous gameplay similarities to the Fire Emblem series, and is considered by many to be a "spiritual successor" to Kaga's previous works, having started out as a more explicit continuation of the Fire Emblem series. The game is set on the continent of Lieberia, a land divided into four kingdoms. It follows the dual protagonists, Runan and Holmes, heirs of two duchies in the kingdom of Reeve, and their respective stories: Runan's war to reclaim his duchy of Razelia from the empire of Zoa; and Holmes' journey around Lieberia in search of treasure.
The game's extreme similarity to Fire Emblem in its original form, including its original title, Emblem Saga, resulted at first in legal pressure from Nintendo, which resulted in the game being renamed to its final title, and several references to the Fire Emblem series being removed from the plot. Following the game's release, Nintendo, still not satisfied that the game no longer infringed on the Fire Emblem intellectual property, sued Tirnanog and Enterbrain, seeking damages and to block further sales of the game. The case was eventually settled after a number of appeals, with Enterbrain being forced to pay a fine to Nintendo, but retaining the right to sell the game.
The game opens with Runan and Holmes escaping the Zoa Empire after the fall of Reeve. Holmes sails Runan and some of his accompanying knights to Wellt in hope of securing allies in their fight against the Zoa Empire. After delivering his friend, Holmes almost immediately leaves Runan to his own devices to seek treasure and adventure; relishing the opportunity to shed his duties. Holmes is not completely unhelpful to Runan, and loans him a crew-mate for assistance.
Yutona Heroes War Chronicles plays very much like a Fire Emblem series game; it is primarily similar to Fire Emblem Gaiden and Fire Emblem: Mystery of the Emblem, featuring a world map, dismounting, and the weapon level stat, among many other things. It also features transforming dragon units that function similarly to manaketes in Mystery of the Emblem by temporarily transforming into a dragon for several turns. The game also features two protagonists, Runan and Holmes, who are individually controlled on the world map similarly to Alm and Celica in Gaiden and Shadows of Valentia.
Maps are structured with a grid that characters are able to traverse and the game features numerous weapon types.
The game also features a Versus Mode, where players can pit teams of their units against each other in battle. This feature is quite similar to the Link Arena, a feature introduced in Fire Emblem: The Binding Blade, which was released a year after Yutona Heroes War Chronicles.
Yutona Heroes War Chronicles features a rather lengthy campaign, spanning forty maps; not counting additional Skirmishes the player may encounter.
Yutona Heroes War Chronicles features a large cast of sixty-two playable characters. On any given playthrough, only fifty-eight can be recruited, as Rebecca and Leteena are mutually exclusive, and only two of Ruka, Lee, Narron, Ezekiel, or Lionel can be obtained per playthrough.
TearRing Saga was awarded 32 out of 40 in a review by Famitsu. Despite the multiple lawsuits, the game was commercially successful, having sold over 345,000 copies by July 2001.
Some of the game that was featured in magazines was quite different from what the final game looked like.
- Main article:
TearRing Saga: Yutona Heroes War Chronicles Prelude
A demo build of the game was distributed at retailers as a pre-order bonus. The demo also features several preset versus mode teams that make use of numerous portraits that go completely unused in the final game.
The demo comes from an earlier build of the game, and features several hidden differences from final. Hidden in the game's graphical assets are earlier versions of several classes' map sprites and animations, showing different designs. Some of the class artwork is also different.
Etymology and other languages
|Names, etymology, and in other regions
|Definition, etymology, and notes
TearRing Saga: Utna Heroes Saga
A more liberal translation of the game's Japanese title.
TearRing Saga: Yutona Heroes War Chronicles. Note that, while the logo has "TearRingSaga", other in-game instances spell it as "TearRing Saga".
|Fire Emblem series