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Panther Lance: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh panther lance.png]] | |image=[[File:Is feh panther lance.png]] | ||
|caption=The Panther Lance as it appears in {{title|Heroes}}. | |caption=The Panther Lance as it appears in {{title|Heroes}}. | ||
| | |type=[[Lance]] | ||
| | |bearer=[[Abel]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Panther Lance''' (Japanese: {{hl|黒豹の槍|Kurohyō no yari}} ''Black Panther Lance'') is | '''Panther Lance''' (Japanese: {{hl|黒豹の槍|Kurohyō no yari}} ''Black Panther Lance'') is a weapon [[Skills|skill]] in the [[lance]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Abel]]. Panther Lance boosts its user's [[attack (stat)|attack]] and [[defense]] based on the number of allies near the user. | ||
==Stats== | ==Stats== | ||
{{WeaponDataHdr FEH}} | |||
{{WeaponDataCell FEH | |||
|refine=Unrefined | |||
|type=Lance | |||
|mt=16 | |||
| | |rng=1 | ||
| | |sp=400 | ||
|inherit=n | |||
|notes=Grants +⁠(number of allies within 2 spaces of user × 2; maximum: 6) each to [[attack (stat)|attack]] and [[defense]] to user during combat. | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +⁠(number of allies within 2 spaces of user × 2; maximum: 6) each to [[attack (stat)|attack]] and [[defense]] to user during combat.<br>Grants +3 [[HP]].<br>If user is within 2 spaces of cavalry ally with [[sword]], lance, or [[axe]] and user initiates combat, user [[brave weapon|attacks twice consecutively]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Lance | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +⁠(number of allies within 2 spaces of user × 2; maximum: 6) each to [[attack (stat)|attack]] and [[defense]] to user during combat.<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +⁠(number of allies within 2 spaces of user × 2; maximum: 6) each to [[attack (stat)|attack]] and [[defense]] to user during combat.<br>Grants +5 [[HP]] and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +⁠(number of allies within 2 spaces of user × 2; maximum: 6) each to [[attack (stat)|attack]] and [[defense]] to user during combat.<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +⁠(number of allies within 2 spaces of user × 2; maximum: 6) each to [[attack (stat)|attack]] and [[defense]] to user during combat.<br>Grants +5 [[HP]] and +4 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=During combat, boosts unit's Atk/Def<br>by number of allies within 2 spaces × 2.<br>(Maximum bonus of +6 to each stat.) | |||
|japanese=戦闘中、攻撃、守備が<br>周囲2マス以内の味方の人数×2だけ上昇<br>(各能力の強化の最大値は+6) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=If cavalry allies within 2 spaces use sword,<br>lance, or axe and unit initiates combat, unit<br>attacks twice. | |||
|japanese=周囲2マス以内に剣、槍、斧の騎馬の味方がいる場合、<br>自分から攻撃した時、2回攻撃 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Panther Lance | |eng-name=Panther Lance | ||
| | |jpn-name={{h|黒豹の槍|Kurohyō no yari}} | ||
|jpn-mean=Black Panther Lance | |||
| | |span-name=Lanza Pantera | ||
|span-name= | |span-mean=Panther lance | ||
|span-mean= | |fren-name=Lance de l'écu | ||
| | |fren-mean=Lance of the shield; from [[Abel]]: The Panther's French epithet, ''{{lang|fr|Écu d'Altea}}'' "Shield of Altea". | ||
| | |ger-name=Pantherlanze | ||
|ger-mean=Panther Lance | |||
| | |ital-name=Lancia panterina | ||
| | |ital-mean=Panther lance | ||
|por-name=Lança onça | |||
|ger-name= | |por-mean=Jaguar lance | ||
|ger-mean= | |ch-trad-name={{h|黑豹之槍|hēi bào zhī qiāng}} | ||
|ital-name= | |ch-trad-mean=Black panther lance | ||
|ital-mean= | |||
|por | |||
|por | |||
|ch-trad-name= | |||
|ch-trad-mean= | |||
}} | }} | ||
Latest revision as of 17:54, 14 November 2023
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Panther Lance (Japanese: 黒豹の槍 Black Panther Lance) is a weapon skill in the lance category which debuted in Fire Emblem Heroes; it is a personal weapon of Abel. Panther Lance boosts its user's attack and defense based on the number of allies near the user.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | -- | -- | ✗ | Grants +(number of allies within 2 spaces of user × 2; maximum: 6) each to attack and defense to user during combat. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +(number of allies within 2 spaces of user × 2; maximum: 6) each to attack and defense to user during combat. Grants +3 HP. If user is within 2 spaces of cavalry ally with sword, lance, or axe and user initiates combat, user attacks twice consecutively. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +(number of allies within 2 spaces of user × 2; maximum: 6) each to attack and defense to user during combat. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +(number of allies within 2 spaces of user × 2; maximum: 6) each to attack and defense to user during combat. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +(number of allies within 2 spaces of user × 2; maximum: 6) each to attack and defense to user during combat. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +(number of allies within 2 spaces of user × 2; maximum: 6) each to attack and defense to user during combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Abel: The Panther |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | During combat, boosts unit's Atk/Def
by number of allies within 2 spaces × 2. (Maximum bonus of +6 to each stat.) |
戦闘中、攻撃、守備が
周囲2マス以内の味方の人数×2だけ上昇 (各能力の強化の最大値は+6) |
Heroes (Refined: +effect) |
If cavalry allies within 2 spaces use sword,
lance, or axe and unit initiates combat, unit attacks twice. |
周囲2マス以内に剣、槍、斧の騎馬の味方がいる場合、
自分から攻撃した時、2回攻撃 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Panther Lance |
-- |
Japanese |
黒豹の槍 |
Black Panther Lance |
Spanish |
Lanza Pantera |
Panther lance |
French |
Lance de l'écu |
Lance of the shield; from Abel: The Panther's French epithet, Écu d'Altea "Shield of Altea". |
German |
Pantherlanze |
Panther Lance |
Italian |
Lancia panterina |
Panther lance |
Portuguese |
Lança onça |
Jaguar lance |
Traditional Chinese |
黑豹之槍 |
Black panther lance |
Gallery
The Panther Lance as it appears in Heroes.