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Tanngrisnir
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Tanngrisnir (Japanese: タングリスニ Tanngrisnir) is a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of the winter variation of Marth. Tanngrisnir boosts its wielder's speed at all times, and boosts all of its user's stats during combat and increases their special skill cooldown charge when a bonus or extra-movement effect is active on user.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
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Heroes | ![]() |
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14 | -- | -- | -- | 2 | -- | 400 SP | -- | Deals bonus damage to flying units. Boosts user's speed by 3 at all times. If user has an active bonus, boosts user's attack, speed, defense, and resistance by 3 each during combat and increases the user's special skill cooldown charge by 1 per strike. |
Heroes (Refined: +Effect) |
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14 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Deals bonus damage to flying units. Boosts user's speed by 3 at all times. If user has at least 50% HP or an active bonus, boosts user's attack, speed, defense, and resistance by 4 each during combat and increases the user's special skill cooldown charge by 1 per strike. If an ally is within 3 spaces of user, boosts user's attack, speed, defense, and resistance by 4 each in combat, and if 2-range target initiates combat and user's speed is greater than target's, user attacks first and can make their follow-up strike before target's counterstrike. |
Heroes (Refined: +Atk) |
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15 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Deals bonus damage to flying units. Boosts user's speed by 3 at all times. If user has at least 50% HP or an active bonus, boosts user's attack, speed, defense, and resistance by 4 each during combat and increases the user's special skill cooldown charge by 1 per strike. Grants +2 HP. |
Heroes (Refined: +Spd) |
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14 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Deals bonus damage to flying units. Boosts user's speed by 3 at all times. If user has at least 50% HP or an active bonus, boosts user's attack, speed, defense, and resistance by 4 each during combat and increases the user's special skill cooldown charge by 1 per strike. Grants +2 HP and +2 speed. |
Heroes (Refined: +Def) |
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14 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Deals bonus damage to flying units. If user has at least 25% HP at start of combat, boosts user's attack and speed by 5 each and boosts user's damage by 7 during combat. Grants +2 HP and +3 defense. |
Heroes (Refined: +Res) |
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14 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Deals bonus damage to flying units. Boosts user's speed by 3 at all times. If user has at least 50% HP or an active bonus, boosts user's attack, speed, defense, and resistance by 4 each during combat and increases the user's special skill cooldown charge by 1 per strike. Grants +2 HP and +3 resistance. |
Availability
Heroes
Units | Marth: Royal Altean Duo |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Effective against flying foes. Grants Spd+3. If a bonus granted by a skill like Rally or Hone and/or 1 extra space of movement granted by a skill like Armor March or Armored Boots is active, grants Atk/Spd/Def/Res+3 and Special cooldown charge +1 per unit's attack during combat. (Only highest value applied. Does not stack.) |
飛行特効 速さ+3 自身が強化(応援、鼓舞等)または 移動+1(重装の行軍、重装のブーツ等)の 効果を受けている時、 戦闘中、攻撃、速さ、守備、魔防+3、かつ 自身の攻撃による奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) |
Heroes (Refined) |
Effective against flying foes. Grants Spd+3. At start of combat, if unit's HP ≥ 50% or if【Bonus】is active on unit, grants Atk/Spd/Def/Res+4 and Special cooldown charge +1 to unit per attack during combat. (Only highest value applied. Does not stack.) 【Bonus】 All effects that last "for 1 turn" or "that turn only." Includes bonuses granted by a skill like Rally or Hone and positive status effects (extra movement or effects like Dominance). |
飛行特効 速さ+3 戦闘開始時、自身のHPが50%以上の時、または、 自身が【有利な状態】を受けている時、 戦闘中、攻撃、速さ、守備、魔防+4、 奥義発動カウント変動量+1 (同系統効果複数時、最大値適用) 【有利な状態】 「1ターン」の効果全般 (強化、移動+1、敵弱化ダメージ+等) |
Heroes (Refined: +effect) |
If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res+4 to unit during combat, and if foe initiates combat and uses bow, dagger, magic, or staff and unit's Spd > foe's Spd, unit can counterattack before foe's first attack, and unit can make a follow-up attack before foe can counterattack. |
周囲3マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防+4、かつ 弓、暗器、魔法、杖の敵から攻撃された時、 戦闘中、速さが敵より1以上高ければ、先制攻撃、かつ 追撃可能なら自分の攻撃の直後に追撃を行う |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Tanngrisnir |
Tanngrisnir is one of the goats who pulls Thor's chariot in Norse mythology. |
Japanese |
タングリスニ |
Tanngrisnir |
Spanish |
Tanngrisnir |
-- |
French |
Tanngrisnir |
-- |
German |
Tanngrisnir |
-- |
Italian |
Tanngrisnir |
-- |
Portuguese |
Tanngrisnir |
-- |
Traditional Chinese |
坦格里斯尼爾 |
Tanngrisnir |
Gallery
The Tanngrisnir as it appears in Heroes.