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Fujin-Raijin Yumi
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Fujin-Raijin Yumi (Japanese: 風神雷神弓 Wind god and thunder god bow) a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of the legendary version of Hinoka. Fujin-Raijin Yumi allows its user to move 1 space after certain actions; additionally, when their HP is not low, it boosts its user's attack and speed, boosts their damage based on their speed, and neutralizes effects preventing their follow-up attacks.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
14 | 2 | 400 | -- | Silver Bow | -- | ✗ | User can move 1 space after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 1 space. Grants −1 special cooldown count. Deals bonus damage to flying and armored units. If user's HP ≥ 25% at start of combat, grants +6 each to user's attack and speed, user deals +(user's speed × 20%) damage, neutralizes effects that prevent user's follow-up attack, and, if user has weapon triangle advantage or (user's speed > foe's speed), foe cannot counterattack. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Hinoka: Thundering Wings |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Enables【Canto (1)】.
Accelerates Special trigger (cooldown count-1). Effective against flying and armored foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+6 to unit, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), and neutralizes effects that prevent unit's follow-up attacks during combat, and also, if unit has weapon-triangle advantage or unit's Spd > foe's Spd, foe cannot counterattack. 【Canto (1)】 After an attack, Assist skill, or structure destruction, unit can move 1 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) |
【再移動(1)】を発動可能
重装、飛行特効 奥義が発動しやすい(発動カウント-1) 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ+6、 ダメージ+速さの20%(戦闘前奥義も含む)、 自分の追撃不可を無効、かつ 3すくみ有利な時、または、速さが敵より1以上高い時、 敵は反撃不可 【再移動(1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に1マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Fujin-Raijin Yumi |
From Fujin (風神 fūjin "wind god") of Fujin Yumi and Raijin (雷神 raijin "thunder god") of Raijinto. |
Japanese |
風神雷神弓 |
Wind god and thunder god bow |
Spanish |
Yumi Fujin-Raijin |
Fujin-Raijin Yumi |
French |
Yumi Fujin-Raijin |
Fujin-Raijin Yumi |
German |
Fujin-Raijin Yumi |
-- |
Italian |
Fujin-Raijin Yumi |
-- |
Portuguese |
Yumi Fujin-Raijin |
Fujin-Raijin Yumi |
Traditional Chinese |
風神雷神弓 |
Wind god and thunder god bow |
Gallery
The Fujin-Raijin Yumi as it appears in Heroes.