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Deep-Blue Bow
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Deep-Blue Bow (Japanese: 絶海の蒼弓 Distant blue sea bow) is a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of the summer variation of Lyn. Deep-Blue Bow boosts its user's speed at all times; further boosts its user's stats if they initiate combat when the foe's HP is full; and deals bonus damage to flying and armored foes.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
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Heroes (Unrefined) |
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14 | -- | -- | -- | 2 | -- | 400 SP | -- | Boosts user's speed by 3 at all times. Deals bonus damage to flying and armored units. If user initiates combat and foe's HP = 100%, boosts user's attack, speed, defense, and resistance by 4 each if user initiates combat and foe's HP = 100% at start of combat. |
Heroes (Refined: +Effect) |
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14 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Boosts user's speed by 3 at all times. Deals bonus damage to flying and armored units. If user initiates combat or foe's HP ≥ 75%, boosts user's attack, speed, defense, and resistance by 4 each and neutralizes effects that prevent user from making follow-up attacks or reduce their special skill cooldown charge per attack. Reduces special skill coll count by 1. At start of combat, if user's HP ≥ 25%, boosts user's attack, speed, defense, and resistance by 4 during combat, and if foe uses a sword, lance, axe, dragonstone, or beast weapon and user's speed ≥ foe's speed + 5, foe cannot counterattack. |
Heroes (Refined: +Atk) |
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15 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Boosts user's speed by 3 at all times. Deals bonus damage to flying and armored units. If user initiates combat or foe's HP ≥ 75%, boosts user's attack, speed, defense, and resistance by 4 each and neutralizes effects that prevent user from making follow-up attacks or reduce their special skill cooldown charge per attack. Grants +2 HP. |
Heroes (Refined: +Spd) |
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14 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Boosts user's speed by 3 at all times. Deals bonus damage to flying and armored units. If user initiates combat or foe's HP ≥ 75%, boosts user's attack, speed, defense, and resistance by 4 each and neutralizes effects that prevent user from making follow-up attacks or reduce their special skill cooldown charge per attack. Grants +2 HP and +2 speed. |
Heroes (Refined: +Def) |
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14 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Boosts user's speed by 3 at all times. Deals bonus damage to flying and armored units. If user initiates combat or foe's HP ≥ 75%, boosts user's attack, speed, defense, and resistance by 4 each and neutralizes effects that prevent user from making follow-up attacks or reduce their special skill cooldown charge per attack. Grants +2 HP and +3 defense. |
Heroes (Refined: +Res) |
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14 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | Boosts user's speed by 3 at all times. Deals bonus damage to flying and armored units. If user initiates combat or foe's HP ≥ 75%, boosts user's attack, speed, defense, and resistance by 4 each and neutralizes effects that prevent user from making follow-up attacks or reduce their special skill cooldown charge per attack. Grants +2 HP and +3 resistance. |
Availability
Heroes
Units | Lyn: Lady of the Beach |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Spd+3. Effective against flying and armored foes. If foe's HP = 100% and unit initiates combat, grants Atk/Spd/Def/Res+4 during combat. |
速さ+3 重装、飛行特効 自分から攻撃し、かつ 敵のHPが100%で戦闘開始時、戦闘中、 攻撃、速さ、守備、魔防+4 |
Heroes (Refined) |
Grants Spd+3. Effective against flying and armored foes. If unit initiates combat or foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+4 to unit during combat and neutralizes effects that prevent unit's follow-up attacks or inflict "Special cooldown charge -X" on unit. |
速さ+3 重装、飛行特効 自分から攻撃した時、または、 戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃、速さ、守備、魔防+4、 自分の追撃不可を無効、 自身の奥義発動カウント変動量-を無効 |
Heroes (Refined: +effect) |
Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit during combat, and also, if foe uses sword, lance, axe, dragonstone, or beast damage and unit's Spd ≥ foe's Spd+5, foe cannot counterattack. |
奥義が発動しやすい(発動カウント-1) 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+4、かつ 敵が剣、槍、斧、竜、獣で、速さが敵より5以上高い時、 敵は反撃不可 |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Deep-Blue Bow |
-- |
Japanese |
絶海の蒼弓 |
Distant blue sea bow |
Spanish |
Arco marítimo |
Maritime bow |
French |
Arc bleu lagon |
Blue lagoon bow |
German |
Meeresbogen |
Sea Bow |
Italian |
Arco cobalto |
Cobalt bow |
Portuguese |
Arco marítimo |
Maritime bow |
Traditional Chinese |
遠海之蒼弓 |
Distant blue sea bow |
Gallery
The Deep-Blue Bow as it appears in Heroes.