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Golem: Difference between revisions
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==Trivia== | ==Trivia== | ||
*Despite not being a unique or character-specific monster class, the Golem is one of the least common enemy types in ''Three Houses''. Only two Golems appear in the entire game; both in [[Outset of a Power Struggle/The Battle of Garreg Mach|Black Eagles Chapter 12]]. | |||
*Early footage of the game shows that Golems would originally appear in the [[Garreg Mach Monastery|Holy Tomb]].<ref>https://www.youtube.com/watch?v=rkux5h0PeXo&feature=youtu.be&t=1m45s</ref> In the final game, [[Eternal Guardian|one mission]] in the Holy Tomb instead features [[Altered Golem]]s, the Golem's upgraded counterpart. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
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==Gallery== | ==Gallery== | ||
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{{Project Classes}} | {{Project Classes}} |
Revision as of 03:14, 5 January 2020
- This article is about the monster featured in Fire Emblem: Three Houses. For the monster known as "Golem" in the Japanese release of Fire Emblem Fates, see Stoneborn.
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The Golem is a monster class which debuted in Fire Emblem: Three Houses. They are strange mechanical figures that seem to have been created by the Church of Seiros.
Though the Golem lacks proper programmed stats, they tend to be defensively strong, having high defense as well as three large health bars. Unlike most monsters, the Golem attacks using lances, which are made of powerful magic. Their skill in lances also makes swords comparatively ineffective against them. However, they have very low speed and poor movement, and weak resistance which makes them vulnerable to magic. Like most monsters in the game, their large size prevents them from moving through one-space-wide areas, further limiting their mobility.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
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- The Golem takes up a 2×2 area on the battlefield.
Class growth rates
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
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Class modifiers
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Movement |
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Class skills
Game | Skill | Learning conditions |
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Three Houses | Terrain Resistance | Innate. |
Three Houses | Lance Prowess Lv 2 | Innate. |
Three Houses | Barrier | Barrier ability. |
Three Houses | Vital Defense | Barrier ability. |
Three Houses | Swordbreaker+ | Latent ability; active when two or fewer health bars remain. |
Three Houses | Magic +2 | Latent ability; active when only one health bar remains. |
Class change
Three Houses
Special class |
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Golem |
Trivia
- Despite not being a unique or character-specific monster class, the Golem is one of the least common enemy types in Three Houses. Only two Golems appear in the entire game; both in Black Eagles Chapter 12.
- Early footage of the game shows that Golems would originally appear in the Holy Tomb.[1] In the final game, one mission in the Holy Tomb instead features Altered Golems, the Golem's upgraded counterpart.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Golem |
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |