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Phantasm Tome: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh phantasm tome open.png]] | |image=[[File:Is feh phantasm tome open.png]] | ||
|caption=The Phantasm Tome as it appears in {{title|Heroes}}. | |caption=The Phantasm Tome as it appears in {{title|Heroes}}. | ||
| | |type=[[Colorless tome]] | ||
| | |bearer=[[Marianne]] | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Phantasm Tome''' (Japanese: {{hl|幻影の書|Gen'ei no sho}} ''Phantom Tome'') is a weapon [[Skills|skill]] in the [[colorless tome]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the brave variation of [[Marianne]]. | '''Phantasm Tome''' (Japanese: {{hl|幻影の書|Gen'ei no sho}} ''Phantom Tome'') is a weapon [[Skills|skill]] in the [[colorless tome]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the brave variation of [[Marianne]]. When a foe has sufficient [[HP]], Phantasm Tome reduces the foe's [[speed]] and [[resistance]] and reduces the damage of their first attack. | ||
==Stats== | ==Stats== | ||
Line 19: | Line 19: | ||
|pre=[[Atlas (tome)|Atlas]] | |pre=[[Atlas (tome)|Atlas]] | ||
|inherit=n | |inherit=n | ||
|notes=Grants +3 [[speed]].<br>If foe's [[HP]] ≥ 50% at start of combat, inflicts −6 each to foe's speed and [[resistance]] | |notes=Grants +3 [[speed]].<br>If foe's [[HP]] ≥ 50% at start of combat, inflicts −6 each to foe's speed and [[resistance]], neutralizes foe's bonuses to speed and resistance during combat, and if user initiates combat, foe's first attack deals −70% damage. | ||
}} | }} | ||
{{WeaponDataCell FEH | {{WeaponDataCell FEH |
Latest revision as of 22:54, 7 September 2023
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Phantasm Tome (Japanese: 幻影の書 Phantom Tome) is a weapon skill in the colorless tome category which debuted in Fire Emblem Heroes; it is a personal weapon of the brave variation of Marianne. When a foe has sufficient HP, Phantasm Tome reduces the foe's speed and resistance and reduces the damage of their first attack.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
14 | 2 | 400 | -- | Atlas | -- | ✗ | Grants +3 speed. If foe's HP ≥ 50% at start of combat, inflicts −6 each to foe's speed and resistance, neutralizes foe's bonuses to speed and resistance during combat, and if user initiates combat, foe's first attack deals −70% damage. | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 speed. If user initiates combat or foe's HP ≥ 50% at start of combat, inflicts −6 each to foe's speed and resistance, neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −(80 if user initiates combat; 30 otherwise)% damage. If user's HP ≥ 25% at start of combat, grants +5 each to user's attack, speed, defense, and resistance, user deals +(user's speed × 20%), reduces percentage of foe's non-special "reduce damage x%" by 50% (e.g. "reduce damage by 45%" would become 23% instead), and neutralizes effects that reduce user's special cooldown charge during combat. | ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 speed. If user initiates combat or foe's HP ≥ 50% at start of combat, inflicts −6 each to foe's speed and resistance, neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −(80 if user initiates combat; 30 otherwise)% damage. Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 speed. If user initiates combat or foe's HP ≥ 50% at start of combat, inflicts −6 each to foe's speed and resistance, neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −(80 if user initiates combat; 30 otherwise)% damage. Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 speed. If user initiates combat or foe's HP ≥ 50% at start of combat, inflicts −6 each to foe's speed and resistance, neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −(80 if user initiates combat; 30 otherwise)% damage. Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Grants +3 speed. If user initiates combat or foe's HP ≥ 50% at start of combat, inflicts −6 each to foe's speed and resistance, neutralizes foe's bonuses to speed and resistance, and foe's first attack deals −(80 if user initiates combat; 30 otherwise)% damage. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Marianne: Serene Adherent |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Spd+3. At start of combat, if foe's HP
≥ 50%, inflicts Spd/Res-6 and neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.) during combat, and also, if unit initiates combat, reduces damage from foe's first attack by 70%. |
速さ+3
戦闘開始時、敵のHPが50%以上なら、戦闘中、 敵の速さ、魔防-6、敵の速さと魔防の強化の+を 無効にする(無効になるのは、鼓舞や応援等の+効果) 戦闘開始時、敵のHPが50%以上で、 自分から攻撃した時、 戦闘中、最初に受けた攻撃のダメージを70%軽減 |
Heroes (Refined) |
Accelerates Special trigger (cooldown count-1).
Grants Spd+3. If unit initiates combat or foe's HP ≥ 50% at start of combat, inflicts Spd/Res-6 on foe, neutralizes foe's bonuses to Spd/Res (from skills like Fortify, Rally, etc.), and reduces damage from foe's first attack by X% during combat (if unit initiates combat, X = 80; otherwise, X = 30). |
奥義が発動しやすい(発動カウント-1)
速さ+3 自分から攻撃した時、または、 戦闘開始時、敵のHPが50%以上なら、戦闘中、 敵の速さ、魔防-6、敵の速さと魔防の強化の+を 無効にする(無効になるのは、鼓舞や応援等の+効果)、 自分が最初に受けた攻撃のダメージを○%軽減 (○は、自分から攻撃した時は80、 そうでない時は30) |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+5 to unit, deals damage = 20% of unit's Spd (including when dealing damage with a Special triggered before combat), reduces the percentage of foe's non-Special "reduce damage by X%" skills by 50% (example: a foe with a "reduce damage by 45%" skill would reduce damage by 23% instead), and neutralizes effects that inflict "Special cooldown charge -X" on unit during combat. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+5、 ダメージ+速さの20%(戦闘前奥義も含む)、 敵の奥義以外のスキルによる 「ダメージを◯◯%軽減」を半分無効 (無効にする数値は端数切捨て 例えば敵の「ダメージを45%軽減」なら 半分の「22%」分を無効にし、 「ダメージを23%軽減」にする)、 自身の奥義発動カウント変動量-を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Phantasm Tome |
-- |
Japanese |
幻影の書 |
Phantom Tome |
Spanish |
Grimorio espectro |
Specter grimoire |
French |
Tome fantôme |
Phantom tome |
German |
Buch der Geister |
Book of Spirits |
Italian |
Tomo fantasma |
Phantom tome |
Portuguese (Brazil) |
Tomo fantasma |
Phantom tome |
Traditional Chinese |
幻影之書 |
Phantom book |
Gallery
Colorless tome skills in Heroes | ||||||
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