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Order's Sentence

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Order's Sentence

No image available.

Type

Colorless tome

Wielder(s)

Ashera

First game

Heroes

Order's Sentence (Japanese: 正の裁き Law's Judgment) is a weapon skill in the colorless tome category which debuted in Fire Emblem Heroes; it is a personal weapon of Ashera. When its user's HP is not low or a bonus is active on them, Order's Sentence boosts all its user's stats and boosts their attack based on the highest total bonuses on nearby allies.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Colorless tomes 14 2 400 -- Atlas -- Grants +3 attack.
If user's HP ≥ 25% or bonus is active on user at start of combat, grants +5 each to attack, speed, defense, and resistance and +⁠(total bonuses on ally within 2 spaces of user with highest total) attack to user during combat.
Heroes
(refine: +Effect)
Is feh wpn order's sentence refined.png Colorless tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's HP ≥ 25% or bonus is active on user at start of combat, grants +5 each to attack, speed, defense, and resistance and +⁠(highest total bonuses among user and allies within 3 spaces of user × 1.5) attack to user and foe's first attack deals −30% damage during combat.
If user initiates combat or foe's range = 2, grants +4 each to attack, speed, defense, and resistance to user, foe's first attack deals −⁠(highest total bonuses among user and allies within 3 spaces of user × 50%) damage, and inflicts −1 special cooldown charge on foe per attack during combat, and restores 7 HP to user after combat.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Colorless tomes 15 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's HP ≥ 25% or bonus is active on user at start of combat, grants +5 each to attack, speed, defense, and resistance and +⁠(highest total bonuses among user and allies within 3 spaces of user × 1.5) attack to user and foe's first attack deals −30% damage during combat.
Grants +2 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Colorless tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's HP ≥ 25% or bonus is active on user at start of combat, grants +5 each to attack, speed, defense, and resistance and +⁠(highest total bonuses among user and allies within 3 spaces of user × 1.5) attack to user and foe's first attack deals −30% damage during combat.
Grants +2 HP and +2 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Colorless tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's HP ≥ 25% or bonus is active on user at start of combat, grants +5 each to attack, speed, defense, and resistance and +⁠(highest total bonuses among user and allies within 3 spaces of user × 1.5) attack to user and foe's first attack deals −30% damage during combat.
Grants +2 HP and +2 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Colorless tomes 14 2 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's HP ≥ 25% or bonus is active on user at start of combat, grants +5 each to attack, speed, defense, and resistance and +⁠(highest total bonuses among user and allies within 3 spaces of user × 1.5) attack to user and foe's first attack deals −30% damage during combat.
Grants +2 HP and +2 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Ashera: Order Goddess

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Atk+3. At start of combat, if unit's
HP ≥ 25% or if【Bonus】is active on unit, grants
Atk/Spd/Def/Res+5 to unit during combat and
grants bonus to unit's Atk during combat =
total bonuses on ally with the highest total
bonuses within 2 spaces. (Example: if an ally
within 2 spaces has Atk/Spd/Def/Res+6,
grants Atk+24.)

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
攻撃+3

戦闘開始時、自身のHPが25%以上、または
自身が【有利な状態】を受けている時、
戦闘中、攻撃、速さ、守備、魔防+5、かつ
戦闘中、周囲2マス以内にいる味方のうち
強化の合計値が最も高い味方の
強化の合計値を攻撃に加算
(例えば、周囲2マス以内の味方が
攻撃、速さ、守備、魔防+6の強化を受けていれば、
24を攻撃に加算)

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)
Heroes
(Refined)
Grants Atk+3.

At start of combat, if unit's HP ≥ 25% or
if【Bonus】is active on unit, grants
Atk/Spd/Def/Res+5 to unit during combat and
grants bonus to unit's Atk during combat =
highest total bonuses among unit and allies
within 3 spaces of unit × 1.5 (example: if an
ally within 3 spaces has Atk/Spd/Def/Res+6,
grants Atk+36), and reduces damage from
foe's first attack by 30% during combat
("first attack" normally means only the first
strike; for effects that grant "unit attacks
twice," it means the first and second strikes).

【Bonus】
All effects that last "for 1 turn" or "that turn
only." Includes bonuses granted by a skill
like Rally or Hone and positive status effects
(extra movement or effects like Dominance).
攻撃+3

戦闘開始時、自身のHPが25%以上、または
自身が【有利な状態】を受けている時、
戦闘中、攻撃、速さ、守備、魔防+5、かつ
戦闘中、自分と周囲3マス以内にいる味方のうち
強化の合計値が最も高い値の150%を攻撃に加算
(例えば、周囲3マス以内の味方が
 攻撃、速さ、守備、魔防+6の強化を受けていれば、
 36を攻撃に加算)、
最初に受けた攻撃と2回攻撃のダメージを30%軽減
(最初に受けた攻撃と2回攻撃:
 通常の攻撃は、1回目の攻撃のみ
 「2回攻撃」は、1~2回目の攻撃)

【有利な状態】
「1ターン」の効果全般
(強化、移動+1、敵弱化ダメージ+等)
Heroes
(Refined: +effect)
If unit initiates combat or foe's Range = 2,
grants Atk/Spd/Def/Res+4 to unit, reduces
damage from foe's first attack by X (X = 50%
of the value of highest total bonuses among
unit and allies within 3 spaces of unit; "first
attack" normally means only the first strike;
for effects that grant "unit attacks twice," it
means the first and second strikes), and
inflicts Special cooldown charge -1 on foe
per attack during combat (only highest value
applied; does not stack), and restores 7 HP
to unit after combat.
自分から攻撃した時、または、敵が射程2の時、
戦闘中、攻撃、速さ、守備、魔防+4、
最初に受けた攻撃と2回攻撃のダメージ-○
(○は、自分と周囲3マス以内にいる味方のうち
 強化の合計値が最も高い値の50%)
(最初に受けた攻撃と2回攻撃:
 通常の攻撃は、1回目の攻撃のみ
 「2回攻撃」は、1~2回目の攻撃)、
敵の奥義発動カウント変動量-1
(同系統効果複数時、最大値適用)、
戦闘後、自分は、7回復

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Order's Sentence

--

Japanese

正の裁き

Law's Judgment; refers to Ashera's Judge weapons from Radiant Dawn.

Spanish

Juicio del Orden

Judgment of Order

French

Verdict de l'ordre

Verdict of the Order

German

Urteil der Ordnung

Judgment of Order; abbreviated as Urteil d. Ordnung.

Italian

Ordine giusto

Just Order

Portuguese

Juízo da Ordem

Judgment of the Order

Traditional Chinese

正之制裁

Law's Punishment

Colorless tome skills in Heroes
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