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Monstrous Bow: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh monstrous bow arrow.png]][[File:Is feh monstrous bow.png]] | |image=[[File:Is feh monstrous bow arrow.png]][[File:Is feh monstrous bow.png]] | ||
|caption=The Monstrous Bow as it appears in {{title|Heroes}}. | |caption=The Monstrous Bow as it appears in {{title|Heroes}}. | ||
|type=[[Bow]] | |||
|type= | |first={{title|Heroes}} | ||
| | |||
}} | }} | ||
'''Monstrous Bow''' (Japanese: {{ | '''Monstrous Bow''' (Japanese: {{hl|怪物の弓|Kaibutsu no yumi}} ''Monster Bow'') is a weapon [[Skills|skill]] in the [[bow]] category which debuted in {{FEH}}. Monstrous Bow turns any bonuses on foes near its target into penalties after combat. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{ | {{WeaponDataCell FEH | ||
| | |skill=Monstrous Bow | ||
| | |type=Bow | ||
|mt=8 | |||
| | |rng=2 | ||
| | |sp=200 | ||
|pre=[[Steel Bow]] | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>After combat, if user attacked, inflicts Panic (Converts bonuses on unit into penalties) on enemies within 2 spaces of foe through their next actions. | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Monstrous Bow+ | |||
|refine=Unrefined | |||
|type=Bow | |||
|mt=12 | |||
|rng=2 | |||
|sp=300 | |||
|pre=[[Monstrous Bow]] | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>After combat, if user attacked, inflicts Panic (Converts bonuses on unit into penalties) on enemies within 2 spaces of foe through their next actions. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Monstrous Bow+ | |||
|refine=Atk | |||
|type=Bow | |||
|mt=13 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>After combat, if user attacked, inflicts Panic (Converts bonuses on unit into penalties) on foe and enemies within 2 spaces of foe through their next actions.<br>Grants +2 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Monstrous Bow+ | |||
|refine=Spd | |||
|type=Bow | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>After combat, if user attacked, inflicts Panic (Converts bonuses on unit into penalties) on foe and enemies within 2 spaces of foe through their next actions.<br>Grants +2 [[HP]] and +2 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Monstrous Bow+ | |||
|refine=Def | |||
|type=Bow | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>After combat, if user attacked, inflicts Panic (Converts bonuses on unit into penalties) on foe and enemies within 2 spaces of foe through their next actions.<br>Grants +2 [[HP]] and +3 [[defense]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Monstrous Bow+ | |||
|refine=Res | |||
|type=Bow | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Deals [[bonus damage]] to [[Bonus damage#Heroes|flying units]].<br>After combat, if user attacked, inflicts Panic (Converts bonuses on unit into penalties) on foe and enemies within 2 spaces of foe through their next actions.<br>Grants +2 [[HP]] and +3 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
=== | {{FEH skill availability | ||
{{ | |tiers=+ | ||
| | }} | ||
| | |||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=Effective against flying foes. After combat, if<br>unit attacked, converts bonuses on foes<br>within 2 spaces of target into penalties<br>through their next actions. | |||
|japanese=飛行特効<br>戦闘中に攻撃していれば、戦闘後に<br>敵の周囲2マスの敵の強化を<br>+ではなく-とする(敵の次回行動終了まで) | |||
}} | }} | ||
= | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Monstrous Bow+; refined)</small> | |||
| | |english=Effective against flying foes. After combat, if<br>unit attacked, converts bonuses on target<br>and foes within 2 spaces of target into<br>penalties through their next actions. | ||
| | |japanese=飛行特効<br>戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵の強化を<br>+ではなく-とする(敵の次回行動終了まで) | ||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | |||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Monstrous Bow | |eng-name=Monstrous Bow | ||
| | |jpn-name={{h|怪物の弓|Kaibutsu no yumi}} | ||
|jpn-mean=Monster Bow | |||
| | |span-name=Arco monstruo | ||
|span-name= | |span-mean=Monster bow | ||
|span-mean= | |fren-name=Arc de monstre | ||
| | |fren-mean=Monster's bow | ||
| | |ger-name=Riesiger Bogen | ||
| | |ger-mean=Huge Bow | ||
| | |ital-name=Arco del mostro | ||
| | |ital-mean=Bow of the monster | ||
| | |por-name=Arco monstro | ||
| | |por-mean=Monster bow | ||
| | |ch-trad-name={{h|怪物弓|guàiwu gōng}} | ||
| | |ch-trad-mean=Monster bow | ||
| | |||
| | |||
| | |||
}} | }} | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
Is feh monstrous bow.png|Monstrous Bow as it appears in {{title|Heroes}}. | |||
Is feh monstrous bow arrow.png|Monstrous Bow's arrows. | |||
</gallery> | |||
==See also== | ==See also== | ||
*[[Spectral Tome]] | |||
{{NavBowH}} | {{NavBowH}} | ||
[[Category:Bonus damage-dealing weapons and skills]] |
Latest revision as of 15:20, 17 December 2023
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Monstrous Bow (Japanese: 怪物の弓 Monster Bow) is a weapon skill in the bow category which debuted in Fire Emblem Heroes. Monstrous Bow turns any bonuses on foes near its target into penalties after combat.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Monstrous Bow) |
8 | 2 | 200 | -- | Steel Bow | -- | ✓ | Deals bonus damage to flying units. After combat, if user attacked, inflicts Panic (Converts bonuses on unit into penalties) on enemies within 2 spaces of foe through their next actions. | ||
Heroes (Monstrous Bow+; refine: Unrefined) |
12 | 2 | 300 | -- | Monstrous Bow | -- | ✓ | Deals bonus damage to flying units. After combat, if user attacked, inflicts Panic (Converts bonuses on unit into penalties) on enemies within 2 spaces of foe through their next actions. | ||
Heroes (Monstrous Bow+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | Deals bonus damage to flying units. After combat, if user attacked, inflicts Panic (Converts bonuses on unit into penalties) on foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP. | ||
Heroes (Monstrous Bow+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | Deals bonus damage to flying units. After combat, if user attacked, inflicts Panic (Converts bonuses on unit into penalties) on foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP and +2 speed. | ||
Heroes (Monstrous Bow+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | Deals bonus damage to flying units. After combat, if user attacked, inflicts Panic (Converts bonuses on unit into penalties) on foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP and +3 defense. | ||
Heroes (Monstrous Bow+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | Deals bonus damage to flying units. After combat, if user attacked, inflicts Panic (Converts bonuses on unit into penalties) on foe and enemies within 2 spaces of foe through their next actions. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Monstrous Bow | Monstrous Bow+ | |
Unit (★★★★★) | Jakob: Devoted Monster | Jakob: Devoted Monster |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Effective against flying foes. After combat, if
unit attacked, converts bonuses on foes within 2 spaces of target into penalties through their next actions. |
飛行特効
戦闘中に攻撃していれば、戦闘後に 敵の周囲2マスの敵の強化を +ではなく-とする(敵の次回行動終了まで) |
Heroes (Monstrous Bow+; refined) |
Effective against flying foes. After combat, if
unit attacked, converts bonuses on target and foes within 2 spaces of target into penalties through their next actions. |
飛行特効
戦闘中に攻撃していれば、戦闘後に 敵と、その周囲2マスの敵の強化を +ではなく-とする(敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Monstrous Bow |
-- |
Japanese |
怪物の弓 |
Monster Bow |
Spanish |
Arco monstruo |
Monster bow |
French |
Arc de monstre |
Monster's bow |
German |
Riesiger Bogen |
Huge Bow |
Italian |
Arco del mostro |
Bow of the monster |
Portuguese |
Arco monstro |
Monster bow |
Traditional Chinese |
怪物弓 |
Monster bow |
Gallery
Monstrous Bow as it appears in Heroes.