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Bright Naginata: Difference between revisions
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m (→Stats: Be thankful we had a melee weapon skill for the "new refinement" I could test things on. Hopefully things go smoothly with the two fully-new weapon skills...) |
Thecornerman (talk | contribs) No edit summary |
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{{ | {{Item Infobox | ||
|image=[[File:Is feh bright naginata.png]] | |image=[[File:Is feh bright naginata.png]] | ||
|caption=The Bright Naginata as it appears in {{title|Heroes}}. | |caption=The Bright Naginata as it appears in {{title|Heroes}}. | ||
| | |type=[[Lance]] | ||
| | |bearer=[[Shiro]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Bright Naginata''' (Japanese: {{hl|白き血の薙刀|Shiroki chi no naginata}} ''White Blood Naginata'') is | '''Bright Naginata''' (Japanese: {{hl|白き血の薙刀|Shiroki chi no naginata}} ''White Blood Naginata'') is a weapon [[lance]]-type [[Skills|skill]] which debuted in {{FEH}}; it is a personal weapon of [[Shiro]]. When a foe initiates combat, Bright Naginata boots its user's [[attack (stat)|attack]] and [[defense]]. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
{{ | |refine=Unrefined | ||
| | |type=Lance | ||
| | |mt=16 | ||
| | |rng=1 | ||
|sp=400 | |||
| | |pre=[[Silver Lance]] | ||
|inherit=n | |||
|notes=If foe initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat. | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If foe initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat.<br>Grants +3 [[HP]].<br>If user is within 2 spaces of an ally, grants +5 each to attack and defense to user and neutralizes user's penalties during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Lance | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If foe initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat.<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If foe initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat.<br>Grants +5 [[HP]] and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If foe initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat.<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If foe initiates combat, grants +4 each to [[attack (stat)|attack]] and [[defense]] during combat.<br>Grants +5 [[HP]] and +4 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=If foe initiates combat, grants Atk/Def+4<br>during combat. | |||
|japanese=敵から攻撃された時、戦闘中、攻撃、守備+4 | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=If unit is within 2 spaces of an ally, grants<br>Atk/Def+5 to unit and neutralizes unit's<br>penalties during combat. | |||
|japanese=周囲2マス以内に味方がいる時、<br>戦闘中、自身の攻撃、守備+5、かつ<br>弱化を無効 | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Bright Naginata | |eng-name=Bright Naginata | ||
|eng-mean="Bright" is an allusion to [[Hoshido]] | |eng-mean="Bright" is an allusion to [[Hoshido]]. | ||
| | |jpn-name={{h|白き血の薙刀|Shiroki chi no naginata}} | ||
| | |jpn-mean=White Blood Naginata | ||
|span-name= | |span-name=Naginata brillante | ||
|span-mean= | |span-mean=Bright naginata; abbreviated as ''{{lang|es|Nagi. brillante}}'' in the American localization. | ||
|fren-name= | |fren-name=Naginata clair | ||
|fren-mean= | |fren-mean=Clear naginata | ||
|ger-name= | |ger-name=Lichtnaginata | ||
|ger-mean= | |ger-mean=Light Naginata | ||
|ital-name= | |ital-name=Naginata chiaro | ||
|ital-mean= | |ital-mean=Bright naginata | ||
|por- | |por-name=Naginata vívida | ||
| | |por-mean=Vivid naginata | ||
|ch-trad-name={{h|白血薙刀|bái xuè yuán dāo}} | |||
|ch-trad-mean=White blood naginata | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[Dark Greatsword]] | *[[Dark Greatsword]] | ||
{{NavLanceH}} | {{NavLanceH}} |
Latest revision as of 04:20, 8 November 2023
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Bright Naginata (Japanese: 白き血の薙刀 White Blood Naginata) is a weapon lance-type skill which debuted in Fire Emblem Heroes; it is a personal weapon of Shiro. When a foe initiates combat, Bright Naginata boots its user's attack and defense.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Silver Lance | -- | ✗ | If foe initiates combat, grants +4 each to attack and defense during combat. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If foe initiates combat, grants +4 each to attack and defense during combat. Grants +3 HP. If user is within 2 spaces of an ally, grants +5 each to attack and defense to user and neutralizes user's penalties during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | If foe initiates combat, grants +4 each to attack and defense during combat. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If foe initiates combat, grants +4 each to attack and defense during combat. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If foe initiates combat, grants +4 each to attack and defense during combat. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If foe initiates combat, grants +4 each to attack and defense during combat. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Shiro: Raw Talent |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | If foe initiates combat, grants Atk/Def+4
during combat. |
敵から攻撃された時、戦闘中、攻撃、守備+4
|
Heroes (Refined: +effect) |
If unit is within 2 spaces of an ally, grants
Atk/Def+5 to unit and neutralizes unit's penalties during combat. |
周囲2マス以内に味方がいる時、
戦闘中、自身の攻撃、守備+5、かつ 弱化を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Bright Naginata |
"Bright" is an allusion to Hoshido. |
Japanese |
白き血の薙刀 |
White Blood Naginata |
Spanish |
Naginata brillante |
Bright naginata; abbreviated as Nagi. brillante in the American localization. |
French |
Naginata clair |
Clear naginata |
German |
Lichtnaginata |
Light Naginata |
Italian |
Naginata chiaro |
Bright naginata |
Portuguese |
Naginata vívida |
Vivid naginata |
Traditional Chinese |
白血薙刀 |
White blood naginata |