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Wealth Before Health

Enemy data

For simplicity in regards to unit stats, the figures to the left and right of a / are the stat's values on Normal and Hard modes respectively.

One group from the Dread Fighter groups and one from the central groups are pre-deployed in addition to fixedly-deployed units. Those groups may also appear as reinforcements.

Fixed Dread Fighter-1 Dread Fighter-2 Center-1 Center-2 Center-3 Center-4

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 gold knight enemy.gif Unknown Gold Knight 3/5 1 42/45 19/20 8/9 13/14 0 14/15 6 9 Silver PurseThis item is dropped upon this unit's defeat.
Lance
May have no Silver Purse with a 1/3 chance.
Ma 3ds03 arcanist enemy.gif Unknown Arcanist 10/14 1 37/41 12/14 8/10 8/10 0 9/11 8 4 Silver PurseThis item is dropped upon this unit's defeat.
Mire Recover
May have no Silver Purse with a 1/3 chance.
Ma 3ds03 sniper enemy.gif Unknown Sniper 9/12 1 40/43 16/18 10/12 9/10 0 9/10 2 5 Silver PurseThis item is dropped upon this unit's defeat.
Bow Bowrange +2
May have no Silver Purse with a 1/3 chance.
Ma 3ds03 paladin enemy.gif Unknown Paladin 8/12 2 36/41 16/18 9/11 12/14 0 12/14 6 8 Silver PurseThis item is dropped upon this unit's defeat.
Lance
May have no Silver Purse with a 1/3 chance.
Ma 3ds03 soldier enemy.gif Unknown Soldier 10/12 1–2 37/39 15/16 6/7 8/9 0 10/11 0 4 --
Lance
--
Ma 3ds03 soldier enemy.gif Unknown Soldier 15/20 0–1 43/49 17/20 8/11 10/13 0 12/15 0 4 Silver Purse+This item is dropped upon this unit's defeat.
Lance
--

Below appear only as reinforcements.

Near top-1 Near top-2 Near top-3 Near top-4 Top-1 Top-2 Top-3 Top-4

Enemy Units
Name Class Lv # HP Atk Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds03 bow knight enemy.gif Unknown Bow Knight 12/15 Var. 53/57 22/23 14/15 11/12 0 13/14 6 8 Silver Purse+This item is dropped upon this unit's defeat.
Bow Bowrange +2
Reinforcements may have Silver Purse++ or Gold Mark instead.
Ma 3ds03 gold knight enemy.gif Unknown Gold Knight 2/4 Var. 41/44 19/20 8/9 13/14 0 14/15 6 9 Silver PurseThis item is dropped upon this unit's defeat.
Lance
--
Ma 3ds03 gold knight enemy.gif Unknown Gold Knight 2/3 Var. 41/42 19 8 13 0 14 6 9 --
Lance
--

Reinforcements

  • A batch of reinforcements occurs after each Enemy Phase ends (excluding Turn 8), consisting at most two groups of reinforcements. If the number of enemies is or becomes at least 8, the reinforcement does not occur or only one group of reinforcements appears.
Reinforcement locations and order
Location Coordinates Groups Units Order
Bottom left stairs (6, 16) • Dread Fighter-1
• Dread Fighter-2
• 1 boss Dread Fighter, 2 Myrmidons, and 1 Knight
• 1 boss Dread Fighter and 2 Dread Fighters
1 and 7
Top right stairs (17, 5)
Central stairs (13, 11) • Center-1
• Center-2
• Center-3
• Center-4
• 1 boss Sage and 2 Mages
• 1 boss Priestess and 2 Witches
• 1 boss Baron and 2 Barons
• 1 boss Arcanist and 2 Arcanists
2 and 4
Top left stairs (3, 3) • Near top-1
• Near top-2
• 1 boss Bow Knight and 2 Gold Knights
• 1 boss Gold Knight and 2 Pegasus Knights
3 and 5
Second-left stairs (4, 10) • Near top-3
• Near top-4
• 1 boss Gold Knight, 2 Paladins, and 1 Knight
• 1 boss Sage and 2 Witches
Top-floor stairs (9, 7) • Top-1
• Top-2
• Top-3
• Top-4
• 1 boss Saint, 1 Falcon Knight, and 2 Pegasus Knights
• 1 boss Priestess and 2 Witches
• 1 boss Saint and 2 Falcon Knights
• 1 boss Gold Knight, 1 Baron, and 1 Bow Knight
6 and 8
Reinforcement boss inventories
Order Item
1 to 4 Silver Purse+This item is dropped upon this unit's defeat. (81%)
Silver Purse++This item is dropped upon this unit's defeat. (19%)
5 and 6 Silver Purse+This item is dropped upon this unit's defeat. (67%)
Silver Purse++This item is dropped upon this unit's defeat. (14%)
Gold MarkThis item is dropped upon this unit's defeat. (9%)
7 and 8 Silver Purse+This item is dropped upon this unit's defeat. (51%)
Silver Purse++This item is dropped upon this unit's defeat. (30%)
Gold MarkThis item is dropped upon this unit's defeat. (9%)


Boss data

With a probability of 9.75%, one of the two Soldiers may become a boss unit.

Normal Hard

Ma 3ds03 soldier enemy.gif Soldier
Level 15
Stats
Max HP 43 Luck 0
Attack 17 Defense 12
Skill 8 Resistance 0
Speed 10 Movement 4
Item Skills
Silver Purse+This item is dropped upon this unit's defeat. Lance
Weapons
Swords Lances Axes
Bows Black magic White magic Monster weapons