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Mercy: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|english1=Allows an enemy unit to<br>retain 1 HP when it<br>receives a lethal blow.<br>Elincia only | |||
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|english2=Allows an enemy unit to retain one HP when the unit receives a lethal blow. | |||
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Revision as of 02:41, 16 March 2020
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Mercy (Japanese: 慈悲 Mercy) is a combat skill exclusive to Fire Emblem: Radiant Dawn. It is usable only by Queen Elincia of Crimea, and she comes with it equipped when she becomes playable again in Part 4. It inhibits Elincia from killing anything so long as it remains equipped, leaving enemies with 1 HP remaining no matter what happens.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Availability
Radiant Dawn
Units | Elincia (When she returns in the Part 3 Endgame) |
Items | Mercy |
Flavor text
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Mercy |
-- |
Spanish |
Piedad |
Pity |
French |
Clémence |
Clemency |
German |
Barmherzigkeit |
Mercy |
Italian |
Grazia |
Grace |
Gallery
Elincia activating Mercy in Radiant Dawn.