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Kouhei Maeda: Difference between revisions
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|name=Kouhei Maeda | |name=Kouhei Maeda | ||
|image=[[File:Kouhei Maeda.png|150px]] | |image=[[File:Kouhei Maeda.png|150px]] | ||
|caption= | |caption=Kouhei Maeda in [[Intelligent Systems]]'s official website. | ||
|gender=Male | |gender=Male | ||
|birthday= | |birthday= | ||
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'''Kouhei Maeda''' (Japanese: {{lang|ja|前田 耕平}} ''{{lang|ja-Latn|Maeda Kōhei}}''), also spelled '''Kohei Maeda''', is an employee of [[Intelligent Systems]] who joined the company in 2001.<ref>{{cite web|url=https://www.intsys.co.jp/recruit/staff/plan/maeda.html|title={{lang|ja|プランナー 前田 耕平 <nowiki>|</nowiki> スタッフインタビュー <nowiki>|</nowiki> INTELLIGENT SYSTEMS CO., LTD.}} <nowiki>[lit. "Planner Kouhei Maeda | Staff Interviews | Intelligent Systems Co., Ltd."]</nowiki>|retrieved=June 20, 2020|site=Intelligent Systems' official website|quote=2001年入社}}</ref> He has worked on the {{FES}} since {{FE6}}, working as a scenario writer, and had worked in that role in every game from then up to and including {{title|Awakening}}. He was the main series director from {{title|New Mystery of the Emblem}} to {{title|Fates}}, and also serves as a director and as a scenario writer for {{FEH}}. | '''Kouhei Maeda''' (Japanese: {{lang|ja|前田 耕平}} ''{{lang|ja-Latn|Maeda Kōhei}}''), also spelled '''Kohei Maeda''', is an employee of [[Intelligent Systems]] who joined the company in 2001.<ref>{{cite web|url=https://www.intsys.co.jp/recruit/staff/plan/maeda.html|title={{lang|ja|プランナー 前田 耕平 <nowiki>|</nowiki> スタッフインタビュー <nowiki>|</nowiki> INTELLIGENT SYSTEMS CO., LTD.}} <nowiki>[lit. "Planner Kouhei Maeda | Staff Interviews | Intelligent Systems Co., Ltd."]</nowiki>|retrieved=June 20, 2020|site=Intelligent Systems' official website|quote=2001年入社}}</ref> He has worked on the {{FES}} since {{FE6}}, working as a scenario writer, and had worked in that role in every game from then up to and including {{title|Awakening}}. He was the main series director from {{title|New Mystery of the Emblem}} to {{title|Fates}}, and also serves as a director and as a scenario writer for {{FEH}}. | ||
After | After {{FE10}} sold poorly, Maeda had desired to become the series director during a period of a lack of direction for the series. He came up with the idea for marriage as a way to increase the series' appeal,<ref>{{cite web|url=https://kantopia.wordpress.com/2015/12/23/toru-narihiro-interview-on-fire-emblem-for-wii-translation-fe-25th-anniversary/|title=Toru Narihiro – Interview on Fire Emblem for Wii Translation – FE 25th Anniversary|retrieved=June 20, 2020|published=December 23, 2015|quote=In the end, though, the final blow to our motivation was the fact we did not really have an aim or objective, which really killed the spirit of the project. It was at this time where Maeda came forward and expressed “I want to be the director.”<br><br><The interview goes on to talk about Maeda’s desire to be director and to add “marriage” in order to expand FE’s appeal, but is irrelevant to this particular page. This is all that is said about the game>|site=Kantopia|author=xkan}}</ref> and this would be added to {{FE13}}. According to Maeda, he wanted to have a greater role in game development so that more people would purchase and play the games.<ref>{{cite web|url=https://www.intsys.co.jp/recruit/staff/plan/maeda.html|title={{lang|ja|プランナー 前田 耕平 <nowiki>|</nowiki> スタッフインタビュー <nowiki>|</nowiki> INTELLIGENT SYSTEMS CO., LTD.}} <nowiki>[lit. "Planner Kouhei Maeda | Staff Interviews | Intelligent Systems Co., Ltd."]</nowiki>|retrieved=June 20, 2020|site=Intelligent Systems' official website|quote={{lang|ja|当初はシナリオライターの仕事をメインで行っていましたが、より多くのお客様に遊んでいただくために、より多くの部分でゲーム制作に関わりたいと思うようになり、ディレクションなどの仕事に移行していきました。}}|author=Kouhei Maeda}}</ref> | ||
==Credits== | ==Credits== | ||
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* {{FE15}}: Special Thanks | * {{FE15}}: Special Thanks | ||
* {{FEH}}: Director, Scenario, ''Fire Emblem Heroes'' Theme Lyrics | * {{FEH}}: Director, Scenario, ''Fire Emblem Heroes'' Theme Lyrics | ||
* {{FE17}}: Sub Producer (written as "Kohei Maeda") | |||
{{Clear}} | {{Clear}} | ||
{{refbar}} | {{refbar}} |
Latest revision as of 02:59, 13 March 2023
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Kouhei Maeda (Japanese: 前田 耕平 Maeda Kōhei), also spelled Kohei Maeda, is an employee of Intelligent Systems who joined the company in 2001.[1] He has worked on the Fire Emblem series since Fire Emblem: The Binding Blade, working as a scenario writer, and had worked in that role in every game from then up to and including Awakening. He was the main series director from New Mystery of the Emblem to Fates, and also serves as a director and as a scenario writer for Fire Emblem Heroes.
After Fire Emblem: Radiant Dawn sold poorly, Maeda had desired to become the series director during a period of a lack of direction for the series. He came up with the idea for marriage as a way to increase the series' appeal,[2] and this would be added to Fire Emblem Awakening. According to Maeda, he wanted to have a greater role in game development so that more people would purchase and play the games.[3]
Credits
- Fire Emblem: The Binding Blade: Scenario Support
- Fire Emblem: The Blazing Blade: Scenario
- Fire Emblem: The Sacred Stones: Scenario
- Fire Emblem: Path of Radiance: Scenario Assistant
- Fire Emblem: Radiant Dawn: Scenario Assistance
- Fire Emblem: Shadow Dragon: Scenario Support
- Fire Emblem: New Mystery of the Emblem: Director & Adaptation
- Fire Emblem Awakening: Director, Scenario
- Fire Emblem Fates: Director (written as "Kohei Maeda"), Story Supervisor, Scenario, Fire Emblem Fates Theme "Lost in Thoughts All Alone" Japanese Lyrics (written as "Kohei Maeda")
- Fire Emblem Echoes: Shadows of Valentia: Special Thanks
- Fire Emblem Heroes: Director, Scenario, Fire Emblem Heroes Theme Lyrics
- Fire Emblem Engage: Sub Producer (written as "Kohei Maeda")
References
- ↑ "2001年入社" — プランナー 前田 耕平 | スタッフインタビュー | INTELLIGENT SYSTEMS CO., LTD. [lit. "Planner Kouhei Maeda | Staff Interviews | Intelligent Systems Co., Ltd."], Intelligent Systems' official website, Retrieved: June 20, 2020
- ↑ "In the end, though, the final blow to our motivation was the fact we did not really have an aim or objective, which really killed the spirit of the project. It was at this time where Maeda came forward and expressed “I want to be the director.”
<The interview goes on to talk about Maeda’s desire to be director and to add “marriage” in order to expand FE’s appeal, but is irrelevant to this particular page. This is all that is said about the game>" — xkan, Toru Narihiro – Interview on Fire Emblem for Wii Translation – FE 25th Anniversary, Kantopia, Published: December 23, 2015, Retrieved: June 20, 2020 - ↑ "当初はシナリオライターの仕事をメインで行っていましたが、より多くのお客様に遊んでいただくために、より多くの部分でゲーム制作に関わりたいと思うようになり、ディレクションなどの仕事に移行していきました。" — Kouhei Maeda, プランナー 前田 耕平 | スタッフインタビュー | INTELLIGENT SYSTEMS CO., LTD. [lit. "Planner Kouhei Maeda | Staff Interviews | Intelligent Systems Co., Ltd."], Intelligent Systems' official website, Retrieved: June 20, 2020
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