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Daniel-Made Bow
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Daniel-Made Bow (Japanese: ダニエルの練弓 Daniel-Forged Bow) is a weapon skill in the bow category which debuted in Fire Emblem Heroes; it is a personal weapon of Jorge. Daniel-Made Bow boosts nearby allies' attack and reduces nearby foes' attack.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
14 | 2 | 400 | -- | Silver Bow | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. Grants +5 attack to allies within 2 spaces of user during their combat. Inflicts −5 attack on foes within 2 spaces of user during their combat. | ||
Heroes (refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. Grants +5 each to attack and defense to allies within 4 spaces of user during their combat. Inflicts −5 each to attack and defense on foes within 4 spaces of user during their combat. If user is within 2 spaces of an ally at start of turn, grants +6 each to attack and speed, Hexblade (Unit deals damage based on lower of foe's defense or resistance for 1 turn), and "+1 special cooldown charge per attack during combat" to user and allies within 2 spaces of user for 1 turn. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack and defense to user during combat. | ||
Heroes (refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. Grants +5 each to attack and defense to allies within 4 spaces of user during their combat. Inflicts −5 each to attack and defense on foes within 4 spaces of user during their combat. Grants +2 HP. | ||
Heroes (refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. Grants +5 each to attack and defense to allies within 4 spaces of user during their combat. Inflicts −5 each to attack and defense on foes within 4 spaces of user during their combat. Grants +2 HP and +2 speed. | ||
Heroes (refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. Grants +5 each to attack and defense to allies within 4 spaces of user during their combat. Inflicts −5 each to attack and defense on foes within 4 spaces of user during their combat. Grants +2 HP and +3 defense. | ||
Heroes (refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. Grants +5 each to attack and defense to allies within 4 spaces of user during their combat. Inflicts −5 each to attack and defense on foes within 4 spaces of user during their combat. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Jorge: Traveling Peddler |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Accelerates Special trigger (cooldown count-1).
Effective against flying foes. Grants Atk+5 to allies within 2 spaces during combat. Inflicts Atk-5 on foes within 2 spaces during combat. |
飛行特効
奥義が発動しやすい(発動カウント-1) 周囲2マスの味方は、戦闘中、攻撃+5 周囲2マスの敵は、戦闘中、攻撃-5 |
Heroes (Refined) |
Accelerates Special trigger (cooldown count-1).
Effective against flying foes. Grants Atk/Def+5 to allies within 4 spaces of unit during their combat. Inflicts Atk/Def-5 on foes within 4 spaces of unit and those foes suffer guaranteed follow-up attacks during combat. |
飛行特効
奥義が発動しやすい(発動カウント-1) 周囲4マスの味方は、 戦闘中、攻撃、守備+5 周囲4マスの敵は、 戦闘中、攻撃、守備-5、絶対追撃を受ける |
Heroes (Refined: +effect) |
At start of turn, if unit is within 2 spaces of an
ally, grants Atk/Spd+6,【Hexblade】, and "Special cooldown charge +1 per attack during combat (only highest value applied; does not stack)" to unit and allies within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Def+5 to unit during combat. 【Hexblade】 Calculates damage using the lower of foe's Def or Res during combat for 1 turn (including damage dealt by Specials before combat). |
ターン開始時、周囲2マス以内に味方がいる時、
自分と周囲2マス以内の味方の 攻撃、速さ+6、【魔刃】、 「戦闘中、奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)」を付与 (1ターン) 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、守備+5 【魔刃】 戦闘中、敵の守備か魔防の低い方でダメージ計算 (1ターン、この効果は戦闘前奥義にも有効) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Daniel-Made Bow |
-- |
Japanese |
ダニエルの練弓 |
Daniel-Forged Bow |
Spanish |
Arco Daniel |
Daniel bow |
French |
Arc de Daniel |
Daniel's bow |
German |
Daniels Bogen |
Daniel's Bow |
Italian |
Arco di Daniel |
Daniel's bow |
Portuguese |
Arco Daniel |
Daniel bow |
Traditional Chinese |
丹尼爾的鍊弓 |
Daniel's forged bow |
Gallery
The Daniel-Made Bow as it appears in Heroes.