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Capture (skill): Difference between revisions
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|game1={{title|Fates}} | |game1={{title|Fates}} | ||
|english1=Grants Capture command if the castle<br>has a prison. Imprisons defeated foes. | |english1=Grants Capture command if the castle<br>has a prison. Imprisons defeated foes. | ||
|japanese1= | |japanese1=マイキャッスルに牢屋があれば「捕獲」コマンド<br>選択可能。撃破時に、敵一般兵を牢屋へ送る | ||
}} | }} | ||
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==Trivia== | ==Trivia== | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names |
Revision as of 22:37, 9 January 2023
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Capture (Japanese: 白夜の捕縛術 Byakuya Catching Technique) is a skill which debuted in Fire Emblem Fates. The personal skill of Orochi, if the player's My Castle is equipped with a prison, Capture grants the user the Capture command. This command will allow the user to capture a defeated generic enemy unit and send them to the My Castle's prison.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Fates | Sends a defeated generic enemy to the My Castle's prison. | Command (Capture) | -- | Cannot be used if a prison has not been built in My Castle. Cannot inflict critical hits or trigger offensive skills during capture attempts. |
Availability
Fates
Units | Orochi |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Capture |
-- |
Japanese |
白夜の捕縛術 |
Byakuya Catching Technique, "Byakuya" (literally, "white night") being the Japanese name for Orochi's country, Hoshido. |
Spanish |
Apresar |
Capture |
French |
Capture |
-- |
German |
Einfangen |
Capture |
Italian |
Cattura |
Capture |
Korean |
백야의 포박술 |
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