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Dancer's Score: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh dancer's score closed.png]] | |||
|image=[[File:Is feh dancer | |caption=The Dancer's Score as it appears in {{title|Heroes}}. | ||
|caption=The Dancer | |type=[[Blue tome]] | ||
|first={{title|Heroes}} | |||
|type= | |||
| | |||
}} | }} | ||
'''Dancer's Score''' (Japanese: {{ | '''Dancer's Score''' (Japanese: {{hl|舞踏祭の楽譜|Butōsai no gakufu}} ''Dancing Ritual Score'') is a weapon [[Skills|skill]] in the [[blue tome]] category which debuted in {{FEH}}. Dancer's Score heals adjacent allies when its user initiates combat. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{ | {{WeaponDataCell FEH | ||
| | |skill=Dancer's Score | ||
| | |type=BlueTome | ||
| | |mt=8 | ||
|rng=2 | |||
| | |sp=200 | ||
|pre=[[Elthunder]] or [[Ellight]] | |||
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat. | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|skill=Dancer's Score+ | |||
|refine=Unrefined | |||
|type=BlueTome | |||
|mt=12 | |||
|rng=2 | |||
|sp=300 | |||
|pre=[[Dancer's Score]] | |||
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Dancer's Score+ | |||
|refine=Atk | |||
|type=BlueTome | |||
|mt=13 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat.<br>Grants +2 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Dancer's Score+ | |||
|refine=Spd | |||
|type=BlueTome | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat.<br>Grants +2 HP and +2 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Dancer's Score+ | |||
|refine=Def | |||
|type=BlueTome | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat.<br>Grants +2 HP and +3 [[defense]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Dancer's Score+ | |||
|refine=Res | |||
|type=BlueTome | |||
|mt=12 | |||
|rng=2 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user initiates combat, restores 7 [[HP]] to adjacent allies after combat.<br>Grants +2 HP and +3 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{FEH skill availability | |||
{{ | |tiers=+ | ||
| | |||
}} | }} | ||
==== | |||
{{ | ==Flavor text== | ||
| | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}} | |||
|english=If unit initiates combat, restores 7 HP to adjacent<br>allies after combat. | |||
|japanese=自分から攻撃した時、戦闘後、<br>自分の周囲1マスの味方を7回復 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Dancer's Score | |eng-name=Dancer's Score | ||
| | |jpn-name={{h|舞踏祭の楽譜|Butōsai no gakufu}} | ||
|jpn-mean=Dancing Ritual Score | |||
| | |span-name=Partitura de baile | ||
|span-name= | |span-mean=Dance score | ||
|span-mean= | |fren-name=Partition festive | ||
| | |fren-mean=Festive score | ||
| | |ger-name=Tanzschrift | ||
| | |ger-mean=Dance Script | ||
| | |ital-name=Spartito d'arte | ||
| | |ital-mean=Art score | ||
| | |por-name=Solfa de dança | ||
| | |por-mean=Dance sol-fa; "[[wiktionary:sol-fa|sol-fa]]" is a sight-singing tactic which uses syllables to represent the pitches of a scale. | ||
| | |ch-trad-name={{h|舞會樂章|wǔhuì lèzhāng}} | ||
|ch-trad-mean=Dance symphony movement | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
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<gallery> | <gallery> | ||
Is feh dancer's score open.png|Artwork of Dancer's Score from {{title|Heroes}}. | Is feh dancer's score open.png|Artwork of Dancer's Score from {{title|Heroes}}. | ||
Is feh dancer's score closed.png|Artwork of Dancer's Score from | Is feh dancer's score closed.png|Artwork of Dancer's Score from ''Heroes''. | ||
</gallery> | </gallery> | ||
Latest revision as of 00:37, 17 December 2023
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Dancer's Score (Japanese: 舞踏祭の楽譜 Dancing Ritual Score) is a weapon skill in the blue tome category which debuted in Fire Emblem Heroes. Dancer's Score heals adjacent allies when its user initiates combat.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Dancer's Score) |
8 | 2 | 200 | -- | Elthunder or Ellight | -- | ✓ | If user initiates combat, restores 7 HP to adjacent allies after combat. | ||
Heroes (Dancer's Score+; refine: Unrefined) |
12 | 2 | 300 | -- | Dancer's Score | -- | ✓ | If user initiates combat, restores 7 HP to adjacent allies after combat. | ||
Heroes (Dancer's Score+; refine: +Atk) |
13 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat, restores 7 HP to adjacent allies after combat. Grants +2 HP. | ||
Heroes (Dancer's Score+; refine: +Spd) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat, restores 7 HP to adjacent allies after combat. Grants +2 HP and +2 speed. | ||
Heroes (Dancer's Score+; refine: +Def) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat, restores 7 HP to adjacent allies after combat. Grants +2 HP and +3 defense. | ||
Heroes (Dancer's Score+; refine: +Res) |
12 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user initiates combat, restores 7 HP to adjacent allies after combat. Grants +2 HP and +3 resistance. |
Availability
Heroes
Method | Data | |
---|---|---|
Dancer's Score | Dancer's Score+ | |
Unit (★★★★★) | Shigure: Dark Sky Singer | Shigure: Dark Sky Singer |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | If unit initiates combat, restores 7 HP to adjacent
allies after combat. |
自分から攻撃した時、戦闘後、
自分の周囲1マスの味方を7回復 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Dancer's Score |
-- |
Japanese |
舞踏祭の楽譜 |
Dancing Ritual Score |
Spanish |
Partitura de baile |
Dance score |
French |
Partition festive |
Festive score |
German |
Tanzschrift |
Dance Script |
Italian |
Spartito d'arte |
Art score |
Portuguese |
Solfa de dança |
Dance sol-fa; "sol-fa" is a sight-singing tactic which uses syllables to represent the pitches of a scale. |
Traditional Chinese |
舞會樂章 |
Dance symphony movement |
Gallery
Artwork of Dancer's Score from Heroes.