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Candlelight: Difference between revisions
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{{ | {{Item Infobox | ||
|image=[[File:Is feh candlelight.png]] | |image=[[File:Is feh candlelight.png]] | ||
|caption=Candlelight as it appears in {{title|Heroes}}. | |caption=Candlelight as it appears in {{title|Heroes}}. | ||
|type=[[Staff]] | |||
|type= | |first={{title|Heroes}} | ||
| | |||
}} | }} | ||
'''Candlelight''' (Japanese: {{ | '''Candlelight''' (Japanese: {{hl|キャンドルサービス|Kyandoru sābisu}} ''Candle Service'') is a weapon [[Skills|skill]] in the [[staff]] category which debuted in {{FEH}}. Candlelight has high [[might]] for a staff, and prevents foes from counterattacking after combat. It is functionally identical to [[Flash]]. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
|skill=Candlelight | |||
|type=Staff | |||
| | |mt=7 | ||
| | |rng=2 | ||
| | |sp=200 | ||
|pre=[[Assault]] | |||
| | |notes=If user attacked in combat, after combat, foe cannot counterattack through their next action. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |skill=Candlelight+ | ||
|refine=Unrefined | |||
|type=Staff | |||
|mt=11 | |||
|rng=2 | |||
|sp=300 | |||
| | |pre=[[Candlelight]] | ||
| | |notes=If user attacked in combat, after combat, foe and enemies within 2 spaces of foe cannot counterattack through their next actions. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |skill=Candlelight+ | ||
| | |refine=Dazzling | ||
|type=Staff | |||
| | |mt=11 | ||
| | |rng=2 | ||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|inherit=n | |||
|notes=If user attacked in combat, after combat, foe and enemies within 2 spaces of foe cannot counterattack through their next actions.<br>Damage from user's attack is calculated in the same fashion as other weapons. | |||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |skill=Candlelight+ | ||
| | |refine=Wrathful | ||
| | |type=Staff | ||
| | |mt=11 | ||
| | |rng=2 | ||
| | |sp=350 | ||
| | |refcost=500 {{ArenaMedal}}<br>50 {{RefiningStone}} | ||
|inherit=n | |||
|notes=If user attacked in combat, after combat, foe and enemies within 2 spaces of foe cannot counterattack through their next actions.<br>Foe cannot counterattack. | |||
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}} | }} | ||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
====Candlelight==== | ====Candlelight==== | ||
{{ | {{FEH skill availability | ||
| | |tiers=+ | ||
| | |- | ||
|forge2=[[Candlelight]] (100 {{ArenaMedal}}, 10 {{RefiningStone}}) | |||
}} | }} | ||
==== | |||
{{ | ==Flavor text== | ||
| | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Candlelight)</small> | |||
|english=After combat, if unit attacked, inflicts status<br>on foe preventing counterattacks through its<br>next action. | |||
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵に反撃不可の状態異常を付与<br>(敵の次回行動終了まで) | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Candlelight+)</small> | |||
|english=After combat, if unit attacked, inflicts status<br>on target and foes within 2 spaces of target<br>preventing counterattacks through their<br>next actions. | |||
|japanese=戦闘中に攻撃していれば、戦闘後に<br>敵と、その周囲2マスの敵に<br>反撃不可の状態異常を付与(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Candlelight | |eng-name=Candlelight | ||
| | |jpn-name={{h|キャンドルサービス|Kyandoru sābisu}} | ||
|jpn-mean=Candle Service; its + form is abbreviated as {{hl|キャンドル+|Kyandoru purasu}} '''Candle+''' in-game. | |||
| | |span-name=Luz de vela | ||
|span-name= | |span-mean=Candlelight | ||
|span-mean= | |fren-name=Lueur de bougie | ||
|fren-name= | |fren-mean=Candle glow | ||
|fren-mean= | |ger-name=Kerzenlicht | ||
|ger-name= | |ger-mean=Candlelight | ||
|ger-mean= | |ital-name=Lume di candela | ||
|ital-name= | |ital-mean=Candle light | ||
|ital-mean= | |por-name=Luz de vela | ||
|por-mean=Candlelight | |||
|ch-trad-name={{h|燭光|zhúguāng}} | |||
|ch-trad-mean=Candlelight | |||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
* [[Flash]] | * [[Flash]] | ||
{{NavStaffH}} | {{NavStaffH}} | ||
Latest revision as of 13:34, 8 November 2023
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Candlelight (Japanese: キャンドルサービス Candle Service) is a weapon skill in the staff category which debuted in Fire Emblem Heroes. Candlelight has high might for a staff, and prevents foes from counterattacking after combat. It is functionally identical to Flash.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Candlelight) |
7 | 2 | 200 | -- | Assault | -- | ✓ | If user attacked in combat, after combat, foe cannot counterattack through their next action. | ||
Heroes (Candlelight+; refine: Unrefined) |
11 | 2 | 300 | -- | Candlelight | -- | ✓ | If user attacked in combat, after combat, foe and enemies within 2 spaces of foe cannot counterattack through their next actions. | ||
Heroes (Candlelight+; refine: +Dazzling) |
11 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user attacked in combat, after combat, foe and enemies within 2 spaces of foe cannot counterattack through their next actions. Damage from user's attack is calculated in the same fashion as other weapons. | ||
Heroes (Candlelight+; refine: +Wrathful) |
11 | 2 | 350 | 500 50 |
-- | -- | ✗ | If user attacked in combat, after combat, foe and enemies within 2 spaces of foe cannot counterattack through their next actions. Foe cannot counterattack. |
Availability
Heroes
Candlelight
Method | Data | |
---|---|---|
Candlelight | Candlelight+ | |
Unit (★★★★★) | Lyn: Bride of the Plains | Lyn: Bride of the Plains |
Forge | — | Candlelight (100 , 10 ) |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Candlelight) |
After combat, if unit attacked, inflicts status
on foe preventing counterattacks through its next action. |
戦闘中に攻撃していれば、戦闘後に
敵に反撃不可の状態異常を付与 (敵の次回行動終了まで) |
Heroes (Candlelight+) |
After combat, if unit attacked, inflicts status
on target and foes within 2 spaces of target preventing counterattacks through their next actions. |
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵に 反撃不可の状態異常を付与(敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Candlelight |
-- |
Japanese |
キャンドルサービス |
Candle Service; its + form is abbreviated as キャンドル+ Candle+ in-game. |
Spanish |
Luz de vela |
Candlelight |
French |
Lueur de bougie |
Candle glow |
German |
Kerzenlicht |
Candlelight |
Italian |
Lume di candela |
Candle light |
Portuguese |
Luz de vela |
Candlelight |
Traditional Chinese |
燭光 |
Candlelight |
See also
Staff skills in Heroes | ||||
---|---|---|---|---|
|