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Frightful Dream: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh skill assist.png]] | |||
|image=[[File:Is feh skill | |caption=Icon used by Frightful Dream in {{title|Heroes}}. | ||
|caption=Icon | |||
|type=Assist | |type=Assist | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Frightful Dream''' (Japanese: {{hl|こわいゆめ|Kowai yume}} ''Scary Dream'') is an assist [[Skills|skill]] which debuted in {{FEH}}. | '''Frightful Dream''' (Japanese: {{hl|こわいゆめ|Kowai yume}} ''Scary Dream'') is an assist [[Skills|skill]] which debuted in {{FEH}}. Like [[Dance]] and [[Sing]], Frightful Dream refreshes its target; it also reduces the stats and special cooldown charge of enemies in cardinal directions of the user and target. | ||
==Data== | ==Data== | ||
{{ | {{AssistDataHdr FEH}} | ||
{{AssistDataCell FEH | |||
| | |skill=Frightful Dream | ||
| | |effect=Grants target ally that has acted another action.<br>Inflicts −3 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] and Guard (Inflicts −1 special cooldown charge on unit per attack during combat through their next action) on foes in cardinal directions of user and target through their next actions. | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Dance]] | ||
|use={{StaffFEH}} | |||
|inherit=n | |||
|notes=Cannot target ally with [[Sing]] or [[Dance]].<br>This skill is treated as Sing or Dance. | |||
}} | }} | ||
{{AssistDataCell FEH | |||
|skill=Frightful Dream+ | |||
|effect=Grants target ally that has acted another action.<br>Inflicts −5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]]; Guard (Inflicts −1 special cooldown charge on unit per attack during combat through their next action); and Discord (Inflicts −⁠(2 + number of allies within 2 spaces of unit) each to attack, speed, defense, and resistance on unit through their next action) on foes in cardinal directions of user or target through their next actions. | |||
|rng=1 | |||
|sp=400 | |||
|pre=[[Frightful Dream]] | |||
|use={{StaffFEH}} | |||
|inherit=n | |||
|notes=Cannot target ally with [[Sing]] or [[Dance]].<br>This skill is treated as Sing or Dance. | |||
}} | |||
{{AssistDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=+ | ||
}} | }} | ||
==Flavor text== | |||
{{sectstub}} | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Frightful Dream)</small> | |||
|english=Grants another action to target ally. Inflicts<br>Atk/Spd/Def/Res-3 and【Guard】on foes<br>in cardinal directions of unit and target through<br>their next actions. (Cannot target an ally with<br>Sing or Dance. This skill treated as Sing or<br>Dance.)<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.) | |||
|japanese=このスキルは「歌う」「踊る」として扱われる<br>対象を行動可能な状態にし、<br>自分と対象の十字方向にいる敵の<br>攻撃、速さ、守備、魔防-3(敵の次回行動終了まで)、<br>かつ【キャンセル】を付与<br>「歌う」「踊る」を持つ対象には使用できない<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Frightful Dream+)</small> | |||
|english=Grants another action to target ally. Inflicts<br>Atk/Spd/Def/Res-5,【Guard】, and【Discord】<br>on foes in cardinal directions of unit and<br>target ally through their next actions. (Cannot<br>target an ally with Sing or Dance. This skill<br>treated as Sing or Dance.)<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)<br><br>【Discord】<br>Inflicts Atk/Spd/Def/Res-X on unit during<br>combat (X = 2 + number of allies within<br>2 spaces of unit; max 5) through its<br>next action. | |||
|japanese=このスキルは「歌う」「踊る」として扱われる<br>「歌う」「踊る」を持つ対象には使用できない<br><br>対象を行動可能な状態にし、<br>自分と対象の十字方向にいる敵の<br>攻撃、速さ、守備、魔防-5、<br>【キャンセル】、【不和】を付与<br>(敵の次回行動終了まで)<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)<br><br>【不和】<br>戦闘中、攻撃、速さ、守備、魔防が減少する状態異常<br>減少値は、<br>周囲2マス以内の味方の数(上限3)+2<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Frightful Dream | |eng-name=Frightful Dream | ||
| | |jpn-name={{h|こわいゆめ|Kowai yume}} | ||
|jpn-mean=Scary Dream | |||
| | |span-name=Ensueño hórrido | ||
|span-name= | |span-mean=Horrid dream | ||
|span-mean= | |fren-name=Mauvais rêve | ||
|fren-mean=Nightmare | |||
|ger-name=Böser Traum | |||
|ger-mean=Evil Dream | |||
|ital-name=Sogni agitati | |||
|fren-name= | |ital-mean=Restless dream | ||
|fren-mean= | |por-name=Sonho sinistro | ||
| | |por-mean=Sinister dream | ||
| | |ch-trad-name={{h|可怕的夢|kěpà de mèng}} | ||
| | |ch-trad-mean=Awful dream | ||
| | |||
| | |||
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}} | }} | ||
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==Gallery== | ==Gallery== | ||
--> | |||
==See also== | |||
* [[Harrowing Dream]] | |||
{{NavAssistH}} | {{NavAssistH}} |
Latest revision as of 23:20, 7 February 2024
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Frightful Dream (Japanese: こわいゆめ Scary Dream) is an assist skill which debuted in Fire Emblem Heroes. Like Dance and Sing, Frightful Dream refreshes its target; it also reduces the stats and special cooldown charge of enemies in cardinal directions of the user and target.
Data
Game | Icon | Effect | Range | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Frightful Dream) |
Grants target ally that has acted another action. Inflicts −3 each to attack, speed, defense, and resistance and Guard (Inflicts −1 special cooldown charge on unit per attack during combat through their next action) on foes in cardinal directions of user and target through their next actions. |
1 | 400 | Dance | ✗ | Cannot target ally with Sing or Dance. This skill is treated as Sing or Dance. | ||
Heroes (Frightful Dream+) |
Grants target ally that has acted another action. Inflicts −5 each to attack, speed, defense, and resistance; Guard (Inflicts −1 special cooldown charge on unit per attack during combat through their next action); and Discord (Inflicts −(2 + number of allies within 2 spaces of unit) each to attack, speed, defense, and resistance on unit through their next action) on foes in cardinal directions of user or target through their next actions. |
1 | 400 | Frightful Dream | ✗ | Cannot target ally with Sing or Dance. This skill is treated as Sing or Dance. |
Availability
Heroes
Method | Data | |
---|---|---|
Frightful Dream | Frightful Dream+ | |
Unit (★★★★★) | Triandra: Nightmare • Triandra: Sunlit Nightmare | Triandra: Nightmare |
Flavor text
This section has been marked as a stub. Please help improve the page by adding information.
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Frightful Dream) |
Grants another action to target ally. Inflicts
Atk/Spd/Def/Res-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
このスキルは「歌う」「踊る」として扱われる
対象を行動可能な状態にし、 自分と対象の十字方向にいる敵の 攻撃、速さ、守備、魔防-3(敵の次回行動終了まで)、 かつ【キャンセル】を付与 「歌う」「踊る」を持つ対象には使用できない 【キャンセル】 奥義発動カウント変動量-1になる状態異常 (同系統効果複数時、最大値適用) (敵の次回行動終了まで) |
Heroes (Frightful Dream+) |
Grants another action to target ally. Inflicts
Atk/Spd/Def/Res-5,【Guard】, and【Discord】 on foes in cardinal directions of unit and target ally through their next actions. (Cannot target an ally with Sing or Dance. This skill treated as Sing or Dance.) 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action. |
このスキルは「歌う」「踊る」として扱われる
「歌う」「踊る」を持つ対象には使用できない 対象を行動可能な状態にし、 自分と対象の十字方向にいる敵の 攻撃、速さ、守備、魔防-5、 【キャンセル】、【不和】を付与 (敵の次回行動終了まで) 【キャンセル】 奥義発動カウント変動量-1になる状態異常 (同系統効果複数時、最大値適用) (敵の次回行動終了まで) 【不和】 戦闘中、攻撃、速さ、守備、魔防が減少する状態異常 減少値は、 周囲2マス以内の味方の数(上限3)+2 (敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Frightful Dream |
-- |
Japanese |
こわいゆめ |
Scary Dream |
Spanish |
Ensueño hórrido |
Horrid dream |
French |
Mauvais rêve |
Nightmare |
German |
Böser Traum |
Evil Dream |
Italian |
Sogni agitati |
Restless dream |
Portuguese |
Sonho sinistro |
Sinister dream |
Traditional Chinese |
可怕的夢 |
Awful dream |
See also
Assist skills in Heroes | ||||||||||
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