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Robin
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“ | We're not pawns of some scripted fate. I believe we're more. Much more... There's something between us all. Something that keeps us together... Like...invisible ties, connecting us. | ” | — The Avatar, speaking to Chrom |
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The Avatar (Japanese: マイユニット My Unit), default name Robin (Japanese: ルフレ Reflet) is an avatar playable character in Fire Emblem Awakening who acts as a secondary protagonist to the game. Created by the player at the beginning of a save file, the Avatar is a close friend and ally to Prince Chrom of Ylisse who acts as the tactician for his militia, the Shepherds.
The Avatar, under their default name, Robin in English, is also one of four playable character representing the Fire Emblem series in Super Smash Bros. for Nintendo 3DS and Wii U.
Biography
Template:Spoiler For the sake of simplicity, this biography refers to the Avatar by their default name, Robin.
Origins
Robin was born as the child of Validar of the Grimleal and an unnamed Grimleal devotee. Their birth marked the culmination of centuries of work by the Grimleal to breed a worthy human host with whom to revive their god, the fell dragon Grima; as a result, Robin bore Grima's Brand on their left hand. However, their mother was overcome by fear about the prospect and fled the Grimleal, taking Robin with her. The two disappeared, the Grimleal lost track of them and nothing of their life between then and Robin's meeting with Chrom is known.[1]
Meeting
An uncertain number of years later, Robin was found lying in a field by Chrom, Lissa and Frederick. Devoid of all memories save for Chrom's name, Frederick instantly suspected them of being an assassin, and so Chrom resolved to take them into town to confirm the truth and to let them go should they not be an enemy. However, they were interrupted by an attack on Southtown by Plegian bandits, whereupon Robin assisted the three in ridding the town of the bandits, proving to be adept both in combat and at strategy. At the end of the battle, Chrom was convinced of Robin's good intentions and invited them to join the Shepherds and assist them in protecting Ylisse.
Immediately after, Chrom and Robin set out to return to Ylisse in order to report on the Plegian's aggressive behavior. Their route forced them to camp for the night on the way, which was interrupted by the sudden first appearance of Risen. Chrom, Robin and the Shepherds fought off the Risen with the assistence of a mysterious masked warrior who identified themselves only as "Marth". The following morning, they made it to the capital of Ylisse, Ylisstol, and delivered their report, after which they set out to Ferox to request military aid to protect against the Plegian threat. Once in Ferox, they secured the support of Flavia by winning the khan tournament in Arena Ferox on her behalf, prevailing over a unit of warriors led by "Marth", the chosen representative of the West-Khan Basilio.
War with Plegia
Plegia's King Gangrel declared war on Ylisse after attacking a border village, and so Robin worked with Chrom as the lead tactician for the Ylissean response. With the assistance of "Marth", inadvertently revealed to be a woman, Robin and the Shepherds stopped an attempted assassination of Emmeryn late at night in Ylisstol's halls. Afterward they chose to relocate Emmeryn to safety in her eastern palace, but after repelling a Plegian attack Emmeryn returned to Ylisstol, despite Chrom, Robin and Phila's protests. The Shepherds continued north to Ferox to prepare for an invasion into Plegia, but soon received word of Ylisstol's fall and the kidnapping of Emmeryn.
Robin took charge of planning the Ylisse/Ferox strategy for rescuing Emmeryn, and accompanied the army into Plegia. Engaging the Plegian army in battle outside their castle at the eleventh hour before Emmeryn was to be executed, Robin had Flavia kill the executioner with a thrown axe while Phila flew in to rescue her, but the plan failed at the last moment with the appearane of archer Risen who wiped out Phila and her unit, foiling Robin's plan and leaving the army surrounded. In a bid to prevent the Fire Emblem being taken by Gangrel, Emmeryn killed herself, and Chrom's army reluctantly escaped in the confusion. After a brief period to regroup and mourn, Chrom and Robin defeated Gangrel and the Plegian army in a final skirmish, ending the war.
The Valm crisis
Robin remained as Chrom's closest confidante for the next two years, devoting themselves to healing Ylisse's war wounds using gold taken from Plegia at the war's end. This era of peace was shattered with news from Ferox, announcing that the western continent of Valm had declared war on the Ylissean continent. Robin and Chrom travelled to Plegia's western coast with the Shepherds to repel an invasion force sent by Valm, then on Basilio and Flavia's advice they arranged a summit with Plegia to negotiate the use of their warships, as neither Ferox nor Ylisse had any of their own.
Robin accompanied Chrom and company to the Carrion Isle, off Plegia's west coast, to meet with the new Plegian king: Validar. To their surprise, Validar granted them a fleet of warships and other transport as well as the funds for the entire war, albeit with no soldiers. Validar also introduced them to a mysterious Plegian hierophant, identical to Robin in every way. On their way out, Validar attempted to sway Robin to his side with a psychic attack, revealing that he was in fact Robin's father. When this failed, a horde of Risen descended upon Chrom's group, and after a prolonged battle against them, "Marth" reappeared to defend Chrom and inadvertently revealed herself as Chrom's daughter, Lucina. After meeting Robin and her mother, Lucina joined Chrom's army for the Valm war.
The Ylisse/Feroxi joint forces soon set out for Valm by sea, but were met with a Valmese navy equally as vast. In response, Robin devised a strategy to clear the way to Valm: board their command ship and eliminate their general, then sacrifice most of their own ships to use as flaming missiles, wiping out the Valmese army. Upon reaching the Valmese shore, they met with the resistance leader Say'ri and lent their power to her cause, then set out with her to consult with Tiki, the voice of the divine dragon Naga. Tiki warned them of the impending resurrection of Grima and counselled Chrom to reunite the Fire Emblem with its five gemstones in order to properly fight Grima, giving them one of the stones she had been safeguarding.
Their next victory was to capture the central Fort Steiger, a major Valmese staging post, during which the Valmese resistance fell apart upon the coercion of the Valmese tactician Excellus. Despite their victory, they were quickly surrounded by the former resistance, forcing Chrom and Robin to retreat with most of their force while Basilio and Flavia held them off as best they could. Thanks to Robin's plan to use an active volcano as a staging point, they nonetheless soon defeated the general Yen'fay and half the Valmese force, only to learn of Basilio's death in action while holding off Walhart. Pressing on, they led an assault on the Valmese capital and twice defeated its emperor, Walhart the Conqueror, bringing the war with Valm to a close. By the end of the war, they had gathered four of the Emblem's five gemstones.
The Fell Dragon
Soon after the war, Chrom and Robin received a message from Plegia, revealing their possession of the fifth gemstone and an invitation to come collect it. Obvious as the trap was, Robin was wary of having the Emblem on hand during it, but Chrom insisted on taking it anyway and ensured their entire army was heavily armed in case. At the Plegian capital, Validar instantly turned on them, revealed his knowledge of Lucina's aberrant time-travel origin, and insisted they surrender the Emblem, leading Chrom and Robin to lead an escape from the capital; before they could completely leave, Validar took control of Robin and forced them to steal them Emblem from Chrom and hand it over.
Chrom's group soon learned of a mysterious gathering of Plegian citizens at the Dragon's Table and travelled there to investigate. There, they were met by Aversa and the twelve Deadlords, and learned of an impending rite to resurrect Grima occurring there. They fought their way into the Table itself, where Chrom and Robin personally took on Validar. Fearing they would fall victim to Validar's mind control yet again, Robin convinced a reluctant Chrom to strike them down should they show any sign of turning. Validar revealed to them Robin's origins and true purpose as Grima's host. Although they initially succeeded at defeating Validar, as foreseen in a vision Robin had, Validar took control of Robin and forced them to kill Chrom. However, Validar's gambit was foiled by the re-emergence of Basilio, who told a confused Validar of how Robin had foreseen all of this and ensured, thanks to Basilio, that Validar received a useless Emblem with fake gemstones. Chrom stood up and revealed himself to not be dead either, noting that Robin had managed to weaken their magic to nonlethal levels to fool Validar.
With the tables turned in their favor, Chrom and Robin engaged Validar in a second battle, now with Basilio and Flavia's assistance. This time they successfully killed Validar, only to be met by the reappearance of the doppelganger hierophant. The hierophant revealed their true identity: they were Robin from Lucina's alternate future, now Grima's human host. Draining the life force of Plegia's assembled citizens, Grima resurrected his true dragon form. Although they initially seemed to have lost, Robin revealed they had taken the Fire Emblem back during the confusion, and with it the group headed for Mount Prism to prepare to defeat Grima. There, after a skirmish with Risen, Chrom performed the rite of Awakening and was blessed by Naga with her power and a warning that the only way to permanently kill Grima would be his own power.
On Naga's advice, the group proceeded to Origin Peak to confront Grima, whereupon Robin realized that they could potentially kill Grima due to their status as Grima's human incarnation. Naga confirmed this, but with a warning that doing so would likely kill Robin. Chrom objected to this, believing that Robin should not sacrifice themselves to save future generations. After defeating Aversa for the final time, Naga transported the group onto Grima's back to attack his weak point at the nape of his neck. Grima tried to coerce Robin into rejoining him to make his power complete, threatening the lives of their allies, and forcibly dragged Robin to a void and dealt a crippling dark blow. Robin, however, was brought back to reality by the cries of Chrom and his allies, and joined them in a final battle with Grima and the Grimleal.
Upon dealing a crucial blow to Grima's human form, two options lay before Robin: to let Chrom finish Grima off and thus only put the fell dragon to sleep, or to finish Grima off personally and kill the beast forever at the expense of their own life. If Chrom was allowed to deal the final blow, Robin remained with Chrom, who insisted that it was for the best so Robin could remain alive to help the world as they always did. Otherwise, Robin smote Grima with a blast of dark magic and permanently destroyed him, only to fade away and die with some last parting words to Chrom. Chrom, however, believed Robin was still alive somewhere, too strong to completely vanish, and resolved to spend the rest of his days trying to find them. Ultimately he and Lissa succeeded in finding Robin, again lying in a field, but this time they were free of Grima's blood, no longer had Grima's brand on their hand.
Fire Emblem Awakening
Creation and customization
When starting a new save file, the player is prompted to create the save's Avatar. The process comes in three stages:
- Gender: Choose whether to play as a male or female Avatar.
- Appearance: Create the physical appearance of the Avatar from a set of five options:
- Build: Each gender has three physical builds to determine the basic size of the Avatar. In both cases, build 01 is the average, default size, build 02 is a smaller size with a younger appearance, and build 03 is a larger and somewhat older size.
- Face: Each gender/build combination has five faces to choose from. For the most part these are subtle differences, although face 05 adds a scar or accessory not otherwise present.
- Hair: Each gender/build combination has five hair styles to choose from.
- Hair Color: There are a total of twenty hair colors which can be chosen.
01 | 02 | 03 | 04 | 05 | |||||
06 | 07 | 08 | 09 | 10 | |||||
11 | 12 | 13 | 14 | 15 | |||||
16 | 17 | 18 | 19 | 20 |
- Voice: In the English release, each gender has three different voices to choose between. The Japanese version has (x) different voices, each with a somewhat different style marked by their pronoun usage, as well as the option to have the Avatar be completely mute; unlike the English version, these also make minor alterations to the game's written script. The mute option was removed in international versions. The option itself makes Robin speak in nothing other than ellipses with exclamation points and question marks, with substantial script revisions to accommodate the lack of input from the Avatar, marking the primary reason it does not appear in releases outside of Japan.
style="Template:Roundt; border:none; background-color:#222222;" colspan="4" | English voices | |||
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Female 01 | Michelle Ruff | Male 01 | Dave Vincent |
Female 02 | Wendee Lee | Male 02 | Brandon Karrer |
Female 03 | Michelle Ruff | Male 03 | Chris Smith |
style="Template:Roundt; border:none; background-color:#222222;" colspan="4" | Japanese voices | |||
Watashi 01 | Miyuki Sawashiro | Boku 01 | Yoshimasa Hosoya |
Atashi 01 | Miyuki Sawashiro | Ore 01 | Yoshimasa Hosoya |
Watashi 02 | Miyuki Sawashiro | Boku 02 | Miyuki Sawashiro |
Atashi 02 | Miyuki Sawashiro | Ore 02 | Tōru Ōkawa |
- Profile: Personalization options for the Avatar connected to gameplay.
- Name: The player can, of course, name their Avatar. The absolute character limit is 12 characters long (if one were to input a entire line of "I"s, realistically, the limit is around 8 with wider letters) due to variable width font in international releases. There is a word filter in place to prevent potentially obscene names from being transmitted through StreetPass.
- Birthday: Choose the Avatar's date and month of birth. This determines when they receive their birthday bonus at the barracks.
- Asset and Flaw: Choose the Avatar's best and worst stats. This determines their initial stats, their growth rates and the modifiers to their maximum stats they receive; the stat chosen as their asset will be the highest in all three categories, while the chosen flaw will be the lowest (though not particularly low).
In all cases, the Avatar will begin the game as a Tactician, and can later be reclassed at will using Second Seals.
Role
Although playable from the beginning and a major character, use of the Avatar is not mandatory for most of the game; after Chapter 2, the only chapter where the Avatar is forced to be used is Chapter 23. In any case, the Avatar's death at any time is an automatic Game Over.
Starting stats and growth rates
- Main article:
Avatar (Awakening)/Stats
Reclassing options
Growth rates when reclassed
- Main article:
Avatar (Awakening)/Stats
The following are the Avatar's base growth rates, before factoring in the Asset and Flaw:
Cavalier Paladin Knight Great Knight General Barbarian/Berserker Fighter/Warrior Mercenary/Hero Bow Knight Archer Sniper Myrmidon Swordmaster Assassin
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res |
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Cavalier | 85% | 60% | 35% | 55% | 55% | 55% | 40% | 25% |
Thief Trickster Pegasus Knight Falcon Knight Dark Flier Wyvern Rider/Wyvern Lord Griffon Rider Troubadour/Valkyrie Priest/Cleric War Monk/War Cleric Mage/Sage Dark Mage Dark Knight Sorcerer Dread Fighter/Bride
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res |
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Thief | 75% | 55% | 40% | 60% | 60% | 55% | 35% | 25% |
Promotion stat gains
Tactician Cavalier Archer Knight Barbarian Fighter Mercenary Myrmidon Thief Pegasus Knight Wyvern Rider Troubadour Priest/Cleric Mage Dark Mage
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Mov | Weapon level |
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Grandmaster | +4 | +3 | +3 | +2 | +2 | +0 | +2 | +2 | +1 | -- |
Skill set
Through reclassing, the Avatar has access to almost all skills in the game, gender permitting.
Fire Emblem Fates
Role
If the player scans the Robin amiibo from the Super Smash Bros. series into the game when prompted, Robin will appear in the player's My Castle. The player can then talk to Robin, and challenge his army to battle; defeating Robin will allow the player to recruit him.
Starting stats and growth rates
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Reclassing options
As an amiibo unit, Robin cannot change class.
Skill set
style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill | style="Template:Roundtr; border:none; background-color:#222222;" | Learned at | |
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File:Is 3ds tactical guide.png | Tactical Guide | Innate |
File:Is 3ds solidarity.png | Solidarity | Innate |
File:Is 3ds ignis.png | Ignis | Grandmaster, level 25 |
File:Is 3ds rally spectrum.png | Rally Spectrum | Grandmaster, level 35 |
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|The above skill list does not include skills obtained via DLC. |
Personality and character
This section has been marked as a stub. Please help improve the page by adding information.
Supports
- Main article:
Avatar (Awakening)/Supports (male)
- Main article:
Avatar (Awakening)/Supports (female)
The Avatar is unique in that he/she can support with every other playable character in the game, and can marry any opposite-gendered character with the exception of Morgan.
Endings
Avatar - High Deliverer (single ending)
The legendary exploits of Avatar's filled many a saga and delighted children hungry for a dashing tale of heroism. But what was the man/woman really like? ...Few yet live who remember.
Avatar - High Deliverer (married)
Many wrote of Avatar's legendary exploits, but accounts of his/her origins and character varied. Scholars, poets, and bards agreed on one thing alone — he/she loved his wife/her husband, <spouse>, above all else.
Quotes
Event tile quotes
“ | I reviewed some historical battle texts. One can glean many tactics from the past. | ” | — Male Avatar, when gaining experience from an event tile or in the Barracks. |
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“ | I studied up on some practical combat strategies. No one will die on my watch! | ” | — Female Avatar, when gaining experience from an event tile or in the Barracks. |
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“ | All right! I managed to sneak some practice in. | ” | — Avatar, when gaining weapon experience from an event tile. |
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“ | What's this? Hmm... Perhaps we could use it... | ” | — Male Avatar, when finding an item on an event tile or in the Barracks. |
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“ | What's this? Hmm… Don't mind if I do… | ” | — Female Avatar, when finding an item on an event tile or in the Barracks. |
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“ | I'm in top form today! | ” | — Avatar, when getting a surge in the Barracks. |
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“ | Heh, somehow I always end up here whenever I'm feeling lonely... | ” | — Avatar, when failing to get a reward in the Barracks. |
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Event tile and Barracks conversation quotes
General quotes
“ | You seem to be in a good mood. Did someone tell a funny joke? | ” | — Avatar, when asking a question about mood |
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“ | Huh? No, I was just thinking about some crafty tactics you and I could use in battle. | ” | — Avatar, when answering a question about mood |
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“ | I was going to ask: how do you pass time when we’re not fighting? | ” | — Avatar, when asking a question about hobby |
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“ | I retire to my tent and work out new strategies. Or take walks when I’m down. | ” | — Avatar, when answering a question about hobby |
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“ | What do you dream about? | ” | — Avatar, when asking a question about dreams |
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“ | I dream of being a great tactician. That’s why I study whatever I can get my hands on! | ” | — Avatar, when answering a question about dreams |
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“ | Would you be interested in fighting by my side in the coming battle? | ” | — Avatar, when asking a question about fighting together |
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“ | Certainly! I’ll devise some strategies and drop by later. | ” | — Avatar, when answering a question about fighting together |
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Quotes specifically with a lover
“ | I love you, <lover>. I'm lucky to have you by my side. | ” | — Avatar, his/her "I love you" quote |
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“ | You're embarrassing me! But...I love you, too. | ” | — Male Avatar, responding to his lover's "I love you" quote |
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“ | Stop it! You’re making me blush. ...But I love you, too. | ” | — Female Avatar, responding to her lover's "I love you" quote |
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“ | You seem...different, <lover>. You look even more lovely than ever. | ” | — Male Avatar, his "You're beautiful" quote |
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“ | You seem...different, <lover>. You look even more handsome than always! | ” | — Female Avatar, her "You're beautiful" quote |
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“ | Really? Well, thank you. You look quite breathtaking yourself. | ” | — Male Avatar, responding to his lover's "You're beautiful" quote |
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“ | Really? Well, thank you. You look quite dashing yourself! | ” | — Female Avatar, responding to her lover's "You're beautiful" quote |
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“ | <Lover>, promise you won't leave me. Promise you'll stay safe. | ” | — Avatar, asking his/her lover not to leave him/her |
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“ | I'll stay safe if you promise to do the same. I want to grow old together. | ” | — Avatar, answering his/her lover when asked not to leave him/her |
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“ | <Lover>, what's that sticking out of your pocket? | ” | — Avatar, when offering his/her lover a gift |
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“ | Oh no! You saw it? ...Well, it's a gift. I was hoping to surprise you. | ” | — Avatar, when his/her lover offers a gift |
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Quotes specifically with a child
“ | <Child>, are you comfortable talking about the future? I’d like to know more. | ” | — Avatar, when asking a question about a child's life in the future |
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“ | I lived a checkered life, it seems. And that’s just the part of it I remember. I’m not entirely sure what sort of person I was before meeting Chrom. But what I do know, I’d like to share with you. Let’s sit down tonight and talk more. | ” | — Avatar, when answering a child's question about his/her life |
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“ | Are you all right, <child>? You’ve been working yourself silly recently. | ” | — Male Avatar, asking a child if he/she is ill |
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“ | Are you all right, <child>? You’ve been working yourself silly these days. | ” | — Female Avatar, asking a child if he/she is ill |
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“ | You can see right through your <father/mother>, <child>. But don’t worry, I’ll be fine. | ” | — Avatar, answering a child asking if he/she is ill |
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“ | <Child>, is there anything you need? Why not let your <father/mother> get it for you? | ” | — Avatar, when offering his/her child a gift |
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“ | Thank you. That’s kind of you. How about a book detailing battle strategies? | ” | — Male Avatar, when his child offers a gift |
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“ | Thank you, that’s sweet. How about a book detailing battle strategies? | ” | — Female Avatar, when her child offers a gift |
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“ | <Child>, let’s train together. I want to see how you adapt to my strategies. | ” | — Avatar, when asking a child to train |
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“ | Anytime you want. But don’t think you’re going to outwit your father! | ” | — Male Avatar, when a child asks to train |
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“ | Sure, anytime you want. But don’t think you’re going to outwit your mother! | ” | — Female Avatar, when a child asks to train |
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Paired battle quotes
“ | We can do it! | ” | — Avatar |
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“ | Ready? | ” | — Avatar |
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“ | Stay calm. | ” | — Avatar |
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“ | You're all right. | ” | — Avatar |
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“ | I'll cover you. | ” | — Avatar |
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“ | I've got you. | ” | — Avatar |
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“ | Look out! | ” | — Avatar |
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“ | Let's go. | ” | — Avatar |
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“ | Let's do it. | ” | — Avatar |
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“ | Wrong move! | ” | — Avatar, performing a Dual Strike. |
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“ | Over here! | ” | — Avatar, performing a Dual Strike. |
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“ | My turn! | ” | — Avatar, performing a Dual Strike. |
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“ | Come on! | ” | — Avatar, performing a Dual Strike. |
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“ | Gotcha! | ” | — Avatar, performing a Dual Strike. |
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“ | Predictable. | ” | — Avatar, performing a Dual Guard. |
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“ | Back off! | ” | — Avatar, performing a Dual Guard. |
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“ | Now that's strategy! | ” | — Avatar, if his/her partner defeated the enemy. |
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“ | Nicely done. | ” | — Avatar, if his/her partner defeated the enemy. |
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“ | Thanks. | ” | — Avatar, if his/her partner defeated the enemy. |
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Critical quotes
“ | Time to tip the scales! | ” | — Avatar |
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“ | You're finished! | ” | — Avatar |
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“ | Here's how it's done! | ” | — Avatar |
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“ | Checkmate! | ” | — Avatar |
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Level up quotes
“ | Hmm, I don't feel very different... | ” | — Avatar, when one or no stats grow in a Level Up. |
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“ | I can tell I've gotten stronger. | ” | — Avatar, when two or three stats grow in a Level Up. |
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“ | Now that's what I call progress! | ” | — Avatar, when four or five stats grow in a Level Up. |
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“ | Wow... Sometimes I surprise even myself! | ” | — Avatar, when six or more stats grow in a Level Up. |
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“ | Maybe I should learn some new skills... | ” | — Avatar, when his/her stats are mostly capped and one or few stats grow in a Level Up. |
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Class Change quote
“ | Time to start building up some experience. | ” | — Avatar, when changing class. |
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Shop quotes
“ | Hmm, what to buy... | ” | — The player Avatar, when buying items at a shop. |
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“ | Hmm, what to sell... | ” | — The player Avatar, when selling items at a shop. |
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“ | Hmm, which weapon... | ” | — The player Avatar, when forging weapons at a shop. |
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“ | You're going to buy me something? | ” | — A guest Avatar, when buying items at a shop. |
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“ | What are you selling? | ” | — A guest Avatar, when selling items at a shop. |
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“ | Which weapon? | ” | — A guest Avatar, when forging weapons at a shop. |
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Death quote
“ | Chrom... everyone... F-forgive me... | ” | — Avatar |
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Battle quotes
Victory quotes
“ | That's it. | ” | — Avatar, when defeating an enemy. |
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“ | Right. | ” | — Avatar, when defeating an enemy. |
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“ | Yes! | ” | — Avatar, when defeating an enemy. |
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“ | There! | ” | — Avatar, when defeating an enemy. |
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Against Grima in Grima
Grima: ...RETURN TO ME... COME... WE ARE ONE... AND THE SAME...
Avatar: ...
Against Celica in Champions of Yore 1
- The Avatar must be male.
Celica: The brigands' tactician. Why have you attacked us without provocation?
Avatar: You're asking me? It's that old coot's fault we're even— Ugh, never mind...
Celica: If you will not state your motives, then I must take that as an admission of guilt. Now open your arms, sir, and welcome justice's embrace!
Against Alm in Champions of Yore 2
- The Avatar must be female.
Alm: You're their tactician, right? Why are you causing trouble?
Avatar: We're not! It's that old coot's fault we had to— Ugh, never mind...
Alm: So you admit you started it. Good. My conscience is clear.
Against Celica in Champions of Yore 3
- The Avatar must be male.
Avatar: Listen to me! You're just illusions! Projections that the cards—
Celica: Spare me your drivel, deceiver. Do you take me for a fool?
Avatar: ...I suppose that would be the most natural reaction.
Against Alm in Champions of Yore 3
- The Avatar must be female.
Avatar: Listen to me! You're just illusions! Projections that the cards—
Alm: Silence, you lying snake! What sort of idiot do you take me for?
Avatar: ...I suppose that would be the most natural reaction.
Against Leif in Lost Bloodlines 1
- The Avatar can be of either gender. This exchange is reportedly not available in the Japanese version of the game.
Leif: Something is awry. I know I must fight. I KNOW I must, but... Stop messing with my head, whoever you are!
Avatar: I haven't done anything...? Correction: I haven't done anything YET. Defend yourself!
Against Nanna in Lost Bloodlines 1
- The Avatar must be female.
Nanna: Leave here now! You do not belong in this world!
Avatar: I know. But until you are defeated, we cannot and will not leave!
Against King Marth in Lost Bloodlines 2
- The Avatar must be female.
King Marth: Are you...
Avatar: Hmm? Have we met, sire?
King Marth: No, forgive me. It's just...you bear a shocking resemblance to someone.
Avatar: Someone...
King Marth: I knight who fought by my side. She seems to be absent today, and I cannot put my finger on why... I hope it's her usual doubts that are keeping her, and nothing more.
Avatar: You seem quite concerned about her. Is she your *ahem* special companion?
King Marth: M-my lover? No! Certainly not! But she is very dear to me. I suppose she is like a soul mate.
Avatar: She sounds very dear indeed. If I remind you so much of her, perhaps you'd consider surrendering to me?
King Marth: Do not turn my emotions against me, my lady. I will win this battle.
Avatar: It was worth a try...
Against Leif in Lost Bloodlines 3
- The Avatar must be male.
Avatar: You're the ones who brought war to this realm, not us! We have to put a stop to you!
Leif: You have it backward, sir! This is our land! You are the invaders here!
Against Nanna in Lost Bloodlines 3
- The Avatar must be female.
Nanna: Please return whence you came. The fighting will only get worse.
Avatar: Sorry, but we have a job to do here. We won't be walking away just because you ask us to.
Against Roy in Smash Brethren 2
- The Avatar must be male.
Roy: This land is ours! Return to your own world, invader!
Avatar: Not until peace is restored. I don't care how strong you look. I must prevail!
Against Lilina in Smash Brethren 2
- The Avatar must be female.
Avatar: Hmm... She looks strong... Will you not let us pass? I do not wish to come to blows.
Lilina: Then leave! You're the outsiders here, remember?
Avatar: If only our way home wasn't through you...
Against Roy in Smash Brethren 3
- The Avatar can be of either gender.
Roy: Why do you trouble this land? You have your own realm!
Avatar: Actually, I'm fairly certain it's you who— Ugh, what's the point. Only force will sort this mess out!
Against Lilina in Smash Brethren 3
- The Avatar must be female.
Lilina: What do you hope to achieve here? Just let us go about our lives!
Avatar: All I hope is to put this realm back to— Ugh, why bother? She won't listen. ...My purpose here is to defeat you. That's all you need to know!
Against Saias in Rogues & Redeemers 1
- The Avatar must be male.
Saias: The tactician? Why are you on the front lines?
Avatar: Fighting with my mind isn't half as fun as fighting the other way.
Saias: Ha! Well said. Shall we, then?
Against Katarina in Rogues & Redeemers 1
Male
Katarina: You...
Avatar: ...Yes? Me?
Katarina: I'm sorry. It's just...for a moment, you reminded me of someone dear to me. It's probably just in my head. Forget I said anything.
Avatar: Well, you can't just leave it like that. Tell me about this man.
Katarina: Well, he had no sense of direction. And he was a terrible cook...
Avatar: I'm sorry I asked...
Katarina: But he was strong, and kind... He believed in me right until the end and guided me back to the light. Even if he were reborn as someone else, he'd have a place in my heart.
Avatar: Er...thank you.
Katarina: What? ...Ah! I'm sorry! I have no idea what I'm saying!
Avatar: Heh, to be honest, neither do I.
Katarina: A-anyway, you're the enemy tactician, aren't you?
Avatar: That's right.
Katarina: Then you're an important target. I'm sorry, but I have to take you down.
Avatar: What?! Yeesh, you sure change your mind quick!
Female
Katarina: You...
Avatar: ...Yes? Me?
Katarina: I'm sorry. It's just...for a moment, you reminded me of someone dear to me. It's probably just in my head. Forget I said anything. You're the enemy tactician, aren't you?
Avatar: That's right.
Katarina: Then you're an important target. I'm sorry, but I have to take you down.
Avatar: What?! ...Why did you even start this conversation?
Against Saias in Rogues & Redeemers 2
- The Avatar must be male.
Avatar: What are you doing on the front lines, tactician?
Saias: I'm here for the same reason as you.
Avatar: To play a part in your own victory? I'm afraid that will only hold true for one of us!
Against Katarina in Rogues & Redeemers 2
- The Avatar can be of either gender.
Avatar: You're the enemy commander, are you not?
Katarina: No.
Avatar: What? You aren't? ...Truly?
Katarina: Not technically. I'm a sort of...commander by proxy, I suppose... It's complicated!
Avatar: Um...right. Sorry I asked. Shall we?
Against Saias in Rogues & Redeemers 3
- The Avatar must be male.
Saias: Aren't you the enemy tactician? What sort of fool strategist puts himself at the fore of the battle?
Avatar: The kind who knows he'll win.
Against Katarina in Rogues & Redeemers 3
- The Avatar can be of either gender.
Avatar: That garb... You're a tactician like me?
Katarina: Something like that.
Avatar: Then this should be an interesting battle.
Katarina: Count on it.
DLC battle quotes
“ | So Lissa and Frederick were saving up money on the side, eh? Perhaps I've been managing the army's finances a bit too strictly... The least I can do is win back my friends private savings. | ” | — Avatar, in The Golden Gaffe. |
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“ | Fighting vegetarian zombies ought to make for an interesting experience...... Experience? Wait, could that be the bonus reward she was talking about? | ” | — Avatar, in EXPonential Growth. |
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“ | The Deadlords possess skills as we do. They are dangerous foes. I'll need to exercise caution when directing the others. Not even the finest treasures is worth getting a comrade killed... | ” | — Avatar, in Infinite Regalia. |
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“ | These spikes are going to be trouble... We won't survive a long sojourn. I'll have to be mindful of everyone's wounds as I direct them through the temple. Far too many have died already... | ” | — Avatar, in Death's Embrace. |
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“ | It's like a furnace in here... Not even our fliers will last long above lava like this. Hmm, but if I could just position our units to keep the enemy off of solid ground... It's certainly worth a try. But first, we need to take down these Risen! | ” | — Avatar, in Five-Anna Firefight. |
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“ | Why'd they have to take the roster? Of all the rotten luck... Our enemies could use that information for any number of nefarious purposes... Well, I'm going to get it back. And from now on, I'm taking better care of it! | ” | — Avatar, in Roster Rescue. |
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“ | This place is stunning. It hardly feels like we're in the midst of battle. Once this mess is dealt with, we should let the others take a load off. Does that sound all right to you, brigand? ...Good! | ” | — Avatar, in Summer Scramble. |
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“ | So these are hot springs... They have their own beauty about them, hmm? I need to put these Risen to a swift end and give the others a chance to recover. Lately it's been battle after battle... | ” | — Avatar, in Hot-Spring Scramble. |
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Other appearances
Super Smash Bros. for Nintendo 3DS and Wii U
This article or section is a short summary of Robin. SmashWiki features a more in-depth article. |
Revealed in a trailer on July 14th, 2014 alongside Lucina and Captain Falcon, the Avatar is a newcomer playable character in Super Smash Bros. for Nintendo 3DS and Wii U under the name Robin, available from the beginning on the default roster for both versions. Both male and female variants will be playable, and the player can choose which one they want to play at will; both versions will be completely identical in terms of gameplay. Unlike all past Fire Emblem playable characters, Robin primarily wields a variety of magic tomes to cast in their special moves, as well as using a Bronze Sword in their physical attacks, also using a Levin Sword for their strongest smash attacks.
Special moves
Super Smash Bros. for Nintendo 3DS and Wii U introduce customizable special moves, allowing players to customize their characters with variants on their usual special moves with somewhat different functionality.
- Thunder (Japanese: サンダー Thunder): Robin's standard special move. A chargeable electric projectile which, by being charged for longer periods of time, becomes the stronger thunder spells Elthunder, Arcthunder and Thoron.
- Thunder+ (Japanese: 強化サンダー Strengthened Thunder) takes longer to charge, requiring 5 seconds of charge time to launch Thoron, but is more powerful. Its durability is also altered: it only has 10 durability points, and the amount of durability consumed by each spell is also altered (1 for Thunder, 2.5 for Elthunder, 4.5 for Arcthunder, and 10 for Thoron).
- Speed Thunder (Japanese: 速読サンダー Speed-Reading Thunder) both charges and travels faster, requiring only 2 seconds of charge time to launch Thoron, but deals less damage and knockback. Its durability parameters are unaltered.
- Arcfire (Japanese: ギガファイアー Gigafire): Robin's side special move. Throws a bolt of fire a short distance ahead of Robin, which explodes on contact with a foe or the ground, dealing multiple small hits quickly before it disappears.
- Arcfire+ (Japanese: エクスプロージョン Explosion) is slower to cast, but in exchange deals a single, large and powerful explosion.
- Fire Wall (Japanese: ファイアーウォール Firewall) casts a tall pillar of flame which is useful for guarding against incoming attacks.
- Elwind (Japanese: エルウインド Elwind): Robin's up special move. Robin fires blade-shaped blasts of Elwind downward beneath them, propelling themselves upward as the blasts damage anyone they hit.
- Soaring Elwind (Japanese: 変則エルウインド Irregular Elwind) reduces the height Robin is carried with the first blast, but the second carries them significantly higher, greatly boosting their recovery.
- Gliding Elwind (Japanese: スラントエルウインド Slant Elwind) casts the first blast at a 45 degree angle below Robin, greatly improving their horizontal recovery, then fires the second blast at the normal straight-up angle. Both blasts deal less damage.
- Nosferatu (Japanese: リザイア Resire): Robin's down special move. Robin ensnares the foe and deals small amounts of damage in quick succession, healing Robin as it goes. More powerful if the foe is struck from behind.
- Distant Nosferatu (Japanese: ロングレンジリザイア Long Range Resire) deals less damage and heals Robin less but has significantly improved range, ensnaring targets a great distance in front of Robin.
- Goetia (Japanese: ゲーティア Goetia) foregoes the healing effect completely and is instead a more powerful attack. When it starts up it has a vacuum effect, which draws foes into its grasp.
- Pair Up (Japanese: ダブル Double): Robin's Final Smash. Robin summons Chrom, and the two join forces to rapidly attack ensnared enemies, finishing with a powerful downward blow combining Chrom's sword strike with Robin's Bolganone.
Trophies
Palutena's Guidance
Pit: There's something weird about this fighter, Lady Palutena.
Palutena: That's Robin — also known as the Avatar.
Pit: I wonder where Chrom is.
Palutena: Who knows? Probably taking a nap at home.
Chrom: I'm no idle layabout.
Pit: Whoa! Where did you come from?!
Chrom: Robin is a skilled strategist and master of both the Levin Sword and magic. Certainly more useful than a simple swordsman like myself.
Viridi: Plus, you and Ike are too similar. No point in having two characters that are pretty much carbon copies. Am I right?
Chrom: Excuse me?!
Palutena: What's more, you don't have an Aether recovery move like Ike does, do you?
Chrom: Quiet, you!
Palutena: Heh heh. Back to the topic at hand. Robin can use the Levin Sword and magic only so many times. Use this limit to your advantage, Pit.
Pit: Got it! This fight is in the bag!
Chrom: I wouldn't be so sure. For Robin's Final Smash, I plan on lending a hand. And then you'll taste the bitterness of defeat!
Viridi: We know you're trying to play the hero and all, but you can only join in if Robin gets the Smash Ball, right?
Chrom: You'll taste the bitterness of defeat! ...Right after Robin gets the Smash Ball.
Code Name: S.T.E.A.M.
The Avatar, using the default name of Robin, will feature as a bonus playable character in the Nintendo 3DS title Code Name: S.T.E.A.M..[2] His appearance is triggered by using an amiibo at a specific point during gameplay. As is standard for the Fire Emblem series, but atypical of characters in Code Name: S.T.E.A.M., Robin cannot be brought back into a battle after being defeated; instead, the player must use his amiibo again in order to use him again.
It is currently unknown if the female Avatar will appear in the game.
Trivia
- All bonus units are pre-set Avatar builds with a unique portrait.
- The first pre-release images of the Japanese version of Awakening portrayed the Avatar with the default name Jase (Japanese: ジェイス).
- In the Avatar's few cutscene appearances, they are entirely mute and appear with their hood raised to obscure their appearance, to avoid having to take into account their customizable appearance.
- Like in Fire Emblem: New Mystery of the Emblem the avatar was originally going to have personality traits to determine asset and flaw. [3]
- All of the Japanese female voice options for the Avatar are voiced by the same person, Miyuki Sawashiro. Sawashiro also voices "Boku 02" among the Avatar's Japanese male voice options.
- In all of his appearances outside of Awakening (Super Smash Bros., Code Name S.T.E.A.M., and Fates), the male Avatar (as Robin) has been voiced by Yoshimasa Hosoya in Japanese and David Vincent in English, who were both the default voice options in his original appearance.
- In Super Smash Bros., Miyuki Sawashiro voices female Robin in Japanese (being the only voice option for her in the original game), while in English she is voiced by Lauren Landa.
Gallery
Artwork of the Avatar with Grima.
Example appearance designs
- Portrait my unit 1 fe13.png
Male, build 01, face 01, hair 01, hair color 01
- Portrait my unit 2 fe13.png
Female, build 01, face 01, hair 01, hair color 01
- Portrait my unit 3 fe13.png
Male, build 03, face 05, hair 02, hair color 06
- Portrait my unit 4 fe13.png
Female, build 02, face 04, hair 01, hair color 13
- Portrait my unit 5 fe13.png
Male, build 03, face 02, hair 05, hair color 03
- Portrait my unit 6 fe13.png
Female, build 03, face 02, hair 05, hair color 09
- Portrait my unit 7 fe13.png
Male, build 02, face 01, hair 01, hair color 01
Non-canon
Artwork of the two Robin variants from Super Smash Bros. for Nintendo 3DS and Wii U.
Etymology and other languages
Avatar
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Avatar |
Derived from the Hindu concept of an earthly manifestation of a god, in modern computing parlance it has come to widely refer to a graphical representation of the user of a service. Similarly, in gaming it refers to a playable character intended to represent the player, usually in the context of the character being able to be named and customized as the player chooses. |
Default name/Super Smash Bros.
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Robin |
A unisex given name. |
Spanish (Spain) |
Daraen |
Uncertain etymology. |
Spanish (Latin America) |
Robin |
As in English. |
French (France) |
Daraen |
Uncertain etymology. |
French (Canada) |
Robin |
As in English. |
German |
Daraen |
Uncertain etymology. |
Italian |
Daraen |
Uncertain etymology. |
Russian |
Робин |
Robin; used in Super Smash Bros. for Nintendo 3DS and Wii U, as no Fire Emblem game has been released in Russian. |
References
- ↑ "Validar: You carry my blood—the blood of the fell dragon. His soul slumbers within you. And now the time has come to awaken you both!
Robin: ...Wh-what?! I'M Grima? I'M the fell dragon?!
Validar: The Grimleal have worked for generations to create someone like you... A vessel worthy of our master. Simply having Grima's blood in your veins is not enough... My father was not worthy, nor was his father before him. Even I was not able to accept Grima's most sacred gift. But you? You had all the makings. You were perfection!
Robin: N-no...
Validar: If your damnable mother hadn't been seized by weakness and fear... She betrayed us—stole you from your crib, and fled with you in the night! I know naught of your life thereafter; but all that matters is your return. That you are here is PROOF of your purpose! It is why you still draw breath!" — Validar and Avatar, Fire Emblem Awakening - ↑ Nintendo Direct - 14.01.2015, Nintendo UK & Ireland, Published: 14 January, 2015, Retrieved: 14 January, 2015
- ↑ "Oh, actually, one last thing: it seems Asset/Flaw was originally going to be personality based, rather than stat-based. Although the personalities were way too obviously stat-based (eg. "Powerful" for Strength and "Wise" for Magic), so they probably thought it was pointless." — VincentASM, Avatar asset/flaw growth additions revised (webpage), Serenesforest.net, Published: May 10th, 2015, Retrieved: May 10th, 2015