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The Seacomers

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The Seacomers


Location

Port Ferox

New units

Cherche

Boss(es)

Dalton

Previous chapter(s)

Mad King Gangrel

Next chapter(s)

Of Sacred Blood

Citizens! Soldiers! Hear my words! The Conqueror himself, Emperor Walhart, claims dominion over these lands!
— Dalton

The Seacomers (Japanese: 海より来る者 Those who come by sea) is the twelfth chapter in Fire Emblem Awakening. In this chapter, Valmese forces have arrived at Port Ferox at roughly the same time as the Shepherds. The Shepherds have to defend Port Ferox from the Valmese forces.

Plot

Main article: The Seacomers/Script

Two years after Gangrel's defeat, at Ylisstol, a messenger from Flavia arrives for Chrom, bearing news of an invasion from the west by Valm. Leaving behind his newborn daughter, Lucina, Chrom travels to Castle Ferox. Flavia greets Chrom and informs him that Valmese warships have set sail for Ylisse. Basilio arrives with Virion, who introduces himself as the Duke of Rosanne, and he and his retainer Cherche recount how Valm expanded from a rump state into an empire with designs of Ylissean conquest under its emperor Walhart's rule. The Shepherds prepare to fight the Valmese at their landing, readying themselves for strong cavalry under Virion's advice.

The Shepherds narrowly beat back Valmese marauders led by Dalton. The group quickly realizes they will have no hope of driving off Walhart's forces and protecting the people of Ylisse and Ferox, leading Basilio and Robin to suggest entreating Plegia for aid. Chrom reluctantly agrees and orders a summit to be requested.

Summary

At Port Ferox, Chrom's men and the Feroxi barely repel the fierce Valmese attack. In need of ships to drive Valm off, they turn to an unlikely ally for help.

Chapter data

Normal Hard/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–12+1 {{{partner}}} 0 40
Cm fe13 12.png
Map dimensions:
20 columns by 20 rows

Character data

Characters
New units
Cherche
Small portrait cherche fe13.png
Wyvern Rider
HP
30/31/33
Inventory
Steel Axe
Hammer
Level
12
Automatically from turn 1
Required characters
Chrom l ​
Available characters
Robin f ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 bullion large.png Bullion (L) Dropped by Dalton
Is 3ds01 beast killer.png Beast Killer Dropped by enemy Knight
Is 3ds01 master seal.png Master Seal Dropped by enemy Paladin
Is 3ds01 elixir.png Elixir Dropped by enemy Bow Knight
Is 3ds01 second seal.png Second Seal Dropped by enemy Bow Knight
Is 3ds01 silver lance.png Silver Lance Dropped by enemy Paladin
Is 3ds01 silver sword.png Silver Sword Dropped by enemy Paladin

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 mend.png Mend 1,000
Is 3ds01 rescue.png Rescue 1,280
Is 3ds01 dragonstone.png Dragonstone 2,300
Is 3ds01 beaststone.png Beaststone 2,000
Is 3ds01 master seal.png Master Seal 2,500

Event tiles

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 paladin enemy.gif Dalton Paladin 5 1 41 18 1 16 15 15 18 10 8 Short Spear Bullion (L)This item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 8.
Ma 3ds01 knight enemy.gif Valmese Knight 15 8 31~32 14~15 0 8~9 4~5 7~8 13~14 1~2 4 Steel Lance
• The southern six immediately begin moving unprovoked.
• The northwestern one begins moving unprovoked on turn 3.
• The northeastern one begins moving unprovoked on turn 4.
Ma 3ds01 knight enemy.gif Valmese Knight 15 1 31~32 14~15 0 8~9 4~5 7~8 13~14 1~2 4 Beast KillerThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma 3ds01 knight enemy.gif Valmese Knight 15 4 31~32 14~15 0 8~9 4~5 7~8 13~14 1~2 4 Javelin
• The southern two immediately begin moving unprovoked.
• The northwestern one begins moving unprovoked on turn 3.
• The northeastern one begins moving unprovoked on turn 4.
Ma 3ds01 cavalier enemy.gif Valmese Cavalier 15 7 29~30 11~12 0 10~11 10~11 7~8 9~10 2~3 7 Steel Sword
• The southwestern two and the center-northern two immediately begin moving unprovoked.
• The northeastern one begins moving unprovoked on turn 3.
• The northwestern two begin moving unprovoked on turn 4.
Ma 3ds01 cavalier enemy.gif Valmese Cavalier 15 6 29~30 11~12 0 10~11 10~11 7~8 9~10 2~3 7 Steel Lance
• The southwestern two and the center-northern one immediately begins moving unprovoked.
• The northeastern two begin moving unprovoked on turn 3.
• The northwestern one begins moving unprovoked on turn 4.
Ma 3ds01 paladin enemy.gif Valmese Paladin 1 1 38~39 14~15 1 13~14 13~14 12~13 14~15 8~9 8 Steel Lance Master SealThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma 3ds01 bow knight enemy.gif Valmese Bow Knight 1 1 34~35 11~12 0 16~17 15~16 9~10 9~10 3~4 8 Steel Bow Iron Sword ElixirThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 3.
Ma 3ds01 bow knight enemy.gif Valmese Bow Knight 1 1 34~35 11~12 0 16~17 15~16 9~10 9~10 3~4 8 Steel Bow Iron Sword Second SealThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 4.
Ma 3ds01 cavalier enemy.gif Valmese Cavalier 15 2 29~30 11~12 0 10~11 10~11 7~8 9~10 2~3 7 Iron Sword
• The eastern one begins moving unprovoked on turn 6.
• The western one begins moving unprovoked on turn 7.
Ma 3ds01 cavalier enemy.gif Valmese Cavalier 15 4 29~30 11~12 0 10~11 10~11 7~8 9~10 2~3 7 Javelin
• The eastern two begin moving unprovoked on turn 6.
• The western two begin moving unprovoked on turn 7.
Ma 3ds01 cavalier enemy.gif Valmese Cavalier 15 2 29~30 11~12 0 10~11 10~11 7~8 9~10 2~3 7 Iron Lance
• The eastern one begins moving unprovoked on turn 6.
• The western one begins moving unprovoked on turn 7.
Ma 3ds01 paladin enemy.gif Valmese Paladin 1 1 38~39 14~15 1 13~14 13~14 12~13 14~15 8~9 8 Silver LanceThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 6.
Ma 3ds01 paladin enemy.gif Valmese Paladin 1 1 38~39 14~15 1 13~14 13~14 12~13 14~15 8~9 8 Silver SwordThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 7.

Boss data

Main article: Dalton

Normal Hard Lunatic

Small portrait dalton fe13.png
Ma 3ds01 paladin enemy.gif Paladin
Level 5
Movement 8
Stats
Max HP 41 Speed 15
Strength 18 Luck 15
Magic 1 Defense 18
Skill 16 Resistance 10
Inventory Skills
Short Spear
Bullion (L)This item is dropped upon this unit's defeat.
--
Weapon Levels
Swords E Lances C Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Once again, take a minimalist squad consisting of Chrom, Robin, and Cordelia. In addition to the promoted Bow Knights, beware enemies with Beast Killers, for they can clip Robin's wings in embarrassing fashion. Put Cherche behind Cordelia and have them head north up the east side. Their goal is to reach the safety of the northeastern corner of the map on turn 3. Meanwhile, Robin should kill the Knight with the droppable Beast Killer on turn 1, unequip her weapons as she heads north on turn 2, and take refuge in the gap between the dock and the boat on turn 3. Once every enemy with 2 range is dead, you've pretty much won the battle. Have Robin with no weapons equipped lure out the 1 range enemies, then pick them off from the safety of the ocean. Robin should finally hit level 15 in this chapter and obtain the coveted Galeforce, greatly increasing her player phase prowess. Any leftover kills should go to Cherche.

Upon completing this chapter, you unlock freely buyable Rescue staves. This is extremely powerful and should be abused to its fullest extent.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Seacomers

--

Japanese

海より来る者

Those who come by sea

Spanish

Invasores de ultramar

Invaders from overseas

French

Outre-mer

Oversea

German

Von jenseits des Meeres

From beyond the Sea

Italian

Invasori dal mare

Invaders from the sea

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Mad King Gangrel • The Seacomers • Of Sacred Blood →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map