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Marth

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Marth

FESMN Marth 01.png
Artwork of Marth from New Mystery of the Emblem.

A visitor from a very combative world. Apparently, he's some kind of royalty.

Gender

Male

Race

Human
Mirage*

Age
Family
Nationality

Altean

Title(s)
Starting class
Voiced by
Appearance(s)
I am a prince before I am a son or a brother.
— Marth

Marth (Japanese: マルス Marth) is the prince of Altea, son of King Cornelius and his wife Liza, indirect descendant of the hero Anri, and inheritor of both the divine blade Falchion and the task of using it to strike down Medeus, the Shadow Dragon. Driven from his kingdom by the Dolhr Empire in the beginning of the War of Shadows, he took refuge in Talys for two years before departing to amass an army to resist and strike down the empire's grip on Archanea. Years later, he led Altea in the War of Heroes against his corrupted former friend and ally, Emperor Hardin of Archanea, and was tasked by Gotoh with ensuring the future of both humans and dragons by restoring the lost Binding Shield to prevent the return of the earth dragons of the Dragon's Table.

Through his deeds across the two wars, Marth developed a reputation as a legendary hero. He was believed by many to be destined to lead all of Archanea to salvation, as represented by his use of the legendary Fire Emblem. In time the continent of Archanea came to be united under his rule, and he became renowned throughout history as the legendary "Hero-King" of the United Kingdom of Archanea.

Marth is the first main character, or "lord", of the Fire Emblem series, acting as the protagonist of four Fire Emblem titles: Fire Emblem: Shadow Dragon and the Blade of Light and Mystery of the Emblem, and their Nintendo DS remakes Shadow Dragon and New Mystery of the Emblem. In the years since his own games, he has appeared as an optional bonus playable character in Awakening and Fates. Outside the Fire Emblem series, Marth is a regular participant in Nintendo's crossover fighting game series, Super Smash Bros., making his debut there along with Roy in Super Smash Bros. Melee.

Contents

Biography

Earlier life

Marth enters his exile.

In the early days of the War of Shadows, some time after King Cornelius had departed with Falchion to challenge the forces of Dolhr, Marth remained behind in Altea with his mother and Elice, committing himself to his studies; with much of the Altean army out to war under Cornelius, the defence of Altea was maintained by a Gra garrison. After Gra turned on Altea in the midst of battle, the garrison at Altea did the same, seizing the castle for Dolhr. While Elice stayed behind to buy Marth time, unknown to Marth himself, he fled the castle guided by Malledus, and gathered a small number of Altean knights to accompany him: Abel, Jagen and Frey.

On their way out, Cain returned from the battlefields of Gra to report the death of Cornelius and join Marth's group, and Marth rescued an Altean knight captured and gagged by the Gra forces, Gordin. Gra's King Jiol arrived with a wave of reinforcements, closing in on Marth's group; to ensure the escape of Marth and the others, Frey offered himself as a decoy, dressing as the prince and fleeing to the south, luring Jiol and the reinforcements away. Draug then arrived, having prepared a ship to facilitate the group's escape from Altea, and from there Marth reluctantly fled for Talys, swearing he would one day return to free his homeland and seek vengeance upon Gra and Grust.

War of Shadows

Marth receives the Fire Emblem from Nyna.

Following Altea's fall, Marth and his retinue lived in exile in Talys for the next two years, hosted in the island nation's eastern fortress by King Mostyn. When the pirates of Galder descended upon Talys to raid it, called into action by the arrival of Caeda, Marth's forces departed the fort to combat the invasion; upon its fall, on the advice of Mostyn, Marth's retinue left Talys to commence its goal to rebel against the domination of Dolhr.

The group's first destination was Aurelis, where during their liberation of the country from Macedon occupation, Marth swiftly befriended Hardin, the country's prince, and was entrusted with the Fire Emblem by Princess Nyna of Archanea, symbolising his fate as the world's chosen champion against Dolhr. From there, Marth led the army to reclaim Archanea, then proceeded on to Gra in an effort to find Falchion, said by Cain to have been taken by the country from his father's corpse. Gra fell, yet Falchion was nowhere to be found, leading Marth to reluctantly decide to detour to Khadein, on Malledus's theory that it had come into Gharnef's possession, instead of pressing on to liberate Altea.

Marth is greeted by the Altean people.

The trip to Khadein proved fruitless, with Falchion and Gharnef still nowhere in sight, and Marth turned his sights on liberating Altea. Upon Altea's fall, Marth learned of his mother's death at the hands of Morzas and that Elice had passed into Gharnef's hands. Despite his grief at this news, and despite Nyna and Malledus suggesting he take a break, he nonetheless greeted the people of Altea, joyful at their freedom.

From there, Marth led his army in the conquest of Grust and Macedon, before being sent by Gotoh to Thabes in order to confront Gharnef. With Gharnef's death at the hands of a member of Marth's army wielding Starlight, Marth recovered Falchion and, at the top of the tower, reunited with Elice, who had been imprisoned by Gharnef for the purpose of using the Aum staff. In the closing days of the war, Marth turned his focus toward Dolhr Keep, where Medeus himself lay in wait. Engaging him in battle, wielding Falchion, Marth struck down Medeus as Anri had a century before.

At the end of the war, spurred by Nyna's urging, Marth finally confessed to Caeda his longtime affections for her, and the two became engaged.

War of Heroes

Marth witnesses Lorenz's death.

In the year following the end of the War of Shadows, Marth devoted himself to the reconstruction of Altea and had planned a date for his wedding to Caeda, only to be interrupted by a missive from Hardin, now the Emperor of Archanea. Hardin bade Marth to lead the Altean army to Grust to suppress an insurrection there, a command Marth could not disobey owing to Archanea's power over Altea. Leaving Cain in charge of Altea's defense, Marth took Jagen, Arran, Draug, Gordin, and a number of newer knights with him to address the Grustian crisis. In Grust, he met with Lang, the general of the Archanean occupying force in the region, whose malicious attitude disgusted Marth; Lang revealed the alleged rebellion was being led by Lorenz, a former ally of Marth's, which raised Marth's suspicions about the situation. Marth soon learned that Lorenz was trying to protect the Grustian heirs, Yumina and Yubello, from the Empire and that the uprising was in response to the harsh Archanean domination of the region. Lorenz died from wounds sustained in an earlier battle, and with his last words warned Marth of Hardin's change into a tyrannical figure.

Despite Marth's protests, Lang arrived and took the two heirs into his custody, then commanded Marth to travel to Macedon and address another rebellion there, in which a military coup had taken Marth's former ally, Princess Minerva, prisoner. Marth's army successfully subdued the coup with the aid of Catria and Palla, but failed to find Minerva as she had already been taken away by her brother, Michalis. During this battle, Marth met Julian and learned of the mysterious disappearance of Minerva's sister Maria, and of the cleric Lena. He also encountered Linde, who entrusted Marth with the Fire Emblem again on Nyna's orders, although she remained unaware of why Nyna did so. Lang's next order to Marth was to recapture Yumina and Yubello, who had been freed from captivity in his castle by Ogma and were on the run; Marth, however, refused point-blank to follow Lang's orders any further, and his defiance was taken as an act of war by Lang, who fled upon being challenged by Jagen. Marth's army moved to rescue Ogma and the children, adopting them into his army along with a mysterious masked knight known only to him as Sirius. At the battle's end, Caeda arrived and broke the news to Marth that Altea had fallen to an assault by the Archanean army, and that only she had escaped while Elice remained behind to hold them off.

Emperor Hardin menaces Marth.

In a bid to end the Archanean abuse of the Grustian people, Marth led an attack on Olbern Keep, Lang's domain and the Archanean headquarters in Grust. Following Lang's defeat, Marth found Wendell imprisoned in the fortress, who told him of his quest to collect the lost pieces of the Starsphere to prevent the world from falling into ruin. On Wendell's advice, Marth travelled to the Fane of Raman in a bid to find some of the shards, only to find it stripped of all its contents by a band of local marauders. Their next destination was Chiasmir, seeking to cross the bridge to avoid pursuit, only to find the entire area already under the thumb of Hardin himself, who approached Marth and announced his intent to crack down on all possible dissent against him. Marth had no choice but to escape Chiasmir by sea, taking a ship north to Khadein. Marth resolved to find a way to pierce the dark protection his army had observed surrounding Hardin, but was interrupted by an attack by Khadein's mage corps. During the battle he and Wendell found his friend Merric fighting his former classmate Ellerean, who in a jealous fit toward Merric had seized control of Khadein and directed its army to attack Marth and Merric; he was also approached by Minerva, who had been tasked by Michalis with joining up with Marth to fight Hardin.

Once the crisis had been settled, he was contacted through magic by Gotoh, who told him of Hardin's fall to the Darksphere and requested he travel to the Ice Dragon Temple in the north in order to collect the Lightsphere, the only means of piercing the Darksphere's protection and saving Hardin. Guided by Xane, Marth travelled to the Ice Dragon Temple on foot along Anri's Way, a path once traversed by Anri himself a century prior. As he travelled the route through the Marmotord desert, the Flame Barrel graveyard and the frozen wastelands of the north, fighting degenerated wild dragons, collecting the Starsphere's shards and learning from Xane the true history of Archanea, the manaketes and the creation of Falchion and Fire Emblem. Upon reaching the Ice Dragon Temple, Gotoh used the twelve shards to reconstitute the Starsphere, giving both it and the Lightsphere to Marth to use against Hardin. He also allowed Marth to wake Tiki and take her with him on his journey, on the condition that Marth collected all five of the Emblem's spheres to restore its true power and allow Tiki to survive.

Marth leads his army in the final battle against Hardin.

Gotoh sent Marth's army back to Altea with his warp magic, and Marth once again fought to free Altea from Archanean conquest. At the battle's end, Gotoh contacted him again to warn him of Gharnef's return, and that Gharnef was responsible for abducting Elice, Maria and Lena for reasons unknown, and that he likely sought to abduct Nyna next. Marth resolved to lead a march on the Archanean capital itself, to stop Hardin and get to Nyna before Gharnef abducted her; unbeknownst to him, Nyna had already been given away to Gharnef by Hardin himself. After a long campaign, Hardin fell to Marth's army, and as he died his mind returned to him and he begged Marth to save Nyna and stop Gharnef. Having collected the final sphere from Hardin, the Fire Emblem was restored to its true form, the Binding Shield; Marth was approached by the four missing clerics, but the Shield's power revealed it to be an illusion cast by Gharnef. Gotoh then arrived and told Marth of how Gharnef was preparing to revive Medeus himself using the four clerics.

In order to stop Gharnef, Marth travelled to the Dragon's Table in the Macedon/Dolhr border region. En route he visited a village and encountered a severely wounded Michalis, who gave Starlight to Marth for use against Gharnef once more. In the Dragon's Table, Marth's army fought Gharnef once more and used Starlight to kill him, allowing Marth to finally reclaim Falchion from him. The revived Medeus awaited in the next chamber, now evolved into the powerful form of a Shadow Dragon, surrounded by the four clerics hypnotized into his service. Determined to rescue the clerics, Marth had some of his allies work to awaken them, clearing the way for him to kill Medeus for the second and final time.

Marth and Caeda, together after the war.

With the War of Heroes finally over, most of Archanea's noble houses were left in ruins. Almost all of its surviving rulers ceded sovereignty over their territories to Marth himself, and so Marth united the continent as the United Kingdom of Archanea, serving as its first king with Caeda as his queen. Under Marth's reign, the continent experienced a golden era of peace and its wounds began to heal.

Legacy

At least two thousand years later in the era of Fire Emblem Awakening, Marth's tale has passed into legend and he is revered as a mythical figure of the utmost importance, revered as the "Hero-King" and a legendary ruler beyond compare. The royal house of the Halidom of Ylisse, one of several post-unified Archanean nations, are his descendants and continue to wield both Falchion and the Binding Shield, which they now call the Fire Emblem. In their portrayal of him, Ylissean culture appears to have reinterpreted Marth as fiercer and harsher than he actually was, overlooking the legacy of victory through kindness he built.[2] When she travelled back in time to try and prevent the resurrection of the fell dragon Grima, Marth's descendant Lucina cloaked her true identity as Chrom's daughter by adopting the name of Marth as her own.

Fire Emblem: Shadow Dragon and the Blade of Light

Role

Marth is the game's lord character, and in every chapter save Chapter 25 he is required to seize the throne to clear the chapter. His death is an automatic Game Over.

Starting stats and growth rates

Portrait marth fe01.png
Lord
Level 1
Recruitment: Chapter 1, automatically from the start.

Stats Growth Rates

Inventory
Is nes01 sword.png Rapier
Weapon Levels
Sword
5
Lance
--
Axe
--
Bow
--
Tome
--
Staff
--


Fire Emblem: Mystery of the Emblem

Role

Marth is the lord character in both Books, and in every chapter save the Endgame of Book 1, he is required to seize the throne to clear the chapter. His death is an automatic Game Over in both Books.

Book 1

Starting stats and growth rates

Portrait marth 01 fe03.png
Lord
Level 1
Recruitment: Chapter 1, automatically from the start.

Stats Growth Rates

Inventory
Is snes01 rapier.png Rapier
Is snes01 vulnerary.png Vulnerary
Weapon Levels
Sword
6
Lance
--
Axe
--
Bow
--
Tome
--
Staff
--

Book 2

Starting stats and growth rates

Portrait marth 02 fe03.png
Lord
Level 3
Recruitment: Chapter 1, automatically from the start.

Stats Growth Rates

Inventory
Is snes01 rapier.png Rapier
Is snes01 vulnerary.png Vulnerary
Weapon Levels
Sword
7
Lance
--
Axe
--
Bow
--
Tome
--
Staff
--


Fire Emblem: Shadow Dragon

Role

Marth is the game's lord character in both the main story and the Normal Mode prologue, and in every chapter save the Endgame he is required to seize the throne to clear the chapter. His death is an automatic Game Over.

Starting stats and growth rates

Portrait marth fe11.png
Lord
Level 1
Movement 7
Recruitment: Prologue I / Chapter 1, automatically from the start.

Stats Growth Rates

Inventory
Is ds rapier.png Rapier
Is ds iron sword.png Iron Sword
Weapon Ranks
DSRankSword.png D DSRankLance.png -- DSRankAxe.png --
DSRankBow.png -- DSRankTome.png -- DSRankStaff.png --

Fire Emblem: New Mystery of the Emblem, Heroes of Light and Shadow

Role

Marth is one of the game's two lord characters, along with the avatar. In every chapter aside from the Endgame, he is required to seize the throne to clear the chapter. His death is an automatic Game Over.

Starting stats and growth rates

Portrait marth fe12.png
Lord
Level 6
Movement 7
Recruitment: Prologue-8, automatically from the start.

Stats Growth Rates

Inventory
Is ds steel sword.png Steel Sword
Is ds rapier.png Rapier
Is ds vulnerary.png Vulnerary
Weapon Ranks
FE12RankSword.png D FE12RankLance.png -- FE12RankAxe.png --
FE12RankBow.png -- FE12RankTome.png -- FE12RankStaff.png --

Fire Emblem Awakening

Main story

Lucina in her "Marth" guise.

Small portrait masked marth fe13.png SPOILERS! This section contains key plot or ending details. Read at your own risk!

Main article: Lucina

Although he is long dead and never personally appears, Marth's legacy has a prominent presence in Fire Emblem Awakening. Set thousands of years after Mystery of the Emblem, Marth has become a legendary figure in history, dubbed the "Hero-King"; Chrom and the rest of the Ylissean royal family are descended from him. While Chrom, Lissa, Frederick and the Avatar are returning to Ylisstol from Southtown, Lissa is attacked by a group of Risen, but is saved by a mysterious swordsman bearing the name "Marth". This "Marth" present in the modern day wears a blue mask which obscures the top half of his face, and wields a sword which is nigh identical to the sealed Falchion treasured by Ylisse and currently wielded by Chrom. During an assassination attempt on Emmeryn, "Marth" is revealed to actually be a woman, though it is not until two years later that she reveals herself to be Lucina, Chrom's future daughter, who has returned to the past to prevent the resurrection of the Fell Dragon Grima.

Downloadable content

Three versions of the actual Marth himself are available as bonus units in Awakening: two SpotPass releases and a third as downloadable content. The first SpotPass version is released in the Shadow Dragon character set, dubbed Pr. Marth and based on his appearance in Fire Emblem: Shadow Dragon; the second is part of the Mystery of the Emblem set, named King Marth and based on his elder appearance in Fire Emblem: New Mystery of the Emblem, Heroes of Light and Shadow. The third version, also called Pr. Marth, is available as part of the DLC episode Champions of Yore 1, and features a new art design by Path of Radiance and Radiant Dawn illustrator Senri Kita.

Unlike all other bonus units, Marth has an individualized appearance not based on specifically customized Avatars, instead being adapted from Lucina's in-game models. He is the only unit of any kind able to be of the Lodestar class, a Lord-like class based on Lucina's Lord outfit which can wield Rapiers and Noble Rapiers like normal Lords. He is also allowed to wield all three Falchion variants, which are otherwise exclusive to Chrom or Lucina.

Marth is also present as an enemy in the second and third installments of the Champions of Yore DLC series in his Prince Marth version, the second and third installments of Lost Bloodlines in both his Prince Marth and King Marth versions, and the second and third installments of Rogues & Redeemers in his Prince Marth version. Additionally, he appears as an ally unit in both Champions of Yore 1 and Rogues & Redeemers 1 in his Prince Marth version, as well as in Lost Bloodlines 1 in his King Marth version.

Starting stats and growth rates


This section is missing stats or growth rates which may be currently unknown. When this information becomes available, please help improve the page by adding it.


SpotPass (Pr. Marth) SpotPass (King Marth) DLC (Pr. Marth)

Small portrait spotpass pr marth fe13.png
Lodestar
Level 25
Movement 6
Recruitment: SpotPass, recruit him for 18,900 G, or defeat him in a skirmish.

Stats Growth Rates Stat Modifiers

Inventory Skills
Is 3ds noble rapier.png Noble Rapier* Is 3ds charm.png Charm
Is 3ds luck +4.png Luck +4
Is 3ds dual strike+.png Dual Strike+
Is 3ds dual guard+.png Dual Guard+
Is 3ds dual support+.png Dual Support+
Weapon Ranks
3DSRankSword.png A 3DSRankLance.png -- 3DSRankAxe.png --
3DSRankBow.png -- 3DSRankTome.png -- 3DSRankStaff.png --

Reclassing options

Small portrait spotpass king marth fe13.png
Marth
Base classes:*
Lodestar --
--
Reclass options:
This unit can reclass to any male class available through reclassing.
Click here for more details on the reclassing system.


Growth rates when reclassed

SpotPass

Growth rates for all SpotPass bonus units are unknown at this time.

DLC

The DLC Prince Marth is the only bonus unit to have ever had growth rates reported. Said growth rates were reported to have a roughly 5% margin of error. These growth rates are no longer believed to be accurate to any reported degree, and should be taken with a grain of salt; these growth rates remain listed here as proof the reported rates ever existed, and will remain listed as such until accurate growth rates for DLC Prince Marth are found and compiled.

Tactician/Grandmaster Cavalier Paladin Great Kn. Knight General Myrmidon Swordmaster Mercenary/Hero Fighter/Warrior Barbarian/Berserker Archer Sniper

Class HP Str Mag Skill Spd Luck Def Res
Tactician/Grandmaster 85% 60% 30% 60% 60% 85% 40% 40%

Bow Kn. Thief Assassin Trickster Wyvern Rider/Wyvern Lord Griffon Rider Mage/Sage Dark Mage Sorcerer Dark Knight Priest War Monk

Class HP Str Mag Skill Spd Luck Def Res
Bow Knight 95% 65% 15% 70% 65% 85% 35% 35%

Promotion stat gains

Archer Barbarian Cavalier Dark Mage Wyvern Rider Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief

Class HP Str Mag Skill Spd Luck Def Res Move Weapon level
Sniper +4 +2 +1 +4 +3 +0 +5 +3 +1 --
Bow Knight +8 +3 +0 +2 +4 +0 +1 +2 +3 3DSRankSword.png E

Skill set

Like all male bonus units in Awakening, all three versions of Marth have access to all base class and advanced class skills available to standard male units.

In addition, certain variants also receive the following as personal skills:

Skill Variant
Is 3ds charm.png Charm SpotPass Pr. Marth
DLC Pr. Marth
Is 3ds luck +4.png Luck +4 SpotPass Pr. Marth
Is 3ds dual strike+.png Dual Strike+ SpotPass Pr. Marth
Is 3ds dual support+.png Dual Support+ SpotPass Pr. Marth
Is 3ds rightful king.png Rightful King SpotPass King Marth
Is 3ds aptitude.png Aptitude DLC Pr. Marth

Fire Emblem Fates

Role

If the player scans the Marth amiibo from the Super Smash Bros. series into the game when prompted, Marth will appear in the player's My Castle. The player can then talk to Marth, and challenge his army to battle; defeating Marth will allow the player to recruit him. Another version is available as DLC via a TCG Fire Emblem 0 (Cipher) promotion.

Starting stats and growth rates

amiibo DLC (Cipher)

Small portrait marth fe14.png
Lodestar
Level 15
Movement 6
Recruitment: Hero Battle, automatically after defeating his army in battle.

Stats Growth Rates Stat Modifiers

Inventory Skills
Is 3ds02 sword.png Falchion Is 3ds dancing blade.png Dancing Blade
Is 3ds charm.png Charm
Weapon Ranks
3DSRankSword.png C 3DSRankLance.png -- 3DSRankAxe.png -- 3DSRankBow.png --
3DSRankTome.png -- 3DSRankStaff.png -- Daggers -- 3DSRankStone.png -- 3DSRankBeaststone.png --

Reclassing options

As an amiibo/DLC unit, Marth cannot change class.

Skill set

Skill Learned at
Is 3ds dancing blade.png Dancing Blade Innate
Is 3ds charm.png Charm Innate
Is 3ds dual guardsman.png Dual Guardsman Lodestar, level 25
Is 3ds speedtaker.png Speedtaker Lodestar, level 35
The above skill list does not include skills obtained via DLC.

Personality and character

Marth is a confident man who believes he has a responsibility to devote himself to his country, his people and his responsibility as a prince above his own personal life. Even as he struggles to cope with the tragedies befalling his personal life, he knows others count on him as a symbol of hope and reassurance and always puts their reliance upon him first instead of focusing on his own pain.[3] Similarly, despite his and Caeda's mutual love of each other, he initially believed the demands of healing their battered nations meant that any attempt to act on these feelings would conflict with this, and that their desires had no place interfering.[4] He has a deep desire to help and save as many people as he could and will give his all to ensure this, but is nonetheless a pragmatist in his approach and accepts the hard decisions this necessitates, as with when he realized his chances of convincing Camus to stand down were minimal despite Nyna's wish to recruit him.[5] On occasion, Marth likes to joke about the situation he finds himself in as a way of expressing confidence in his ability to handle it.[6]

Marth's experiences and losses during Altea's fall scarred him greatly: he deeply regretted his inability to save Altea from conquest by Gra or to save Elice, believing himself to have failed everyone through cowardice. He came to be consumed by hatred and a desire for vengeance against Gra, Grust and Medeus's other allies, never giving any thought to the feelings of the people and soldiers until he encountered them personally and heard their words while waging war in Gra.[7] Learning from the realities of war and its impact on everyone, not just his own nation, during the War of Shadows ultimately guided Marth to look past his hatred and see his enemies not just as enemies, but as people with minds and wishes of their own. Prior to the reclamation of Altea in the War of Shadows, Marth also hoped despite the odds that Liza and Elice were still alive and well in Altea and that some part of his former life would still exist for him to return to, and was distraught to learn of his mother's death and Elice's captivity under Gharnef.[8] Even so, he again refused to allow his own grief to interfere with inspiring hope in his subjects.

Supports

Mystery of the Emblem

Portrait marth 02 fe03.png
Marth
Lord
Supports:
Portrait caeda 02 fe03.png
Caeda
Pegasus Knight
Bonus:
10
Portrait catria fe03.png
Catria
Pegasus Knight
Bonus:
10

[[{{{supportg3}}}]]
Bishop
Bonus:
{{{bonusg3}}}
Supported by:
Portrait caeda 01 fe03.png
Caeda
Pegasus Knight
Bonus:
10

[[{{{supporto2}}}]]
Bishop
Bonus:
{{{bonuso2}}}
Click here for more details on supports.

Shadow Dragon

Portrait marth fe11.png
Marth
Lord
Mutual supports:
Small portrait caeda fe11.png
Caeda
Pegasus Knight
C: 1
B: 4
A: 9
Small portrait elice fe11.png
Elice
Cleric
C: 0
B: 1
A: --

[[{{{supportm3}}}]]
Bishop
C: {{{cm3}}}
B: {{{bm3}}}
A: {{{am3}}}

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
None.

[[{{{supporto1}}}]]
Bishop
C: {{{co1}}}
B: {{{bo1}}}
A: {{{ao1}}}

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
Click here for more details on supports.

New Mystery of the Emblem, Heroes of Light and Shadow

Portrait marth fe12.png
Marth
Lord
Mutual supports:
Small portrait default male player's unit fe12.png
Avatar
Mercenary
C: 5
B: 11
A: 18
Small portrait caeda fe12.png
Caeda
Pegasus Knight
C: 0
B: 6
A: 13
Small portrait merric fe12.png
Merric
Mage
C: 0
B: 5
A: 10
Small portrait elice fe12.png
Elice
Bishop
C: 0
B: --
A: --

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
None.

[[{{{supporto1}}}]]
Bishop
C: {{{co1}}}
B: {{{bo1}}}
A: {{{ao1}}}

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
Click here for more details on supports.

Base conversations

Main article: Marth/Conversations

Endings

Shadow Dragon and the Blade of Light

He's busy restoring his country.

Mystery of the Emblem

Book 1

Marth, Altea's prince
He returned to the war-devastated Altea and worked to restore his homeland. Recently he has been making preparations to succeed the throne.

Book 2

Marth, Altea’s prince
He became the 5th King of Altea and, as the leader of the unified Kingdom of Archanea, worked tirelessly to restore the devastated nations.

Shadow Dragon

Marth, Altean Prince
Marth returned to war-torn Altea and devoted all his energy to restoring the kingdom to its former glory. He was later crowned king.

New Mystery of the Emblem, Heroes of Light and Shadow

(True ending)
Marth, Altean Prince
Marth was crowned the fifth king of Altea. As the leader of the United Kingdom of Archanea, he worked tirelessly to help rebuild the ruined kingdom.

(Bad ending)
Marth, Altean Prince
Marth ascended as the fifth king of Altea. He worked tirelessly to reconstruct the ruined land, but soon had to fight another war against the revived shadow dragon...

Quotes

Battle quotes

All right, that was great training. I can't let <Avatar's name> protect me all the time. I must become stronger myself, too.
— Marth, when receiving extra experience in New Mystery of the Emblem.
General Lang, I have–with my own eyes–witnessed a number of your crimes. I cannot forgive you. But if you have something to say, I will listen. [...] Is that your answer? Then prepare yourself!
— Marth, when fighting Lang in New Mystery of the Emblem.
Hardin, that's enough!
— Marth, when fighting Hardin in New Mystery of the Emblem.
I do not intend to fall here. Out of my way, Gharnef!
— Marth, when fighting Gharnef in New Mystery of the Emblem.
No matter how many times you return, mankind will never surrender! This long battle... I will end it here, once and for all!
— Marth, when fighting Medeus in New Mystery of the Emblem.
Don't hold back! I have come all this way to learn what makes a hero!
— Marth, as the boss of Hero-King Marth in Fates.

Death quote

Forgive me, my friends...
— Marth, in Shadow Dragon and New Mystery of the Emblem.
Forgive me, friends...
— Prince Marth, as a NPC in Champions of Yore 1 in Awakening.
If only I could...do more...
— Prince Marth, as an enemy in Champions of Yore 2 in Awakening.
A man has much growing to do if he cannot even protect his own friends...
— Prince Marth, as an enemy in Champions of Yore 3 in Awakening.
I overestimated my skills... and now I must retreat... May our comrades from afar find a way to bring this land peace...
— King Marth, as a NPC in Lost Bloodlines 1 in Awakening.
I may fall, but others will finish this... I am certain...
— King Marth, as an enemy in Lost Bloodlines 2 in Awakening.
Forgive me, my friends... I can...battle no longer...
— Marth, as an enemy in Lost Bloodlines 2 in Awakening.
How could I fail... My cause...is just...
— King Marth, as an enemy in Lost Bloodlines 3 in Awakening.
You have prevailed... Something about you... I sense justice in your actions...
— Prince Marth, as an enemy in Lost Bloodlines 3 in Awakening.
I thought...I had more in me...
— Prince Marth, as a NPC in Rogues & Redeemers 1 in Awakening.
How did...nngh... My friends...will finish this...
— Prince Marth, as an enemy in Rogues & Redeemers 2 in Awakening.
Such strength... If only you fought for our side...
— Prince Marth, as an enemy in Rogues & Redeemers 3 in Awakening.
Farewell...
— Marth's defeat voice clip in Fates.
Well done... The victory is yours...
— Marth, as the boss of Hero-King Marth in Fates.

Everyone's Conditions quotes

I feel rather well today. I'm sure I can summon more of my strength than usual.
— When receiving a temporary stat boost in New Mystery of the Emblem.
All right, that was good training. I can't let <Avatar> protect me all the time, I must become stronger myself, too.
— When receiving experience in New Mystery of the Emblem.
Oh? What is this? Did somebody leave this behind...?
— When finding an item in New Mystery of the Emblem.
Some free time, for a change. I ought to rest for a bit.
— When failing to receive a bonus in New Mystery of the Emblem.
I'm worried about <Avatar>... Where did you go?
— When receiving support with the Avatar in New Mystery of the Emblem.

Critical quotes

Forgive me!
— Marth in Fates
I must end you!
— Marth in Fates

Other appearances

Fire Emblem: Mystery of the Emblem OVA

Marth in the anime.

This section has been marked as a stub. Please help improve the page by adding information.


Marth is the protagonist of Fire Emblem: Mystery of the Emblem, an anime adaptation of the beginning of Mystery of the Emblem. Being that the adaptation's English-dubbed release predated Super Smash Bros. Melee or any other semblance of official English naming for the cast of Fire Emblem, his name is translated here as Mars. His role is much the same here as it was in the game it adapts, with the addition of an exploration of the emotional consequences the fall of Aritia and the loss of his family had on him.

Super Smash Bros. series

SSB4 Marth.png

Marth is a recurring playable character in Nintendo's Super Smash Bros. fighting game series. He first joined the series in Super Smash Bros. Melee for Nintendo GameCube and, along with Roy, was one of the Fire Emblem series' first representatives in the games. He is present in all of the following games, Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS and Wii U. While he is not present in the original Nintendo 64 Super Smash Bros., series director Masahiro Sakurai has since claimed that he intended for Marth to be in that game as well.[9]

Marth's fighting style in the Super Smash Bros. series revolves around the impressive reach he has with his sword, Falchion, and with its ability to deal increased damage with the tip of the blade. With his relatively quick movement speed and the quick, precise sword swings of his ordinary attacks, a well-played Marth is able to pressure his opponents and rack up damage while keeping himself spaced away from his opponent's reach. He is also equipped with several potent potential finishing moves, some of which also share the advantage of coming out and striking quickly. However, he has relatively poor performance when it comes to defenses, and the laggy endings of many of his moves make him easily punished.

Like several other characters, Marth has clone characters who are derived from his moveset: Roy in Melee, for Nintendo 3DS and Wii U, and Lucina in for Nintendo 3DS and Wii U. Marth is one of only two characters to have been cloned twice, the other being Mario.

Fire Emblem Trading Card Game

Marth was featured on four TCG cards, starting from the fifth card series.

Fire Emblem Trading Card Game data for Marth
TCG 5-001.jpg
Class: Lord Level 10 Infantry Direct Attack
Energy: 7 Atk.: 3 / Counter: 1 WLv.: SNESRankSword.png A
Equip: Steel Sword Skills: Seize
Emblem Skills: [Luck] (Battlefield Death 3)
Card #5-001Rarity: ★★ • Artist: Katsuyoshi Koya
TCG 6-001.jpg
Class: Lord Level 20 Infantry Direct Attack
Energy: 7 Atk.: 4 / Counter: 2 WLv.: SNESRankSword.png A
Equip: Rapier Skills: Seize
Emblem Skills: [Luck] (Battlefield Death 2)[Speed] (Hand of Cards 2)
Card #6-001Rarity: S✪✪✪ • Artist: Katsuyoshi Koya
TCG P037.jpg
Class: Lord Level 10 Infantry Direct Attack
Energy: 6 Atk.: 3 / Counter: 1 WLv.: SNESRankSword.png A
Equip: Steel Sword Skills: --
Card #P037Rarity: ☆★★ • Artist: Katsuyoshi Koya
TCG P060.jpg
Class: Lord Level 10 Infantry Direct Attack
Energy: 7 Atk.: 3 / Counter: 1 WLv.: SNESRankSword.png A
Equip: Falchion Skills: --
Emblem Skills: [Luck] (Battlefield Death 2)
Card #P060Rarity: ☆★★ • Artist: Katsuyoshi Koya
Card scans and information translation provided by Aquantis.

Code Name: S.T.E.A.M.

Marth is featured as a bonus playable character in Code Name: S.T.E.A.M..[10] His appearance is triggered by using Marth's amiibo in the chapter preparations menu. As is standard for the Fire Emblem series, but atypical of characters in Code Name: S.T.E.A.M., Marth cannot be brought back into a battle after being defeated; instead, the player must use his amiibo again in order to regain access to him. For the first time since the OVA, Marth is voiced by an English-speaking voice actor, Yuri Lowenthal, in this game's English version.

In Code Name: S.T.E.A.M., Marth has access to two weapons. His primary weapon is Falchion, which inflicts high damage in a single blow, and his secondary weapon is the Rapier, which is a quick weapon which effectively targets weak points; he also comes with a unique Boiler, the sources of the game's characters' steam energy, which takes the form of his cape and is simply known as Marth's Cape. He also has exclusive access to a Special Ability called Lodestar which heals his allies.[11]

Stats

Portrait marth STEAM.png
Marth
Max ♥ 130
Main weapon: Falchion Boiler: Marth's Cape
Pow 60 Rate 1 Range E Max 🌁 12 🌁 Rech. 6 Off. +0% Def. +0%
An heirloom whose power awakens in the right hands. Uses 2 🌁. A cape of finest silk, suitable for a heroic warrior-king.
Sub-weapon: Rapier Ability: Destiny Overwatch attacks cannot harm this character.
Pow 10 Rate 5 Range E
A fine weapon for poking enemies in their weak points. Uses 2 🌁. Special: Lodestar Heal all nearby units of substantial damage!
Library Marth: This extraordinary young man claims to be a king and renowned swordsman from another world. The former claim is impossible to verify-the latter I will devoutly attest to.
Milton on Marth: Marth seems to have stepped directly from the pages of one of the Grimm brothers' household tales. While out of place in our modern world, his regalia is undeniably stylish. If only there were a place where similarly clothed people could convene and play in such costumes...

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English • Marth
• Mars
• His current English name, used in all material since Super Smash Bros. Melee. Derived from Mars, the Roman god of war and the equivalent of the Greek Ares; also the name of the fourth planet of Earth's solar system, and the French word for the month March. There is a German municipality named Marth, but it is unlikely to have had any influence on the character's name. The "Marth" translation was popularized primarily by Super Smash Bros. Melee.
• From the Roman god Mars, as above; this name is used only in the OVA's English dub. Rather than the traditional pronunciation of Mars, here it is pronounced closer to "Marce", a very straight interpretation of the katakana.
Japanese マルス Officially romanized as Marth. It is uncertain whether this was the originally intended rendering of the name or if the intention of Intelligent Systems was that his name is actually Mars; the internal debug menu and file names in Super Smash Bros. Melee, Super Smash Bros. Brawl, Shadow Dragon and New Mystery of the Emblem refer to him as "Mars", but all parts of these games intended for public consumption spell it as "Marth" when necessary. "Mars" is also used in the official Fates character book.
Spanish Marth As above.
French Marth As above.
German Marth As above.
Italian Marth As above.
Russian Марс Mars; used in Super Smash Bros. for Nintendo 3DS and Wii U, as no Fire Emblem game has ever been released in Russian.
Korean 마르스 Literally "Mars", although as in Japanese, it is officially romanized as Marth.[12]

Trivia

Voice credits

While Hikaru Midorikawa's performance as Marth is the most prominent in both Japanese material and Super Smash Bros., numerous other voice actors have portrayed Marth in less well-known Japanese media over the years, primarily drama CDs.

Gallery

Sprite Gallery
Shadow Dragon and the Blade of Light
Portrait marth fe01.png Lord
Bs fe01 marth lord sword 01.png
Sword
Bs fe01 marth lord sword 02.png
Rapier/Mercurius/Falchion
Mystery of the Emblem
Portrait marth 01 fe03.pngPortrait marth 02 fe03.pngPortrait marth 03 fe03.png Lord
Bs fe03 marth lord sword.png
Sword
Bs fe03 marth lord sword fireemblem.png
Sword and
Fire Emblem
Shadow Dragon
Portrait marth prologue fe11.pngPortrait marth fe11.png Lord
Bs fe11 marth lord sword.png
Sword
New Mystery of the Emblem
Portrait marth fe12.png Lord
Bs fe11 marth lord sword.png
Sword

Non-canon

References

  1. GameXplain, Code Name: S.T.E.A.M. - Ending & Credits, YouTube, Published: 2013-03-12, Retrieved: 2015-03-26
  2. "Lucina: I just didn't expect the mighty King Marth to be so...er, nice.
    Tiki: And how DID you imagine him?
    Lucina: The Marth of history led the liberators and smashed the power of evil dragons! He brought peace to the entire world at the edge of a sword. He must've been a fierce, unforgiving man who struck fear in friend and foe alike! How could he not have been, when he was forced to wage such a terrible war?
    Tiki:...I suppose he was unforgiving—at least when it came to himself. He never stopped looking for a way to lead the world to peace. And every victim and sacrifice on that path haunted him...
    " - Lucina and Tiki, Fire Emblem Awakening
  3. "Nyna: Marth...perhaps you should let that wait, just until you are able to share their joy with them. We could send someone in your stead-
    Marth: No, that would not do. Today is a momentous day for my kingdom and my people. I must celebrate with them now, not later. Anything else would be a disservice to those who died to save Altea. I am a prince before I am a son or a brother. Come, Malledus. Let us go greet my people.
    " - Nyna and Marth, Fire Emblem: Shadow Dragon
  4. "Nyna: You wish to send Caeda home to Talys, then, and return to Altea alone? That is what you want?
    Marth: Well, that's where we both belong. I don't see what my wants have to do with anything.
    " - Nyna and Marth, Fire Emblem: Shadow Dragon
  5. "Nyna: I hated him, too, at first. But in the time, I found my hatred tempered by the compassion he showed me, my feelings...changed. And now, all I wish is to see him again...But not if it means you and he must fight.
    Marth: Nyna... Do you... I cannot make any promises. But I will do what I can. I hope you can accept that.
    Nyna: Thank you, Marth. I could not ask for more.
    " - Nyna and Marth, Fire Emblem: Shadow Dragon
  6. "Nyna: Grust's artillery...Our opponent is mighty.
    Marth: Nonetheless we must face them head-on; they stand between us and Altea.
    Nyna: That hunger for danger worries me, Marth. Humanity's hopes rest on your shoulders. I would sooner not see them crushed.
    Marth: Which? Humanity's hopes, or my shoulders? ...Have a little faith, Nyna. The enemy ballisticians can strike from afar, but they're powerless up close. All we need to do is move in and silence them before they do too much damage. Watch!
    " - Nyna and Marth, Fire Emblem: Shadow Dragon
  7. "Nyna: Spectacularly done, Marth. ...Does something ail you? I thought you would be happier.
    Marth: Today, there was this commoner... She mentioned Grust was divided about the war. Some of its people wanted to fight with Altea, she said...Ever since I lost my father and kingdom, I've held nothing but hate in my heart for Gra and Grust...but not once did I give any thought to what must have been going on in their heads.
    Nyna: And now you find your hate for them has been lessened?
    Marth: No... the hate remains. I will never forget the pain they inflicted upon me, the rage I felt. Yet now, at least, I can tell you it's not just hate...Not anymore.
    Nyna: Not all evils are wrought of evil purposes. Perhaps this sounds naive, but...A true leader needs to look at his opponent and see more than just an enemy.
    " - Nyna and Marth, Fire Emblem: Shadow Dragon
  8. "Nyna: Marth! Any word? Have you found your family? Your sister?
    Marth: ...My sister was taken by Gharnef. She is no longer here... And my...my mother is... She is dead. Slain...by that Dolhrian dragon...
    Nyna: ....! Marth, I am truly sorry...
    Marth: I thought there would be something...some part of my old life I would be coming back to. I fought so hard...
    " - Nyna and Marth, Fire Emblem: Shadow Dragon
  9. Sakurai, M.; trans. Soma, Sakurai Interview: Fire Emblem 25th Anniversary, Source Gaming, Published: 2015-12-13, Retrieved: 2016-02-02
  10. Nintendo Direct - 14.01.2015, Nintendo UK & Ireland, Published: 2015-01-14, Retrieved: 2015-01-14
  11. Yoshinator, Marth and Ike Code Name: S.T.E.A.M. Gameplay, Youtube, Published: 2015-03-19, Retrieved: 2015-03-25
  12. Nintendo Korea, SUPER SMASH BROS. for NINTENDO 3DS, , Retrieved: 2015-08-24
Project Characters.png This article is part of Project Characters, a project focused in writing articles for every character present in the Fire Emblem series.
Fire Emblem: Shadow Dragon and the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters AnriCorneliusIoteMalledusMostynNyna
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Slave Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of ShadowsWhitewinged Order
Related topics Maki Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEllereanEstFeenaGordinJeorgeJulianLenaLindeMalliesiaMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaianRickardRodyRosheaRukeSamsonSamtoSheemaSiriusTikiVylandWarrenWendellXaneYubelloYumina
Non-playable characters Book 1 AnriCorneliusGotohIoteLizaMalledusNynaMostyn
Book 2 BoahCamusGotohJagenKing AurelisLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelMage DragonMedeusNehringRuckeSheemaTorusWillowWyvernYodel
Regalia and personal weapons AumAuraExcaliburFalchionFire Emblem/Binding ShieldFortifyGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Slave Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Vice • 7: The Scarlet Swordsman • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Setting Sun of Gra • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon's Table
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon's Table) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • HereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Related topics Name charts (Book 1Book 2) • Other games (Shadow Dragon and the Blade of LightGaidenBS Fire Emblem: Archanea War ChroniclesShadow DragonNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Timeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters AnriArtemisCartasCorneliusIoteKing of AurelisLizaMalledusMostynNynaOrdwin
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The Alterspire • E: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Related topics Name chart • Other games (Shadow Dragon and the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: New Mystery of the Emblem, Heroes of Light and Shadow
Playable characters AbelArranAstramAthenaAvatarBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEllereanEstEtzelFeenaFreyFrostGordinHoraceJakeJeorgeJulianKatarinaLeidenLenaLindeMacellanMaliceMalliesiaMariaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaRaianRaddRickardRobertoRodyRogerRosheaRukeSamsonSamtoSedgarSheemaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYubelloYumina
Non-playable characters BoahCamusGotohJagenKing AurelisLangLorenz
Bosses AthenaCaedaCainDallDark BishopDraugEibelEllereanEremiyaEstFire DragonGailGharnefHardinIce DragonJagenJeorgeKatarinaKleineLangLegionLorenzLumelMage DragonMedeusNehringOgmaRodyRuckeRukeSheemaTorusWillowWyvernYodel
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters P1: Meeting • P2: Young Squires • P3: Training Begins • P4: New Companions • P5: March Duty • P6: Bonds • P7: The Final Test • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Vice • 6x: Mercenary Squad • 7: The Scarlet Swordsman • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Setting Sun of Gra • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Depths of the Abyss • 21: The Wyvern's Dale • 22: The Dragon's Table • 23: The Dark Pontifex Lives • Final: Light and ShadowBonus chapters
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon's Table) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Dragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Related topics Name chart • Other games (Shadow Dragon and the Blade of LightGaidenMystery of the EmblemBS Fire Emblem: Archanea War ChroniclesShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem Awakening
Playable characters AnnaAvatarAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HierarchHollandKe'riNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story path Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a God • Final: Grima
Paralogues Pr1: Sickle to Sword • Pr2: The Secret Seller • Pr3: A Strangled Peace • Pr4: Anna the Merchant • Pr5: Scion of Legend • Pr6: A Man for Flowers • Pr7: Noble Lineage • Pr8: A Duel Disgraced • Pr9: Wings of Justice • Pr10: Ambivalence • Pr11: Twin Wyverns • Pr12: Disowned by Time • Pr13: Rival Bands • Pr14: Shadow in the Sands • Pr15: A Shot from the Dark • Pr16: Daughter to Dragons • Pr17: The Threat of Silence • Pr18: The Dead King's Lament • Pr19: Irreconcilable Paths • Pr20: A Hard Miracle • Pr21: Ghost of a Blade • Pr22: The Wellspring of Truth • Pr23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Related topics Double DuelDownloadable contentName chart Nintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map
Fire Emblem Fates
Playable characters Birthright AsugiAvatarAzamaAzuraCaeldoriDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest ArthurAvatarAzuraBerukaBennyCamillaCharlotteDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSophieSoleilVelouriaXander
Revelation ArthurAvatarAzamaAzuraBerukaBennyCaeldoriCamillaCharlotteDwyerEffieEliseFeliciaFloraForrestFugaGunterIgnatiusJakobKanaKazeKiragiKeatonLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletOpheliaPercyPeriSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSophieSubakiTakumiSoleilVelouriaXander
DLC Anna
Non-playable characters CadrosIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnthonyAnankosAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLloydLlewelynMikotoNicholOmozuSennoSumeragiTakumiTarbaZolaZhara
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSkadiSiegfriedWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother
Birthright 6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice •18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Final: Dawn Breaks
Conquest 6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Final: Night Breaks Through
Revelation 6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Final: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
DLC chapters Before AwakeningBeach BrawlBoo CampMuseum MeleeGhostly GoldRoyal RoyaleHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzA Gift from AnnaWitches' TrialAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (CheveDragon's GateIce Tribe) • Valla (Bottomless Canyon)
Groups, objects, and concepts Dragon VeinMy Castle
Related topics Ancient TextsDownloadable contentName chartPre-release information (Unused content) • Soundtrack