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Armads: Difference between revisions
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|image=[[File:FERK Armads.png|x300px]] | |image=[[File:FERK Armads.png|x300px]] | ||
|caption=Artwork of Armads from {{title|The Blazing Blade}}. | |caption=Artwork of Armads from {{title|The Blazing Blade}}. | ||
|help_text=Def +5. | |help_text=Def +5. A timeless weapon. | ||
|bearer=[[Durban]]{{hover|*|Prior to the games' events}} | |bearer=*[[Durban]]{{hover|*|Prior to the games' events}} | ||
*[[Hector]] | |||
|type=[[Axe]] | |type=[[Axe]] | ||
|first={{FE6}}}} | |first={{FE6}} | ||
}} | |||
'''Armads''' (Japanese: {{hl|アルマーズ|Arumāzu}} ''Almace''), also known as the '''Thunder Axe''' or '''thunder hammer''' (Japanese: {{hl|天雷の斧|Tenrai no ono}} ''Thunder Axe''), is a [[regalia]] [[axe]] introduced in {{FE6}}. It is one of the eight [[Legendary Weapons|legendary weapons]] of the continent [[Elibe]], forged to combat [[dragon]]s in [[the Scouring]] and originally wielded by [[Durban]] the [[Berserker]] of the [[Eight Legends]]. | '''Armads''' (Japanese: {{hl|アルマーズ|Arumāzu}} ''Almace''), also known as the '''Thunder Axe''' or '''thunder hammer''' (Japanese: {{hl|天雷の斧|Tenrai no ono}} ''Thunder Axe''), is a [[regalia]] [[axe]] introduced in {{FE6}}. It is one of the eight [[Legendary Weapons|legendary weapons]] of the continent [[Elibe]], forged to combat [[dragon]]s in [[the Scouring]] and originally wielded by [[Durban]] the [[Berserker]] of the [[Eight Legends]]. | ||
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At the height of the Scouring, Armads was forged alongside the other Elibian legendary weapons, and was entrusted to Durban; its immense size prevented ordinary warriors from being able to wield it.<ref>{{Cite|This battle axe is so tremendous that normal men cannot even lift it. However, it's possible that you might be strong enough.|[[Athos]]|The Blazing Blade}}</ref> During his time wielding it, Durban came to identify strongly with Armads, considering himself and the axe to be one and the same and adopting Armads's name as his own.<ref>{{Cite|'''Durban:''' My name is... Durban... I am called Armads...<br>'''Hector:''' What is going on here?<br>'''Durban:''' I am power. Power without peer. I am the dragonhunter. I am the fleshbiter, the bonecrusher, the skullbreaker, the doombringer.<br>'''Hector:''' ......<br>'''Durban:''' I require no seals. I have no need of this idleness called peace. Power unused is power wasted. Better to lie spent in the grave than to sit in wait. I care not who... I would fight someone...|[[Durban]] and [[Hector]]|The Blazing Blade}}</ref> At the conclusion of the Scouring, Durban enshrined Armads in a cavern in the [[Western Isles]], near what would later become the capital Juteaux, whereupon it was sealed by [[Bramimond]]; after his death, Durban's spirit came to be bound to the axe's resting place, and the ghosts of soldies once loyal to Durban occupied the cave as guards. Durban believed that the immense power of Armads would doom any who wield it to a violent death in combat.<ref>{{Cite|You desire strength? Then prepare yourself. Once you have gained such power... Your life will not end in a comfortable bed. You will die on the battlefield. In the savage garden of war's bloody delights.|[[Durban]]|The Blazing Blade}}</ref> | At the height of the Scouring, Armads was forged alongside the other Elibian legendary weapons, and was entrusted to Durban; its immense size prevented ordinary warriors from being able to wield it.<ref>{{Cite|This battle axe is so tremendous that normal men cannot even lift it. However, it's possible that you might be strong enough.|[[Athos]]|The Blazing Blade}}</ref> During his time wielding it, Durban came to identify strongly with Armads, considering himself and the axe to be one and the same and adopting Armads's name as his own.<ref>{{Cite|'''Durban:''' My name is... Durban... I am called Armads...<br>'''Hector:''' What is going on here?<br>'''Durban:''' I am power. Power without peer. I am the dragonhunter. I am the fleshbiter, the bonecrusher, the skullbreaker, the doombringer.<br>'''Hector:''' ......<br>'''Durban:''' I require no seals. I have no need of this idleness called peace. Power unused is power wasted. Better to lie spent in the grave than to sit in wait. I care not who... I would fight someone...|[[Durban]] and [[Hector]]|The Blazing Blade}}</ref> At the conclusion of the Scouring, Durban enshrined Armads in a cavern in the [[Western Isles]], near what would later become the capital Juteaux, whereupon it was sealed by [[Bramimond]]; after his death, Durban's spirit came to be bound to the axe's resting place, and the ghosts of soldies once loyal to Durban occupied the cave as guards. Durban believed that the immense power of Armads would doom any who wield it to a violent death in combat.<ref>{{Cite|You desire strength? Then prepare yourself. Once you have gained such power... Your life will not end in a comfortable bed. You will die on the battlefield. In the savage garden of war's bloody delights.|[[Durban]]|The Blazing Blade}}</ref> | ||
980 years after the Scouring, on the advice of Durban's comrade [[Athos]], [[Hector]] of [[Ostia]] sought Armads to assist in the conflict against [[Nergal]]. | 980 years after the Scouring, on the advice of Durban's comrade [[Athos]], [[Hector]] of [[Ostia]] sought Armads to assist in the conflict against [[Nergal]]. Upon clearing the cave of its guards, he was granted access to Armads by Durban, considering Durban's warnings of a violent doom to be a risk worth taking if it meant aiding [[Eliwood]]. Following [[Ninian]]'s demise, Hector was reluctant to wield Armads until the final confrontation at the Dragon's Gate, in which he resumed its use. Following Nergal's defeat, Hector returned Armads to its shrine, but even a year later he claimed that he could still feel the axe's power within himself.<ref>{{Cite|I sealed Armads away, like it used to be, but... I can still feel its power pulsing inside me.|[[Hector]]|The Blazing Blade}}</ref> Durban's prophecy would later come true, as Hector ultimately died in battle at [[Araphen]] in the [[Disturbance of Bern]], fighting [[Brunnya]] and [[Narcian]]. | ||
Twenty years later in the [[Disturbance of Bern]], Armads was sought by the [[Lycia]]n commander [[Roy]] during his campaign in the Western Isles, who had to confront a bandit group which had been tasked by the [[Bern]] army with destroying the cave and preventing Roy from accessing the axe. | Twenty years later in the [[Disturbance of Bern]], Armads was sought by the [[Lycia]]n commander [[Roy]] during his campaign in the Western Isles, who had to confront a bandit group which had been tasked by the [[Bern]] army with destroying the cave and preventing Roy from accessing the axe. | ||
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|worth1=Cannot be sold | |worth1=Cannot be sold | ||
|wex1=1 | |wex1=1 | ||
|notes1=+5 [[defense]] when equipped. Deals [[bonus damage]] to [[File:Is gba wyvern.png]] [[Bonus damage#The Binding Blade|dragon units]]. | |notes1=+5 [[defense]] when equipped.<br>Deals [[bonus damage]] to [[File:Is gba wyvern.png]] [[Bonus damage#The Binding Blade|dragon units]]. | ||
|- | |- | ||
|game2={{title|The Blazing Blade}} | |game2={{title|The Blazing Blade}} | ||
|sprite2=[[File:Is gba armads.png]] | |sprite2=[[File:Is gba armads.png]] | ||
|rank2={{AxeGBA}} | |rank2={{AxeGBA}} [[Personal weapons|Prf]]{{hover|*|Hector only}} | ||
|mt2=18 | |mt2=18 | ||
|wt2=18 | |wt2=18 | ||
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|worth2=Cannot be sold | |worth2=Cannot be sold | ||
|wex2=1 | |wex2=1 | ||
|notes2=+5 [[defense]] when equipped. Deals [[bonus damage]] to [[File:Is gba wyvern.png]] [[Bonus damage#The Blazing Blade|dragon units]]. | |notes2=+5 [[defense]] when equipped.<br>Deals [[bonus damage]] to [[File:Is gba wyvern.png]] [[Bonus damage#The Blazing Blade|dragon units]]. | ||
|- | |- | ||
|gameo={{title|Awakening}} | |gameo={{title|Awakening}} | ||
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{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Hector|Hector: | |data=[[Hector|Hector: General of Ostia]] | ||
}} | }} | ||
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{{ItemLoc | {{ItemLoc | ||
|method1=Units | |method1=Units | ||
|data1=[[Hector|Hector: | |data1=[[Hector|Hector: Just Here to Fight]] | ||
|methodlast=[[Forge|Forging]] | |methodlast=[[Forge|Forging]] | ||
|datalast=Armads (375 [[Arena Medal|Arena Medals]], 150 [[Divine Dew]], 400 SP) | |datalast=Armads (375 [[Arena Medal|Arena Medals]], 150 [[Divine Dew]], 400 SP) | ||
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{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Hector|Hector: | |data=[[Hector|Hector: Marquess of Ostia]] | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{Flavor Text | {{Flavor Text | ||
|game1={{title|The Binding Blade}} | |game1={{title|The Binding Blade}} | ||
|english1= | |english1=Increases defense by 5 pts.{{hover|*|Fan translation}} | ||
|japanese1= | |japanese1=『神将器』 天雷の斧 守備+5 | ||
|- | |- | ||
|game2={{title|The Blazing Blade}} | |game2={{title|The Blazing Blade}} | ||
|english2=Lightning- | |english2=Lightning-charged axe. | ||
|japanese2=?? | |japanese2=?? | ||
|- | |- | ||
|game3={{title|Awakening}} | |game3={{title|Awakening}} | ||
|english3=Def +5. | |english3=Def +5. A timeless weapon. | ||
|japanese3=?? | |japanese3=?? | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* Like many legacy weapons appearing in ''Awakening'', Armads experienced a significant redesign; whereas its original design was a conventional axe, its ''Awakening'' incarnation bears a stronger resemblance to a scythe. | *Like many legacy weapons appearing in ''Awakening'', Armads experienced a significant redesign; whereas its original design was a conventional axe, its ''Awakening'' incarnation bears a stronger resemblance to a scythe. | ||
* Armads is the only one of the Elibean legendary weapons to appear in ''Awakening''; although the [[Sol Katti]] appears too, it is not actually part of the group of eight Scouring weapons. | *Armads is the only one of the Elibean legendary weapons to appear in ''Awakening''; although the [[Sol Katti]] appears too, it is not actually part of the group of eight Scouring weapons. | ||
** Armads has also made more appearances than any other Elibean regalia. | **Armads has also made more appearances than any other Elibean regalia. | ||
==Etymology and other languages== | ==Etymology and other languages== |
Revision as of 21:43, 6 September 2020
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Armads (Japanese: アルマーズ Almace), also known as the Thunder Axe or thunder hammer (Japanese: 天雷の斧 Thunder Axe), is a regalia axe introduced in Fire Emblem: The Binding Blade. It is one of the eight legendary weapons of the continent Elibe, forged to combat dragons in the Scouring and originally wielded by Durban the Berserker of the Eight Legends.
History
At the height of the Scouring, Armads was forged alongside the other Elibian legendary weapons, and was entrusted to Durban; its immense size prevented ordinary warriors from being able to wield it.[1] During his time wielding it, Durban came to identify strongly with Armads, considering himself and the axe to be one and the same and adopting Armads's name as his own.[2] At the conclusion of the Scouring, Durban enshrined Armads in a cavern in the Western Isles, near what would later become the capital Juteaux, whereupon it was sealed by Bramimond; after his death, Durban's spirit came to be bound to the axe's resting place, and the ghosts of soldies once loyal to Durban occupied the cave as guards. Durban believed that the immense power of Armads would doom any who wield it to a violent death in combat.[3]
980 years after the Scouring, on the advice of Durban's comrade Athos, Hector of Ostia sought Armads to assist in the conflict against Nergal. Upon clearing the cave of its guards, he was granted access to Armads by Durban, considering Durban's warnings of a violent doom to be a risk worth taking if it meant aiding Eliwood. Following Ninian's demise, Hector was reluctant to wield Armads until the final confrontation at the Dragon's Gate, in which he resumed its use. Following Nergal's defeat, Hector returned Armads to its shrine, but even a year later he claimed that he could still feel the axe's power within himself.[4] Durban's prophecy would later come true, as Hector ultimately died in battle at Araphen in the Disturbance of Bern, fighting Brunnya and Narcian.
Twenty years later in the Disturbance of Bern, Armads was sought by the Lycian commander Roy during his campaign in the Western Isles, who had to confront a bandit group which had been tasked by the Bern army with destroying the cave and preventing Roy from accessing the axe.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
The Binding Blade | S | 18 | 13 | 75 | 0 | 1 | 20 | Cannot be sold | 1 | +5 defense when equipped. Deals bonus damage to dragon units. | |
The Blazing Blade | Prf* | 18 | 18 | 85 | 0 | 1 | 25 | Cannot be sold | 1 | +5 defense when equipped. Deals bonus damage to dragon units. |
In other Fire Emblem series titles
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Heroes | File:Is feh skill offense.png | 5★ | 16 | -- | -- | -- | 1 | Infinite | 400 SP | -- | Guaranteed follow-up attack when user is attacked with HP at or higher than 80%. |
Heroes (Berserk) |
File:Is feh skill offense.png | 5★ | 16 | -- | -- | -- | 1 | Infinite | 400 SP | -- | Reduces max cooldown count by 1. If unit's HP is less than or equal to 75% when the unit's special skill triggers, the cooldown counter is reduced by 1 next turn. Deals 10 extra damage with special skills. |
Locations
The Binding Blade
Event | Chapter 12x, closing cutscene |
The Blazing Blade
Inventory | Athos |
Awakening
Treasure | Infinite Regalia, chosen at random from a pool of other items. |
SpotPass distribution | Available for download from August 2nd, 2012JP/May 16th, 2013US/August 1st, 2013EU onward. |
Heroes
Armads
Units | Hector: General of Ostia |
Berserk Armads
Units | Hector: Just Here to Fight |
Forging | Armads (375 Arena Medals, 150 Divine Dew, 400 SP) |
Thunder Armads
Units | Hector: Marquess of Ostia |
Flavor text
Trivia
- Like many legacy weapons appearing in Awakening, Armads experienced a significant redesign; whereas its original design was a conventional axe, its Awakening incarnation bears a stronger resemblance to a scythe.
- Armads is the only one of the Elibean legendary weapons to appear in Awakening; although the Sol Katti appears too, it is not actually part of the group of eight Scouring weapons.
- Armads has also made more appearances than any other Elibean regalia.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Armads |
Corruption of Almace, the sword wielded by Archbishop Turpin of La Chanson de Roland.[5] |
Spanish |
Armads |
As above. |
French |
Armadès |
Variant of Armads, adjusted for the French language. |
German |
Armads |
As above. |
Italian |
Fragore |
"Crash", "thunder" |
Gallery
Artwork of Armads from The Blazing Blade.
Armads as it appears in Heroes.
Graphic of Armads from Fire Emblem: The Blazing Blade's title screen.
Hector wielding Armads in Fire Emblem: The Blazing Blade.
References
- ↑ "This battle axe is so tremendous that normal men cannot even lift it. However, it's possible that you might be strong enough." — Athos, Fire Emblem: The Blazing Blade
- ↑ "Durban: My name is... Durban... I am called Armads...
Hector: What is going on here?
Durban: I am power. Power without peer. I am the dragonhunter. I am the fleshbiter, the bonecrusher, the skullbreaker, the doombringer.
Hector: ......
Durban: I require no seals. I have no need of this idleness called peace. Power unused is power wasted. Better to lie spent in the grave than to sit in wait. I care not who... I would fight someone..." — Durban and Hector, Fire Emblem: The Blazing Blade - ↑ "You desire strength? Then prepare yourself. Once you have gained such power... Your life will not end in a comfortable bed. You will die on the battlefield. In the savage garden of war's bloody delights." — Durban, Fire Emblem: The Blazing Blade
- ↑ "I sealed Armads away, like it used to be, but... I can still feel its power pulsing inside me." — Hector, Fire Emblem: The Blazing Blade
- ↑ Serenes Forest: Mythological references
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