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Heavy War Axe
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Heavy War Axe (Japanese: 戦神の護斧 War god's defense axe) is a weapon skill in the axe category which debuted in Fire Emblem Heroes; it is a personal weapon of the young variation of Frederick. When its user is near an ally, Heavy War Axe boosts its user's attack and defense, grants Bonus Doubler, and prevents the foe's follow-up attacks, and grants the same benefits to nearby support partners or the ally with the highest defense; additionally, when its user initiates combat or is near an enemy, it boosts their stats, guarantees them a follow-up attack, boosts their damage based on their defense, and reduces the damage the foe deals.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
16 | 1 | 400 | -- | Silver Axe | -- | ✗ | Grants +3 defense. If user is within 2 spaces of an ally at start of turn, grants +6 each to attack and defense, Bonus Doubler (Grants +(current bonus on unit's stat; calculated independently) each to attack, speed, defense, and resistance to unit during combat), and "foe cannot make follow-up attacks" to user for 1 turn. At start of turn, grants +6 each to attack and defense, Bonus Doubler, and "foe cannot make follow-up attacks" to support partners within 2 spaces of user or, if user has no support partners on team, to allies within 2 spaces of user with highest defense for 1 turn. If user initiates combat or is within 2 spaces of an ally, grants +5 each to attack, speed, defense, and resistance to user, user makes guaranteed follow-up attack, user deals +(user's defense × 20%) damage (except with area-of-effect specials), and foe deals −30% damage (except with area-of-effect specials) during combat. |
Availability
Heroes
Method | Data |
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Unit (★★★★★) | Frederick: Youth in Service |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Grants Def+3. At start of turn, if unit is
within 2 spaces of an ally, grants Atk/Def+6, 【Bonus Doubler】, and "foe cannot make a follow-up attack" to unit for 1 turn. At start of turn, grants Atk/Def+6,【Bonus Doubler】, and "foe cannot make a follow-up attack" to any support partner within 2 spaces of unit or, if unit is not on a team with unit's support partner, to ally with the highest Def within 2 spaces of unit for 1 turn. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, deals damage = 20% of unit's Def (excluding area-of-effect Specials), and reduces damage from attacks by 30% during combat (excluding area-of-effect Specials). 【Bonus Doubler】 Grants bonus to Atk/Spd/Def/Res during combat = current bonus on each of unit's stats for 1 turn. Calculates each stat bonus independently. |
守備+3
ターン開始時、周囲2マス以内に味方がいる時、 自分の攻撃、守備+6、 【強化増幅】、「敵は追撃不可」を付与(1ターン) 自軍内に自分と支援を結んでいる相手がいる時、 ターン開始時、周囲2マス以内の支援相手の 攻撃、守備+6、 【強化増幅】、「敵は追撃不可」を付与(1ターン) 自軍内に自分と支援を結んでいる相手がいない時、 ターン開始時、周囲2マス以内の最も守備が高い味方の 攻撃、守備+6、 【強化増幅】、「敵は追撃不可」を付与(1ターン) 自分から攻撃した時、または、 周囲2マス以内に味方がいる時、 戦闘中、攻撃、速さ、守備、魔防+5、絶対追撃、 ダメージ+守備の20%(範囲奥義を除く)、 攻撃を受けた時のダメージを30%軽減(範囲奥義を除く) 【強化増幅】 戦闘中、攻撃、速さ、守備、魔防が 自分が受けている攻撃、速さ、守備、魔防の 強化の値だけ上昇(能力値ごとに計算) (1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Heavy War Axe |
-- |
Japanese |
戦神の護斧 |
War god's defense axe |
Spanish (Spain) |
Hacha bélica maciza |
Solid war axe; abbreviated as Hacha bél. maciza. |
Spanish (Latin America) |
Hacha bélica pesada |
Heavy war axe; abbreviated as Hacha bél. pes. |
French |
Hache lourde |
Heavy axe |
German |
Solide Kriegsaxt |
Solid war axe |
Italian |
Ascia massiccia |
Massive axe |
Portuguese |
Machado pesado |
Heavy axe |
Traditional Chinese |
戰神的護斧 |
War god's protection axe |
Gallery
The Heavy War Axe as it appears in Heroes.