Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

An Ill Presage

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

An Ill Presage


Location

Table Approach

Boss(es)

Aversa

Previous chapter(s)

Five Gemstones

Next chapter(s)

Invisible Ties

...the appointed...time...to the Dragon's...Table...our prayers...Grima...
— A Grimleal devotee

An Ill Presage is the twenty-second chapter in Fire Emblem Awakening. This chapter sees the Shepherds en route to the Dragon's Table in pursuit of Validar in order to recover the Fire Emblem before it's too late. Standing in their way is Aversa, commanding a group of 12 beings rooted in Jugdrali lore and given a Plegian touch; some of these beings even wield weapons of Jugdrali origin.

Plot

Main article: An Ill Presage/Script

The Shepherds encounter villagers possessedly marching towards a structure identified as the Dragon's Table by Frederick, who also reports Validar having moved there. Chrom surmises that these are signs of Lucina's cataclysmic future, and the Shepherds make way for the Dragon's Table. As the Ylisseans arrive, Validar orders Aversa to distract them while he finishes preparations, though to be careful that they can reclaim Robin's power. Validar taunts Chrom over the future already being set and Aversa reveals that Walhart had intended to conquer Plegia and stop them from reviving Grima. Validar then leaves and Aversa commands the Deadlords to defeat the Shepherds.

In battle, Aversa can reveal to Chrom that Validar was her adoptive father; she can reveal to Robin that Excellus was their puppet in Valm, meant to collapse the empire from the inside should the Shepherds have failed. Upon her defeat, Aversa flees, and Chrom concludes that Validar's preparations must already be complete.

Summary

The Ylisseans go to the Dragon's Table to retrieve the Emblem, but the ritual to resurrect Grima is already underway. They break through and head for the altar.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat Aversa Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–13 {{{partner}}} {{{other}}} 13
Cm fe13 22.png
Map dimensions:
25 columns by 23 rows

Character data

Characters
New units

None

Required characters
Chrom l ​
Available characters
Avatar f-default ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​Say'ri ​

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 goddess icon.png Goddess Icon Dropped by Aversa
Is 3ds01 helswath.png Helswath Dropped by Tigris
Is 3ds01 recover.png Recover Dropped by Lepus
Is 3ds01 yewfelle.png Yewfelle Dropped by Draco
Is 3ds01 gungnir.png Gungnir Dropped by Equus
Is 3ds01 balmung.png Balmung Dropped by Simia
Is 3ds01 valflame.png Valflame Dropped by Canis

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 heal.png Heal 600
Is 3ds01 mend.png Mend 1,000
Is 3ds01 rescue.png Rescue 1,280
Is 3ds01 ward.png Ward 2,100
Is 3ds01 concoction.png Concoction 600

Event tiles

  • Column 5, row 13: Three squares north of Tigris's initial position
  • Column 23, row 3: Two squares west, two squares south from the northeast corner of the map

Enemy data

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 dark flier aversa enemy.gif Aversa Dark Flier 16 1 47 21 28 26 28 21 15 25 - Goetia Goddess IconThis item is dropped upon this unit's defeat.
Shadowgift
--
Ma 3ds01 general risen enemy.gif Mus General 15 1 60 30 2 25 17 20 30+2 15 5 Brave Lance
Defense +2
Begins moving unprovoked on turn 6, or if Draco, Canis, or Porcus is provoked.
Ma 3ds01 bow knight risen enemy.gif Bovis Bow Knight 15 1 54 25 1 28 26 16 20 11 8 Brave Bow
Prescience
Begins moving unprovoked on turn 6, or if Tigris, Anguilla, or Equus is provoked.
Ma 3ds01 warrior risen enemy.gif Tigris Warrior 15 1 58 31 1 26 22 24 22+5 12 6 HelswathThis item is dropped upon this unit's defeat.
Zeal
Begins moving unprovoked on turn 6, or if Bovis, Anguilla, or Equus is provoked.
Ma 3ds01 war cleric risen enemy.gif Lepus War Cleric 15 1 53 26 21 20 24 23 20 22 6 Brave Axe RecoverThis item is dropped upon this unit's defeat.
Renewal
Begins moving unprovoked on turn 6.
Ma 3ds01 sniper risen enemy.gif Draco Sniper 15 1 49 25 1 32+2 29+5 16 18 10 6 YewfelleThis item is dropped upon this unit's defeat.
Skill +2
Begins moving unprovoked on turn 6, or if Mus, Canis, or Porcus is provoked.
Ma 3ds01 dark knight risen enemy.gif Anguilla Dark Knight 15 1 55 20 25 24 21 14 25 18 8 Thoron
Anathema
Begins moving unprovoked on turn 6, or if Bovis, Tigris, or Equus is provoked.
Ma 3ds01 paladin risen enemy.gif Equus Paladin 15 1 56 28+5 3 26 25 22 26 18 8 GungnirThis item is dropped upon this unit's defeat.
Outdoor Fighter
Begins moving unprovoked on turn 6, or if Bovis, Tigris, or Anguilla is provoked.
Ma 3ds01 sage risen enemy.gif Ovis Sage 15 1 47 5 28 23 24 21 17 23 6 Rexcalibur
Focus
Begins moving unprovoked on turn 6.
Ma 3ds01 swordmaster risen female enemy.gif Simia Swordmaster 15 1 51 24 5 29 32+5 28 19 18 6 BalmungThis item is dropped upon this unit's defeat.
Avoid +10
Begins moving unprovoked on turn 6.
Ma 3ds01 sorcerer risen enemy.gif Gallus Sorcerer 15 1 54 6 28 19 19 13 23 24 6 Waste
Hex
Begins moving unprovoked on turn 6.
Ma 3ds01 valkyrie risen enemy.gif Canis Valkyrie 15 1 45 2 27+5 20 26 27 12 26+2 8 ValflameThis item is dropped upon this unit's defeat.
Resistance +2
Begins moving unprovoked on turn 6, or if Mus, Draco, or Porcus is provoked.
Ma 3ds01 assassin risen enemy.gif Porcus Assassin 15 1 49 25 1 32 29 16 18 10 6+1 Brave Sword
Movement +1
Begins moving unprovoked on turn 6, or if Mus, Draco, or Canis is provoked.

Boss data

Main article: Aversa

Normal Hard Lunatic

Small portrait aversa fe13.png
Ma 3ds01 dark flier aversa enemy.gif Dark Flier
Level 16
Movement -
Stats
Max HP 47 Speed 28
Strength 21 Luck 21
Magic 28 Defense 15
Skill 26 Resistance 25
Inventory Skills
Goetia
Goddess IconThis item is dropped upon this unit's defeat.
Shadowgift
Weapon Levels
Swords -- Lances B Axes --
Bows -- Tomes A Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

For a chapter this late into the game, an enemy headcount of 13 is very out of place. However, these 13 units are the boss Aversa and the 12 Deadlords, a group of boss-level enemies last encountered nearly three milennia ago in Belhalla.

The Deadlords all wield powerful weapons; Jugdral Regalia or A-B rank (potentially forged) weapons. Six of them also drop items (Balmung, Helswath, Gungnir, Yewfelle, Valflame and Recover) that serve as this game's equivalent of S/SS-ranked weapon sets of prior games acquired through the story. They also have multiple skills on higher difficulties.

Initially, the Deadlords don't move. However, the east and west squads have "group AI"; provoking one member of the squad will provoke all four into charging. Regardless, on turn 6/4/3 (Normal/Hard/Lunatic) all twelve will charge without provocation, which can easily overwhelm the player.

Mus is armed with a Brave Lance, effectively giving him an Adept that always procs. However, Pavise isn't the damage-negater it used to be, and Mus lacks 2-range and has lower RES. He has no answer to being 2-ranged with magic.

Bovis is now a Bow Knight, seemingly going down the other branch of Mercenary promotions from the Hero-like Forrest. With a Brave Bow, Bovis has enough firepower to make 2-ranging him with magic users somewhat unsafe, while Bowbreaker helps him win archer duels. It's best to simply tank his hits and attack him at 1-range once he is baited in.

Tigris is still a Warrior, but the class has been massively buffed compared to its weak FE4 self. On Hard and above, he packs Counter, so avoid fighting him at 1-range. His Helswath is 1-2 range though, so you will still eat a counter. It is droppable, however, so try to avoid letting him consume durability on it before you get a chance to kill him.

Lepus is no longer the helpless High Priest she was back in the day, now packing a Brave Axe/Forged Silver Axe as a War Cleric. However, she still lacks any threatning offensive skills or statline, only having Miracle to throw a monkey wrench into a kill setup. She drops a Recover, so try to avoid leaving enemies alive for her to use up its durability.

Draco is still a Sniper, and is specced for high 2-ranged offense with extremely high accuracy. He is actually quite fast due to Yewfelle's +5 SPD, but like Bovis, he has no 1-range option. He drops the Yewfelle, so try to avoid letting him get any attacks in.

Anguilla has gotten on a horse and is now a Dark Knight. She's actually quite dangerous, as Thoron gives her a fair bit of crit and is 1-2 range so avoiding a counter can be difficult. She is, however, on the slower end so doubling her with a Longbow can be a safe way to deal with her.

Equus looks nothing like his old self, from infantry magic user to Gungnir-wielding Paladin. With Aegis, his mixed bulk is actually quite high, and with +5 STR from Gungnir he actually has rather high single-hit damage. It's best to bait someone else in his squad and 2-range him to death, if only to avoid wasting Gungnir uses.

Ovis is still a Sage, and packs the new Tornado, Rexcalibur. Fortunately, he no longer lacks the skills needed to spam it on your units, though he does have an alarming 48 MAG on Lunatic, ensuring he will hit very hard.

Simia is still a Swordmaster, and is still extremely fast. With Balmung boosting her speed even further, she has 51 SPD on Lunatic. Her 1-range damage output is extremely high as a result of this, and Swordfaire patching up her damage output. Don't let her attack at 1-range and pelt her to death with ranged attacks.

Gallus is now a Sorcerer and packs a forged Waste tome. While his damage output is tremendously high and capable of 2HKO'ing somewhat often, Waste is still very inaccurate, and as such 0%-ing his hit rate can be doable, so long as you don't give him a chance to get in your face.

Canis got herself a horse and a promotion, and is now a Valkyire. Her Valflame is actually quite valuable; while you get Aversa's Goetia later on, Valflame is still a stastically superior to it. She is quite frail when stacked up against her companions, with a mere 68 HP and 20 DEF on Lunatic, so a good brave weapon or Dual Strike should down her before she gets a chance to attack.

Porcus is now an Assassin, and is a 7-mov infantry unit with Pass. As long as you're aware of that, he isn't too big of a threat with his Brave Sword, as high-DEF units can realistically take little damage from him. He is also frail, and a 2-range barrage should defeat him with little effort.

As for the actual boss, Aversa, well... she's a flier boss that doesn't move and has no answer to bow-effectiveness. While she does have high SPD and LCK, and thus AVO, bow users, particualy Snipers, are accurate and also somewhat fast, so a decently-leveled Sniper should be able to shoot her down with little effort.

Trivia

Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

  • There is a black marking on the bottom-left of the screen that can be seen by zooming out the camera; its movements are tied to the camera's.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

An Ill Presage

--

Japanese

滅びの予兆

Omens of Ruin

Spanish

Malos augurios

Bad omens

French

Sombre avenir

Dark future

German

Ein schlechtes Omen

A bad Omen

Italian

Un oscuro presagio

A dark presage

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Five Gemstones • An Ill Presage • Invisible Ties →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map