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Template:ClassGrowths: Difference between revisions
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{| class="cellpadding-3 item-list" | {| class="cellpadding-3 item-list" | ||
! style="width: 150px" | Game | |||
!style="width:150px"|Game | ! style="width: 55px" | [[HP]] | ||
!style="width:55px"| | ! style="width: 55px" | [[Strength]] | ||
!style="width:55px"| | ! style="width: 55px" | [[Magic (stat)|Magic]] | ||
!style="width:55px"| | ! style="width: 55px" | [[Skill (stat)|Skill]] | ||
!style="width:55px"| | ! style="width: 55px" | [[Speed]] | ||
!style="width:55px"| | ! style="width: 55px" | [[Luck]] | ||
!style="width:55px"| | ! style="width: 55px" | [[Defense]] | ||
!style="width:55px"| | ! style="width: 55px" | [[Resistance]] | ||
!style="width:55px"| | ! style="width: 55px" | [[Charm (stat)|Charm]] | ||
!style="width:55px"| | ! style="width: 55px" | [[Constitution]]{{h|*|Thracia 776 and Engage only}} | ||
!style="width:55px"| | ! style="width: 55px" | [[Movement]]{{h|*|Thracia 776 only}} | ||
!style="width:55px"| | ! style="width: 110px" | [[Weapon level]] | ||
!style="width:110px"| | |||
|- | |- | ||
{{#if:{{{game1|}}}| | {{#if:{{{game1|}}}| | ||
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{{!}} {{{mov20|--}}} | {{!}} {{{mov20|--}}} | ||
{{!}} {{{wpnr20|--}}}}} | {{!}} {{{wpnr20|--}}}}} | ||
| | |} | ||
<div style="font-size: smaller; text-align: center">See [[class growth rate]] for more details on the mechanics of class growths in each game.</div><noinclude> | |||
{{doc}}</noinclude> | |||
{{ | |||
}} | |||
</noinclude> |
Latest revision as of 15:26, 24 May 2023
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
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Usage
For unit class base growths, used to calculate generic enemy stats and reclassed growth rates. Input the values after the equal signs. Game values have to be inputted; input them as {{title|Game Title}}
. Entries go from game1
to game20
currently.
Constitution and movement growths are relevant only to Fire Emblem: Thracia 776, so leave blank for all other games; similarly, resistance growth is not relevant to Thracia 776. Strength and magic growths are also not relevant in certain situations, depending on whether a game uses the magic stat at all or whether a game treats strength and magic stats as the same stat internally and displays one attribute based on the class.
For more information on growth rates, see the article growth rate.
{{ClassGrowths |game1= |hp1= |str1= |mag1= |skl1= |spd1= |luck1= |def1= |res1= |wpnr=1 |- |game2= |hp2= |str2= |mag2= |skl2= |spd2= |luck2= |def2= |res2= |wpnr2= }}