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Template:ClassGrowths
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
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Usage
For unit class base growths, used to calculate generic enemy stats and reclassed growth rates. Input the values after the equal signs. Game values have to be inputted; input them as {{title|Game Title}}
. Entries go from game1
to game20
currently.
Constitution and movement growths are relevant only to Fire Emblem: Thracia 776, so leave blank for all other games; similarly, resistance growth is not relevant to Thracia 776. Strength and magic growths are also not relevant in certain situations, depending on whether a game uses the magic stat at all or whether a game treats strength and magic stats as the same stat internally and displays one attribute based on the class.
For more information on growth rates, see the article growth rate.
{{ClassGrowths |game1= |hp1= |str1= |mag1= |skl1= |spd1= |luck1= |def1= |res1= |wpnr=1 |- |game2= |hp2= |str2= |mag2= |skl2= |spd2= |luck2= |def2= |res2= |wpnr2= }}