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Dull Close: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (updated to match current state of FEH)
(Filled out etymology; harmonized)
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{{Skill Infobox
{{Skill Infobox
|name=Dull Close
|image=[[File:Is feh dull close 1.png]]
|image=[[File:Is feh dull close 1.png]]
|caption=Icon of the Dull Close 1 skill in {{title|Heroes}}.
|caption=Icon of the Dull Close 1 skill in {{title|Heroes}}.
|help_text=
|help_text=At start of combat, if unit's HP = 100% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.
|type=Passive (Type B)
|type=Passive (Type B)
|games=
|games={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Dull Close''' (Japanese: {{hl|強化無効・近距離|Kyōka mukō - kinkyori}} ''Nullify Strengthening - Close Range'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Dull Close 1''', '''Dull Close 2''', and '''Dull Close 3''' in order from lowest to highest. Units with a Dull Close skill can, whenever their target wields a [[range]]-one weapon skill, neutralize any bonuses on the target; the [[Hit point|HP]] threshold required for this to take effect drastically decreases with the skill's tier.
'''Dull Close''' (Japanese: {{hl|強化無効・近距離|Kyōka mukō · kinkyori}} ''Nullify Strengthening · Close Range'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Dull Close 1''', '''Dull Close 2''', and '''Dull Close 3''' in order from lowest to highest. Units with a Dull Close skill can, whenever their target wields a [[range]]-one weapon skill, neutralize any bonuses on the target; the [[Hit point|HP]] threshold required for this to take effect drastically decreases with the skill's tier.


==Data==
==Data==
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|game1={{title|Heroes}}<br>(Dull Close 1)
|game1={{title|Heroes}}<br>(Dull Close 1)
|sprite1=[[File:Is feh dull close 1.png|20px]]
|sprite1=[[File:Is feh dull close 1.png|20px]]
|effect1=If user's [[Hit point|HP]] is full and if target wields a [[sword]], [[Lance (weapon)|lance]], [[axe]], [[Dragonstone|Breath]], or [[Beast]] skill, neutralizes target's bonuses during combat.
|effect1=Neutralizes target's bonuses during combat.
|active1=--
|active1=User's HP is full and target has a [[sword]], [[lance (weapon)|lance]] [[axe]], [[breath]], or [[beast]] skill equipped.
|capacity1=--
|notes1=Cost: 60 SP
|notes1=Cost: 60 SP
|-
|-
|game2={{title|Heroes}}<br>(Dull Close 2)
|game2={{title|Heroes}}<br>(Dull Close 2)
|sprite2=[[File:Is feh dull close 2.png|20px]]
|sprite2=[[File:Is feh dull close 2.png|20px]]
|effect2=If user's [[Hit point|HP]] is 50% or higher and if target wields a [[sword]], [[Lance (weapon)|lance]], [[axe]], [[Dragonstone|Breath]], or [[Beast]] skill, neutralizes target's bonuses during combat.
|effect2=Neutralizes target's bonuses during combat.
|active2=--
|active2=User's HP is at least 50% and target has a [[sword]], [[lance (weapon)|lance]], [[axe]], [[breath]], or [[beast]] skill equipped
|capacity2=--
|notes2=Cost: 120 SP
|notes2=Cost: 120 SP
|-
|-
|gameo={{title|Heroes}}<br>(Dull Close 3)
|game3={{title|Heroes}}<br>(Dull Close 3)
|spriteo=[[File:Is feh dull close 3.png|20px]]
|sprite3=[[File:Is feh dull close 3.png|20px]]
|effecto=If target wields a [[sword]], [[Lance (weapon)|lance]], [[axe]], [[Breath|Dragonstone]], or [[Beast]] skill, neutralizes target's bonuses during combat.
|effect3=Neutralizes target's bonuses during combat.
|activeo=--
|active3=Target has a [[sword]], [[lance (weapon)|lance]], [[axe]], [[breath]], or [[beast]] skill equipped
|capacityo=--
|notes3=Cost: 240 SP
|noteso=Cost: 240 SP
}}
}}


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{{ItemLoc1
{{ItemLoc1
|method=Units
|method=Units
|data=[[Cordelia|Cordelia: Knight Paradise]] • [[Cormag|Cormag: Aloof Lanceman]] • [[Edelgard|Edelgard: The Future]]
|data=[[Cordelia|Cordelia: Knight Paradise]] • [[Cormag|Cormag: Aloof Lanceman]] • [[Edelgard|Edelgard: The Future]]
}}
}}


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==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Dull Close 1<br>Dull Close 2<br>Dull Close 3
|eng-name=Dull Close
|eng-mean=
|jap-name={{h|強化無効・近距離|Kyōka mukō · kinkyori}}
|jap-name={{hover|強化無効・近距離1|Kyōka mukō kinkyori ichi}}<br>{{hover|強化無効・近距離2|Kyōka mukō kinkyori ni}}<br>{{hover|強化無効・近距離3|Kyōka mukō kinkyori san}}
|jap-mean=Nullify Strengthening · Close Range
|jap-mean=Nullify Strengthening - Close Range
|span-name=Cobijo cercano
|span-name=
|span-mean=Close shelter
|span-mean=
|fren-name=Affaiblir proche
|span-sp-name=
|fren-mean=Weaken close; abbreviated as '''{{lang|fr|Affaibl. proche}}'''.
|span-sp-mean=
|ger-name=Anti-Nahkampf
|span-la-name=
|ger-mean=Anti-Close Combat
|span-la-mean=
|ital-name=Anti-mischia
|fren-name=
|ital-mean=Anti-brawl
|fren-mean=
|por-br-name=Abrigo perto
|fren-fran-name=
|por-br-mean=Close shelter
|fren-fran-mean=
|ch-trad-name={{h|強化無效・近距離|qiánghuà wúxiào · jìnjùlí}}
|fren-can-name=
|ch-trad-mean=Nullify strengthening · close-range
|fren-can-mean=
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
|por-br-name=
|por-br-mean=
}}
}}


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==See also==
==See also==
* [[Dull Ranged]]
* [[Dull Ranged]]
{{NavPassiveH}}
{{NavPassiveH}}

Revision as of 22:48, 3 March 2021

Dull Close

Is feh dull close 1.png
Icon of the Dull Close 1 skill in Heroes.


At start of combat, if unit's HP = 100% and foe uses sword, lance, axe, dragonstone, or beast damage, neutralizes foe's bonuses (from skills like Fortify, Rally, etc.) during combat.

Type(s)

Passive (Type B)

Game(s)

Heroes

Dull Close (Japanese: 強化無効・近距離 Nullify Strengthening · Close Range) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Dull Close 1, Dull Close 2, and Dull Close 3 in order from lowest to highest. Units with a Dull Close skill can, whenever their target wields a range-one weapon skill, neutralize any bonuses on the target; the HP threshold required for this to take effect drastically decreases with the skill's tier.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Dull Close 1)
Is feh dull close 1.png Neutralizes target's bonuses during combat. User's HP is full and target has a sword, lance axe, breath, or beast skill equipped. -- Cost: 60 SP
Heroes
(Dull Close 2)
Is feh dull close 2.png Neutralizes target's bonuses during combat. User's HP is at least 50% and target has a sword, lance, axe, breath, or beast skill equipped -- Cost: 120 SP
Heroes
(Dull Close 3)
Is feh dull close 3.png Neutralizes target's bonuses during combat. Target has a sword, lance, axe, breath, or beast skill equipped -- Cost: 240 SP

Availability

Heroes

Units Cordelia: Knight ParadiseCormag: Aloof LancemanEdelgard: The Future

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dull Close

--

Spanish

Cobijo cercano

Close shelter

French

Affaiblir proche

Weaken close; abbreviated as Affaibl. proche.

German

Anti-Nahkampf

Anti-Close Combat

Italian

Anti-mischia

Anti-brawl

Portuguese
(Brazil)

Abrigo perto

Close shelter

Traditional Chinese

強化無效・近距離

Nullify strengthening · close-range

Gallery

See also

Template:NavPassiveH