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Discipline

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 05:45, 22 January 2014 by Shiningpikablu252 (talk | contribs)

Discipline (normally 練磨 Training) is a skill which debuted in Fire Emblem: Path of Radiance. It has served two separate functions in the history of the Fire Emblem series: its Path of Radiance incarnation is an enemy-only skill used to weaken the Prologue's two bosses for training purposes, while the incarnation used from Radiant Dawn onward doubles the user's weapon experience gain.

Discipline

File:Is 3ds discipline.png
Sprite of the Discipline skill in Awakening.


Doubles the amount of weapon experience the unit receives.

Type(s)

Personal
Class

Capacity

0 (in Path of Radiance)
10 (in Radiant Dawn)

Game(s)

Data

Game Icon Effect Activation Capacity Notes
Path of Radiance   It decreases the damage dealt by the user to enemies. -- 0 --
Radiant Dawn   It doubles the user's weapon experience gain. -- 10 Can only be equipped and used by beorc units.

Availability

Path of Radiance

Unavailable Possessed only by Boyd and Greil as enemies in the Prologue; Boyd does not retain it upon recruitment.

Radiant Dawn

Steal Part 1 Chapter 3, enemy Burton
Treasure Part 2 Chapter 2, hidden treasure

Awakening

Units CamusCliveEliwoodEphraim (SpotPass version)FinnFrederickGeoffreyLeonardoMycenPercevalPetrineQuanSethSigurdStahlSullyTitania
Classes Cavalier (Learned at level 1)

Trivia

Gallery

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Discipline

--

Spanish

Disciplina

DIscipline

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