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Discipline: Difference between revisions

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{{NavSkill}}
{{NavSkill}}
[[Category:Skills]]
[[Category:Experience and growth altering weapons, items and skills]]

Revision as of 15:46, 27 May 2014

Discipline

Is gcn discipline.png
Sprite of the Discipline skill in Path of Radiance.


Doubles the amount of weapon experience the unit receives.

Type(s)

Personal
Class

Capacity

0 (in Path of Radiance)
10 (in Radiant Dawn)

Game(s)

Discipline (normally 練磨 Training) is a skill which debuted in Fire Emblem: Path of Radiance. It has served two separate functions in the history of the Fire Emblem series: its Path of Radiance incarnation is an enemy-only skill used to weaken the Prologue's two bosses for training purposes, while the incarnation used from Radiant Dawn onward doubles the user's weapon experience gain.

Data

Game Icon Effect Activation Capacity Notes
Path of Radiance Is gcn discipline.png It decreases the damage dealt by the user to enemies. -- 0 --
Radiant Dawn Is wii discipline.png It doubles the user's weapon experience gain. -- 10 Can only be equipped and used by beorc units.

Availability

Path of Radiance

Unavailable Possessed only by Boyd and Greil as enemies in the Prologue; Boyd does not retain it upon recruitment.

Radiant Dawn

Steal Part 1 Chapter 3, enemy Burton
Treasure Part 2 Chapter 2, hidden treasure

Awakening

Units CamusCliveEliwoodEphraim (SpotPass version)FinnFrederickGeoffreyLeonardoMycenPercevalPetrineQuanSethSigurdStahlSullyTitania
Classes Cavalier (Learned at level 1)

Trivia

Gallery

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Discipline

--

Spanish

Disciplina

DIscipline

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