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Fire Emblem: The Sacred Stones: Difference between revisions

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As Eirika makes her journey towards Grado to find her brother, she sees the deplorable condition of Renais under Grado. Bandits and thieves have overrun most of Renais, and it is evident that Grado has no real interest in maintaining order in Renais. As they travel past the village of [[Ide]], where they meet retired war General [[Garcia]] and his ambitious son [[Ross]], Eirika's bracelet is stolen, and Seth insists that they recover it. She retrieves it from [[Colm]], a young thief, at the stronghold of bandits led by Bazba. They are lead there by a tearful archer [[Neimi]]. The two also join the group. As they reach the [[Za'ha Woods]], they find that the [[monsters]] of old legends have appeared in the woods. [[Artur]], a monk, warns them to escape and defeats one of these monsters. They decide to help, and also meet his friend [[Lute]], an intelligent young mage.  
As Eirika makes her journey towards Grado to find her brother, she sees the deplorable condition of Renais under Grado. Bandits and thieves have overrun most of Renais, and it is evident that Grado has no real interest in maintaining order in Renais. As they travel past the village of [[Ide]], where they meet retired war General [[Garcia]] and his ambitious son [[Ross]], Eirika's bracelet is stolen, and Seth insists that they recover it. She retrieves it from [[Colm]], a young thief, at the stronghold of bandits led by Bazba. They are lead there by a tearful archer [[Neimi]]. The two also join the group. As they reach the [[Za'ha Woods]], they find that the [[monsters]] of old legends have appeared in the woods. [[Artur]], a monk, warns them to escape and defeats one of these monsters. They decide to help, and also meet his friend [[Lute]], an intelligent young mage.  


Eirika's army approaches Serafew, the border town between Renais and Grado. There, they meet the cleric [[Natasha]], who has been branded a traitor by Grado troops. She tries to tell Eirika something about the emperor of Grado, but she is stopped when enemies start approaching. The group also recruits a mercenary named [[Joshua]], a gambling-loving myrmidon. <!--And that's the farthest I've played in my playthrough of paying attention to story, ending what reliable information I have...-->
Eirika's army approaches Serafew, the border town between Renais and Grado. There, they meet the cleric [[Natasha]], who has been branded a traitor by Grado troops. She tries to tell Eirika something about the emperor of Grado, but she is stopped when enemies start approaching. The group also recruits a mercenary named [[Joshua]], a gambling-loving myrmidon. After the battle, Natasha tells Eirika and Seth that the emperor of Grado plans to destroy the Sacred Stones for unknown reasons. According to her, the emperor has changed, and the holders of the Sacred Stones must be warned.


Meanwhile, the player is given a glimpse of Ephraim and his troops in Fort Renvall. With his two loyal knights, [[Forde]] and [[Kyle]], along with the paladin [[Orson]], he manages to take control of the fort, but he is forced to escape.  
Meanwhile, the player is given a glimpse of Ephraim and his troops in Fort Renvall. With his two loyal knights, [[Forde]] and [[Kyle]], along with the paladin [[Orson]], he manages to take control of the fort, but his group is forced to escape when they find that enemy troops have surrounded the castle. Valter confronts the group and mockingly praises Ephraim, but Ephraim manages to escape.
 
Eirika continues on, meeting a Grado leader who threatens to leave a family of Renais citizens to be eaten by monsters. He claims he will release the family if she gives him her bracelet, but Seth refuses to let her do so. After Eirika rescues the family (or not, depending on what the player does), Seth tells her of the bracelet's significance: it is half of a key to the chamber that holds Renais's Sacred Stone; Ephraim's bracelet is the other half of the key.
 
At last, Eirika reaches Renvall to help her brother. After a long battle involving [[ballista]]e, they manage to reach the fort. As they arrive, Orson meets them and tells them that he has just escaped from imprisonment and that Ephraim is still held captive, if he is alive.


=== [[Ephraim]]'s Reinforcements ===
=== [[Ephraim]]'s Reinforcements ===

Revision as of 23:38, 27 December 2010

Template:GameInfo

Fire Emblem: The Sacred Stones (ファイアーエムブレム 聖魔の光石, Faiā Emuburemu Seima no Kōseki, literally "Fire Emblem: Shining Stones of Holiness and Evil") is the eighth game in the Fire Emblem series. It is the third and last game released on the Game Boy Advance, and the second game released outside of Japan, preceded by Fire Emblem: Blazing Sword. The game takes place on the continent of Magvel, which has not featured in any other titles. The Sacred Stones features Eirika and Ephraim's quest.

Plot

The fall of Renais

In the castle of Renais, a messenger appears and alerts King Fado that troops from Grado have breached the walls. Fearing the safety of his daughter, King Fado sends Seth, one of his paladins, to take Eirika and escape. On his way out, Seth is attacked by Valter, a Grado soldier. They manage to get past several bandits and meet Franz and Gilliam at Mulan, a border town. They reach Frelia and meet King Hayden, who advises them to stay and be safe from the war; however, Eirika decides to go find Ephraim. Hayden worries about her but he cannot spare many troops, so he sends his vassals Gilliam, Vanessa, and Moulder to help.

As Eirika makes her journey towards Grado to find her brother, she sees the deplorable condition of Renais under Grado. Bandits and thieves have overrun most of Renais, and it is evident that Grado has no real interest in maintaining order in Renais. As they travel past the village of Ide, where they meet retired war General Garcia and his ambitious son Ross, Eirika's bracelet is stolen, and Seth insists that they recover it. She retrieves it from Colm, a young thief, at the stronghold of bandits led by Bazba. They are lead there by a tearful archer Neimi. The two also join the group. As they reach the Za'ha Woods, they find that the monsters of old legends have appeared in the woods. Artur, a monk, warns them to escape and defeats one of these monsters. They decide to help, and also meet his friend Lute, an intelligent young mage.

Eirika's army approaches Serafew, the border town between Renais and Grado. There, they meet the cleric Natasha, who has been branded a traitor by Grado troops. She tries to tell Eirika something about the emperor of Grado, but she is stopped when enemies start approaching. The group also recruits a mercenary named Joshua, a gambling-loving myrmidon. After the battle, Natasha tells Eirika and Seth that the emperor of Grado plans to destroy the Sacred Stones for unknown reasons. According to her, the emperor has changed, and the holders of the Sacred Stones must be warned.

Meanwhile, the player is given a glimpse of Ephraim and his troops in Fort Renvall. With his two loyal knights, Forde and Kyle, along with the paladin Orson, he manages to take control of the fort, but his group is forced to escape when they find that enemy troops have surrounded the castle. Valter confronts the group and mockingly praises Ephraim, but Ephraim manages to escape.

Eirika continues on, meeting a Grado leader who threatens to leave a family of Renais citizens to be eaten by monsters. He claims he will release the family if she gives him her bracelet, but Seth refuses to let her do so. After Eirika rescues the family (or not, depending on what the player does), Seth tells her of the bracelet's significance: it is half of a key to the chamber that holds Renais's Sacred Stone; Ephraim's bracelet is the other half of the key.

At last, Eirika reaches Renvall to help her brother. After a long battle involving ballistae, they manage to reach the fort. As they arrive, Orson meets them and tells them that he has just escaped from imprisonment and that Ephraim is still held captive, if he is alive.

Ephraim's Reinforcements

The Sacred Stones

The Demon King's revival

Characters

Main characters

Major characters

  • Seth
  • Tana
  • Innes
  • L'Arachel
  • Saleh
  • Myrrh

Other protagonists

  • Franz
  • Gilliam
  • Vanessa
  • Moulder
  • Garcia
  • Ross
  • Neimi
  • Colm
  • Artur
  • Lute
  • Joshua
  • Natasha
  • Kyle
  • Forde
  • Amelia
  • Gerik
  • Tethys
  • Marisa
  • Dozla
  • Ewan
  • Cormag
  • Rennac
  • Duessel
  • Knoll
  • Syrene

Antagonists

  • Lyon
  • Valter
  • Glen
  • Selena
  • Caellach
  • Riev
  • ...

Other characters

  • Fado
  • Hayden
  • Ismaire
  • ...


Gameplay

The Sacred Stones shares many game concepts with Fire Emblem Gaiden, such as the ability to travel across a world map and the appearance of monsters. Otherwise, most of its gameplay is the same as Fire Emblem: Blazing Sword.

References