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The Dead King's Lament: Difference between revisions
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{{Quote|Chrom...That name rings damnable sour in this dead man's ear. Not that any of it matters now...|Gangrel}} | {{Quote|Chrom...That name rings damnable sour in this dead man's ear. Not that any of it matters now...|Gangrel}} | ||
'''The Dead King's Lament''' is the eighteenth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. It is one of a group often called the "SpotPass paralogues", as the chapter is unlocked via a [[SpotPass]] interaction and also requires beating [[To Slay a God| | '''The Dead King's Lament''' (Japanese: {{hl|死せる愚者|Shiseru gusha}} ''A Fool's Death'') is the eighteenth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. It is one of a group often called the "SpotPass paralogues", as the chapter is unlocked via a [[SpotPass]] interaction and also requires beating [[To Slay a God|Chapter 25]] in order to play. This chapter is unlockable via SpotPass starting May 2, 2012 in the Japanese version, February 14, 2013 in the North American version, and May {{hover|2|Europe}}–{{hover|3|Australia}}, 2013 in the PAL version. | ||
In this chapter, the [[Shepherds (group)|Shepherds]] take on a group of dread pirates led by a [[Zanth|self-proclaimed sea king]] in an attempt to liberate the southern half of an island off [[Plegia]]'s coast. Among the sea king's underlings happens to be [[Gangrel]], the former king of Plegia. | In this chapter, the [[Shepherds (group)|Shepherds]] take on a group of dread pirates led by a [[Zanth|self-proclaimed sea king]] in an attempt to liberate the southern half of an island off [[Plegia]]'s coast. Among the sea king's underlings happens to be [[Gangrel]], the former king of Plegia. | ||
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|victory=Defeat [[Zanth]] | |victory=Defeat [[Zanth]] | ||
|defeat=[[Chrom]] or [[Robin]] dies | |defeat=[[Chrom]] or [[Robin]] dies | ||
|ally= | |ally=1–15{{h|+1|Upon Gangrel being recruited}} | ||
|enemy=31{{ | |enemy=31{{h|−1|Upon Gangrel being recruited}} | ||
|map=[[File:Cm fe13 18x.png]] | |map=[[File:Cm fe13 18x.png]] | ||
|col=30 | |col=30 | ||
Line 41: | Line 41: | ||
|victory=Defeat [[Zanth]] | |victory=Defeat [[Zanth]] | ||
|defeat=[[Chrom]] or [[Robin]] dies | |defeat=[[Chrom]] or [[Robin]] dies | ||
|ally= | |ally=1–15{{h|+1|Upon Gangrel being recruited}} | ||
|enemy=34{{ | |enemy=34{{h|−1|Upon Gangrel being recruited}} | ||
|map=[[File:Cm fe13 18x h.png]] | |map=[[File:Cm fe13 18x h.png]] | ||
|col=30 | |col=30 | ||
Line 50: | Line 50: | ||
|victory=Defeat [[Zanth]] | |victory=Defeat [[Zanth]] | ||
|defeat=[[Chrom]] or [[Robin]] dies | |defeat=[[Chrom]] or [[Robin]] dies | ||
|ally= | |ally=1–15{{h|+1|Upon Gangrel being recruited}} | ||
|enemy=40{{ | |enemy=40{{h|−1|Upon Gangrel being recruited}} | ||
|map=[[File:Cm fe13 18x l.png]] | |map=[[File:Cm fe13 18x l.png]] | ||
|col=30 | |col=30 | ||
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{{ChapChars | {{ChapChars | ||
|game#=13 | |game#=13 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Gangrel | |name=Gangrel | ||
|portrait=[[File:Small portrait gangrel fe13.png]] | |portrait=[[File:Small portrait gangrel fe13.png]] | ||
|class=Trickster | |class=Trickster | ||
|HP={{ | |HP={{h|49|Normal}}/{{h|54|Hard}}/{{h|58|Lunatic}} | ||
|lv=15 | |lv=15 | ||
|inventory={{Item|13|Levin Sword|type=drop}} | |inventory={{Item|13|Levin Sword|type=drop}} | ||
|recruitment method=Enemy, talk to with [[Chrom]] three times | |recruitment method=Enemy, talk to with [[Chrom]] three times | ||
}} | }} | ||
| | |forced1=chrom l | ||
| | |forced1article=Chrom | ||
| | |return1=robin {{#var:A}} | ||
| | |return1article=Robin | ||
| | |return2=lissa | ||
| | |return3=frederick | ||
| | |return4=sully | ||
| | |return5=virion | ||
| | |return6=stahl | ||
| | |return7=vaike | ||
| | |return8=miriel | ||
| | |return9=sumia | ||
| | |return10=kellam | ||
| | |return11=lon'qu | ||
| | |return12=ricken | ||
| | |return13=maribelle | ||
| | |return14=panne | ||
| | |return15=gaius | ||
| | |return16=cordelia | ||
| | |return17=gregor | ||
| | |return18=nowi | ||
| | |return19=libra | ||
| | |return20=tharja | ||
| | |return21=olivia | ||
| | |return22=cherche | ||
| | |return23=henry | ||
| | |return24=lucina | ||
| | |return25=say'ri | ||
| | |return26=basilio | ||
| | |return27=flavia | ||
}} | }} | ||
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | <small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | ||
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{{ChapItems | {{ChapItems | ||
|platform=3ds01 | |platform=3ds01 | ||
|item1= | |item1=Bullion (L) | ||
|obtain1=Dropped by [[ | |item1image=bullion large | ||
|item2= | |item1article=Bullion | ||
|obtain1=Dropped by [[Zanth]] | |||
|item2=Levin Sword | |||
|obtain2=Dropped by [[ | |obtain2=Dropped by [[Gangrel]] if killed as an enemy | ||
|itemlast=Seraph Robe | |itemlast=Seraph Robe | ||
|obtainlast=Visit the [[village]] | |obtainlast=Visit the [[village]] | ||
Line 147: | Line 146: | ||
|tab3=Lunatic(+) | |tab3=Lunatic(+) | ||
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}} | |content1={{ChapUnitHdr|type=Enemy|platform=3ds01}} | ||
{{ChapUnitCellFE13 | |||
|name=[[Zanth]] | |||
|class=Berserker | |||
|lv=20 | |||
|#=1 | |||
|hp=72 | |||
|str=38 | |||
|mag=0 | |||
|skill=25 | |||
|spd=29 | |||
|lck=21 | |||
|def=20 | |||
|res=13 | |||
|inventory={{Item|13|Tomahawk}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Wrath}} | |||
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]]. | |||
}} | |||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
|name=Ruffian | |name=Ruffian | ||
Line 368: | Line 383: | ||
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small> | |inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Will not move until a unit is in range of at least two Wyvern Lords, or until one of them is fought. | |notes=Will not move until a unit is in range of at least two Wyvern Lords, or until one of them is fought. | ||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}} | |||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
|name=[[Zanth]] | |name=[[Zanth]] | ||
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|lv=20 | |lv=20 | ||
|#=1 | |#=1 | ||
|hp= | |hp=80 | ||
|str= | |str=44{{h|+5|Granted by Axefaire}} | ||
|mag=0 | |mag=0 | ||
|skill= | |skill=28 | ||
|spd= | |spd=33 | ||
|lck= | |lck=24 | ||
|def= | |def=23 | ||
|res= | |res=15 | ||
|inventory={{Item|13|Tomahawk}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Wrath}} | |inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Wrath}} • {{Item|13|Axefaire}} | ||
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]]. | |notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]]. | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
|name=Ruffian | |name=Ruffian | ||
Line 609: | Line 624: | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–2 skill(s) at random</small> | |inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–2 skill(s) at random</small> | ||
|notes=Will not move until a unit is in range of at least two northwestern Wyvern Lords, or until one of them is fought; in either case, he begins moving. | |notes=Will not move until a unit is in range of at least two northwestern Wyvern Lords, or until one of them is fought; in either case, he begins moving. | ||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}} | |||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
|name=[[Zanth]] | |name=[[Zanth]] | ||
Line 616: | Line 634: | ||
|#=1 | |#=1 | ||
|hp=80 | |hp=80 | ||
|str= | |str=50{{h|+5|Granted by Axefaire}} | ||
|mag=0 | |mag=0 | ||
|skill= | |skill=33 | ||
|spd= | |spd=39 | ||
|lck= | |lck=29 | ||
|def= | |def=27 | ||
|res= | |res=17 | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*| | |inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Wrath}} • {{Item|13|Axefaire}} | ||
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]]. | |notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|gate]]. | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
|name=Ruffian | |name=Ruffian | ||
Line 850: | Line 865: | ||
|inventory={{Item|13|Thoron|type=forged}}{{h|*|22 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomefaire}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small> | |inventory={{Item|13|Thoron|type=forged}}{{h|*|22 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +20}} • {{Item|13|Tomefaire}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Will always have top row's skills; can have 0–3 more skill(s) at random</small> | ||
|notes=Will not move until a unit is in range of at least two of the following—him, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, the nearby Sage, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | |notes=Will not move until a unit is in range of at least two of the following—him, [[Gangrel]], the three nearby [[Berserker]]s, the two nearby [[Assassin]]s, the nearby Sage, or the two nearby [[Sniper]]s—or until one of them is fought; in either case, he begins moving. | ||
|last=y | |last=y | ||
}} | }} | ||
Line 912: | Line 911: | ||
|lv=20 | |lv=20 | ||
|HP=80 | |HP=80 | ||
|str=44{{ | |str=44{{h|+5|Granted by Axefaire}} | ||
|magic=0 | |magic=0 | ||
|skill=28 | |skill=28 | ||
Line 919: | Line 918: | ||
|def=23 | |def=23 | ||
|res=15 | |res=15 | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{ | |inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}} | ||
|skills={{Item|13|Wrath}}<br>{{Item|13|Axefaire}} | |skills={{Item|13|Wrath}}<br>{{Item|13|Axefaire}} | ||
|ax=B | |ax=B | ||
Line 929: | Line 928: | ||
|lv=20 | |lv=20 | ||
|HP=80 | |HP=80 | ||
|str=50{{ | |str=50{{h|+5|Granted by Axefaire}} | ||
|magic=0 | |magic=0 | ||
|skill=33 | |skill=33 | ||
Line 936: | Line 935: | ||
|def=27 | |def=27 | ||
|res=17 | |res=17 | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{ | |inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}} | ||
|skills={{Item|13|Hit Rate +20}}<br>{{Item|13|Wrath}}<br>{{Item|13|Axefaire}} | |skills={{Item|13|Hit Rate +20}}<br>{{Item|13|Wrath}}<br>{{Item|13|Axefaire}} | ||
|ax=A | |ax=A | ||
Line 949: | Line 948: | ||
==Trivia== | ==Trivia== | ||
*The map of this chapter is based on that of [[The Grustian Expedition|Chapter 1]] of {{FE3}}. | *The map of this chapter is based on that of [[The Grustian Expedition|Chapter 1]] of {{FE3}}. | ||
**This chapter's location on the [[world map]] also corresponds to that chapter, being located in the peninsula that was previously [[Grust]]. | **This chapter's location on the [[world map]] also corresponds to that chapter, being located in the peninsula that was previously [[Grust]]. | ||
*This is the only SpotPass paralogue that does not take place on the [[Valm]]ese continent's side of the game world. | *This is the only SpotPass paralogue that does not take place on the [[Valm]]ese continent's side of the game world. | ||
Line 957: | Line 956: | ||
{{Names | {{Names | ||
|eng-name=The Dead King's Lament | |eng-name=The Dead King's Lament | ||
|jpn-name={{h|死せる愚者|Shiseru gusha}} | |||
|jpn-name={{ | |||
|jpn-mean=A Fool's Death | |jpn-mean=A Fool's Death | ||
|fren-name= | |fren-name=Souffre-douleur | ||
|fren-mean= | |fren-mean=Suffering pain | ||
|span-name=El lamento del loco | |span-name=El lamento del loco | ||
|span-mean= | |span-mean=The lament of the madman | ||
|ger-name= | |ger-name=Des Königs Leid | ||
|ger-mean= | |ger-mean=The King's Lament | ||
|ital-name=Il Folle redivivo | |ital-name=Il Folle redivivo | ||
|ital-mean=The revived Madman | |ital-mean=The revived Madman |
Latest revision as of 17:09, 28 March 2024
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“ | Chrom...That name rings damnable sour in this dead man's ear. Not that any of it matters now... | ” | — Gangrel |
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The Dead King's Lament (Japanese: 死せる愚者 A Fool's Death) is the eighteenth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. It is one of a group often called the "SpotPass paralogues", as the chapter is unlocked via a SpotPass interaction and also requires beating Chapter 25 in order to play. This chapter is unlockable via SpotPass starting May 2, 2012 in the Japanese version, February 14, 2013 in the North American version, and May 2–3, 2013 in the PAL version.
In this chapter, the Shepherds take on a group of dread pirates led by a self-proclaimed sea king in an attempt to liberate the southern half of an island off Plegia's coast. Among the sea king's underlings happens to be Gangrel, the former king of Plegia.
Plot
- Main article:
The Dead King's Lament/Script
A pirate named Zanth notices that the Shepherds are approaching him, and he orders his men to prepare for battle against them. Gangrel is displeased to hear Chrom's name, but resigns himself to fighting him again. Elsewhere, Chrom confirms to Frederick that they have found the "dread pirates", and Frederick informs him of the strength of Zanth's army.
In battle, Chrom can talk to Gangrel multiple times. The first time, Chrom recognizes Gangrel, but Gangrel leaves before Chrom can ask any questions. The second time, Gangrel requests that Chrom kills him, and explains how far he has sunk since his defeat, considering himself dead "but [his] body refuses to accept it"; Chrom refuses Gangrel's request, explaining that Emmeryn has strongly influenced him and he has no vendetta. Chrom offers for Gangrel to join them and defeat Grima, but Gangrel refuses. The third time they speak, Gangrel again requests that Chrom kill him, and Chrom again refuses; Chrom then berates Gangrel for his resignation to meaninglessness, and asks again for his aid; Gangrel, frustrated, finally accepts.
After the battle, Frederick and Chrom reflect upon the peace now afforded to the nearby villagers.
Website summary
Mad King Gangrel - the wild and ruthless former king of Plegia - was defeated by Chrom and left for dead. However, when Chrom and the Shepherds head to the South Sea to defeat the pirates, they encounter a familiar face…[1]
Chapter data
Normal Hard Lunatic
Character data
Characters | |||||||||||
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New units
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Required characters
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Available characters
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Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Item data
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Shop data
After clearing this chapter, the shop at this location will become available.
Normal stock Possible merchant items
Item | Price |
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Silver Axe | 1,740 |
Brave Axe | 2,400 |
Hammer | 1,850 |
Dragonstone+ | 3,220 |
Beaststone+ | 3,780 |
Event tiles
- Column 13, row 22: One square west, seven squares north of the southwesternmost player deployment square
- Column 22, row 16: Two squares west, one square south of the village access square
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard Lunatic(+)
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Boss data
- Main article:
Zanth
Normal Hard Lunatic
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
In order to make things easier when recruiting Gangrel, weapons should be unequipped so as to not accidentally kill him during counterattacks.
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- The map of this chapter is based on that of Chapter 1 of Fire Emblem: Mystery of the Emblem.
- This is the only SpotPass paralogue that does not take place on the Valmese continent's side of the game world.
- Due to how paralogue chapters work in Awakening, it is possible to liberate the south side of the island before the north side.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Dead King's Lament |
-- |
Japanese |
死せる愚者 |
A Fool's Death |
Spanish |
El lamento del loco |
The lament of the madman |
French |
Souffre-douleur |
Suffering pain |
German |
Des Königs Leid |
The King's Lament |
Italian |
Il Folle redivivo |
The revived Madman |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
← The Threat of Silence • | The Dead King's Lament | • Irreconcilable Paths → |
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