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Amatsu: Difference between revisions
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{{WeaponDataCell FEH | {{WeaponDataCell FEH | ||
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|refine=Unrefined | |||
|type=Sword | |type=Sword | ||
|mt=16 | |mt=16 |
Latest revision as of 23:37, 8 May 2024
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Amatsu (Japanese: アマツ Amatsu) is a regalia sword introduced in Fire Emblem Awakening. It is characterized as a sword belonging to Yen'fay, the former king of Chon'sin. Its distinguishing feature is its ability to attack at both close and distant range, being thrown at enemies when attacking from 2 range, but it can only be used by units in the Myrmidon and Swordmaster classes like Yen'fay himself.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Awakening | A* | 12 | -- | 60 | 5 | 1–2 | 30 | 0 | 2 | Cannot be forged. |
In other Fire Emblem series titles
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Amatsu; refine: Unrefined) |
16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 50% at start of combat, user can counterattack regardless of range. | ||
Heroes (Amatsu; refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, user can counterattack regardless of range. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user and foe's first attack deals −7 damage during combat. Grants +3 HP. If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +4 each to attack, speed, defense, and resistance to user, foe's first attack deals −40% damage, and grants +1 special cooldown charge to user per attack during combat, and restores 7 HP to user after combat. | ||
Heroes (Amatsu; refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, user can counterattack regardless of range. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user and foe's first attack deals −7 damage during combat. Grants +5 HP. | ||
Heroes (Amatsu; refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, user can counterattack regardless of range. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user and foe's first attack deals −7 damage during combat. Grants +5 HP and +3 speed. | ||
Heroes (Amatsu; refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, user can counterattack regardless of range. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user and foe's first attack deals −7 damage during combat. Grants +5 HP and +4 defense. | ||
Heroes (Amatsu; refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, user can counterattack regardless of range. If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance to user and foe's first attack deals −7 damage during combat. Grants +5 HP and +4 resistance. | ||
Heroes (Carnage Amatsu) |
16 | 1 | 400 | -- | Silver Sword | -- | ✗ | Grants +3 speed. User can counterattack regardless of range. If user is not adjacent to an ally and user's speed > foe's speed, user takes −([user's speed − foe's speed] × 4)% damage (except from Røkkr specials). |
Click "Expand" to view Tokyo Mirage Sessions ♯FE information | |
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Locations
Awakening
Dropped by | Chapter 18, enemy Yen'fay |
Treasure | Infinite Regalia, chosen at random from a pool of other items. |
Heroes
Amatsu
Method | Data |
---|---|
Unit (★★★★★) | Say'ri: Chon'sin's Blade |
Carnage Amatsu
Method | Data |
---|---|
Unit (★★★★★) | Yen'fay: Blade Legend |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Awakening | Myrmidon classes only. Yen'fay's blade.
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剣士系専用 剣聖の剣
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Heroes (Amatsu; unrefined) |
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 50%, unit can counterattack regardless of foe's range. |
奥義が発動しやすい(発動カウント-1)
戦闘開始時、自身のHPが50%以上なら 敵から攻撃された時、距離に関係なく反撃する |
Heroes (Amatsu; refined) |
Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, unit can counterattack regardless of foe's range. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit and reduces damage from foe's first attack by 7 during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes). |
奥義が発動しやすい(発動カウント-1)
戦闘開始時、自身のHPが25%以上なら、 敵から攻撃された時、距離に関係なく反撃する 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+4、 最初に受けた攻撃と2回攻撃のダメージ-7 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃) |
Heroes (Amatsu; refined: +effect) |
If foe initiates combat or foe's HP ≥ 75% at
start of combat, grants Atk/Spd/Def/Res+4 to unit, reduces damage from foe's first attack by 40% ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and grants Special cooldown charge +1 to unit per attack during combat (only highest value applied; does not stack), and restores 7 HP to unit after combat. |
敵から攻撃された時、または、
戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃、速さ、守備、魔防+4、 最初に受けた攻撃と2回攻撃のダメージを40%軽減 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃)、 自身の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)、 戦闘後、7回復 |
Heroes (Carnage Amatsu) |
Grants Spd+3. Unit can counterattack
regardless of foe's range. If unit is not adjacent to an ally and unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). |
速さ+3
敵から攻撃された時、距離に関係なく反撃する 周囲1マス以内に味方がいなければ、 速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) |
Trivia
- Amatsu takes its design from the Seven-Branched Sword, an ancient and distinctively designed sword which was given as a gift by the Korean kingdom of Baekje in the 4th century.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Amatsu |
From the Japanese 天津 Amatsu (an archaic word meaning "heavenly" or "imperial"), a contraction of 天津甕星 Amatsu-Mikaboshi, a malevolent Japanese god of stars. |
Japanese |
アマツ |
Amatsu |
Spanish |
Amatsu |
-- |
French |
Amatsu |
-- |
German |
Amatsu |
-- |
Italian |
Amatsu |
-- |
Portuguese |
Amatsu |
-- |
Traditional Chinese |
天都 |
Elegant sky |
Carnage Amatsu
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Carnage Amatsu |
-- |
Japanese |
修羅アマツ |
Carnage Amatsu |
Spanish |
Amatsu ejecutora |
Executor Amatsu |
French |
Amatsu sanglante |
Bloody Amatsu |
German |
Massaker-Amatsu |
Massacre Amatsu |
Italian |
Amatsu brutale |
Brutal Amatsu |
Portuguese |
Amatsu facínora |
Violent Amatsu |
Traditional Chinese |
修羅天都 |
Carnage Elegant sky |
Gallery
Concept artwork of Amatsu from Awakening.
References
Swords | ||||||||||
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Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Weapons in Fire Emblem Awakening | ||||||||||||||
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Sword skills in Heroes | ||||||
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