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Aether Raids-Defensive Attack⁄Defense: Difference between revisions

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'''Aether Raids-Defensive Attack/Defense''' <!--(Japanese: {{hover|???|???}} ''???'')--> is a three-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''AR-D Atk/Def 1''', '''AR-D Atk/Def 2''', and '''AR-D Atk/Def 3''' in order from lowest to highest.  It is a skill that takes effect only in the [[Aether Raids]] mode, and units with an AR-D Atk/Def skill boost their [[Attack (stat)|Attack]] and [[Defense]] during combat while on the defensive side of a battle based on the number of the player's structures that currently survive, with more structures granting a bigger boost; the scale of the stat boosts magnifies at higher tiers.
'''Aether Raids-Defensive Attack/Defense''' <!--(Japanese: {{hl|???|???}} ''???'')--> is a three-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''AR-D Atk/Def 1''', '''AR-D Atk/Def 2''', and '''AR-D Atk/Def 3''' in order from lowest to highest.  It is a skill that takes effect only in the [[Aether Raids]] mode, and units with an AR-D Atk/Def skill boost their [[Attack (stat)|Attack]] and [[Defense]] during combat while on the defensive side of a battle based on the number of the player's structures that currently survive, with more structures granting a bigger boost; the scale of the stat boosts magnifies at higher tiers.


==Data==
==Data==

Revision as of 21:38, 3 June 2020

Aether Raids-Defensive Attack/Defense

Is feh ar-d atk def 1.png
Icon of the AR-D Atk/Def 1 skill in Heroes.

Type(s)

Passive (Type A)

Game(s)

Aether Raids-Defensive Attack/Defense is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as AR-D Atk/Def 1, AR-D Atk/Def 2, and AR-D Atk/Def 3 in order from lowest to highest. It is a skill that takes effect only in the Aether Raids mode, and units with an AR-D Atk/Def skill boost their Attack and Defense during combat while on the defensive side of a battle based on the number of the player's structures that currently survive, with more structures granting a bigger boost; the scale of the stat boosts magnifies at higher tiers.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(AR-D Atk/Def 1)
File:Is feh atk ar-d atk def 1.png If on the defensive in an Aether Raids battle, boosts user's Attack and Resistance by +([Surviving structures (maximum 5) - 1]) -- -- Cost: 60 SP
Heroes
(AR-D Atk/Def 2)
File:Is feh atk ar-d atk def 2.png If on the defensive in an Aether Raids battle, boosts user's Attack and Resistance by +({[Surviving structures (maximum 5) - 1] × 2} - 1) -- -- Cost: 120 SP

Availability

Heroes

Units Dozla: Harvest Attendant

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

AR-D Atk/Def 1
AR-D Atk/Def 2
AR-D Atk/Def 3

Gallery

See also

Template:NavPassiveH