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Template:ClassGrowths: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
mNo edit summary
m (...If only I knew of a way to hide the Constitution and Movement columns whenever Thracia 776 doesn't need to be invoked...)
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|-
|-
{{#if:{{{game14|}}}|
{{#if:{{{game14|}}}|
{{!}}style="{{roundbl}}; border:none; background-color:{{Color1}}" {{!}} {{{game14|}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{game14|}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{hp14|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{hp14|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{str14|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{str14|--}}}
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{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{res14|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{res14|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{con14|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{con14|--}}}
{{!}}style="{{roundbr}}; border:none; background-color:{{Color1}}" {{!}} {{{mov14|--}}}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{mov14|--}}}}}
|-
{{#if:{{{game15|}}}|
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{game15|}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{hp15|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{str15|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{mag15|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{skl15|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{spd15|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{luck15|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{def15|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{res15|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{con15|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{mov15|--}}}}}
|-
{{#if:{{{game16|}}}|
{{!}}style="{{roundbl}}; border:none; background-color:{{Color1}}" {{!}} {{{game16|}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{hp16|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{str16|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{mag16|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{skl16|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{spd16|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{luck16|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{def16|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{res16|--}}}
{{!}}style="border:none; background-color:{{Color1}}" {{!}} {{{con16|--}}}
{{!}}style="{{roundbr}}; border:none; background-color:{{Color1}}" {{!}} {{{mov16|--}}}}}
|-
|-
{{#if:{{{gameo|}}}|
{{#if:{{{gameo|}}}|
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For unit class base growths, used to calculate generic enemy stats and [[reclass]]ed growth rates. Input the values after the equal signs. Game values have to be inputted; input them as <nowiki>"{{title|Game Title}}".</nowiki>
For unit class base growths, used to calculate generic enemy stats and [[reclass]]ed growth rates. Input the values after the equal signs. Game values have to be inputted; input them as <nowiki>"{{title|Game Title}}".</nowiki>


There are fourteen FE games in total, so use "game1" to "game14". "Game14" has been coded as the last row, with rounded corners. However, if the class did not appear in FE14 ({{title|Fates}}), then use "gameo" (if the total number of games is odd) or "gamee" (if the total number of games is even.) Whatever number after "game" is used is irrelevant, as long as the last row is rounded used "game14", "gameo" OR "gamee" (and so, "str14"/"stro"/"stre".)  
There are fifteen FE games in total, so use "game1" to "game15". As FE15 ({{title|Echoes:  Shadows of Valentia}}) has distinct separate player and enemy class growth rate systems and articles for classes appearing in that game have been programmed separate rows for both growth rate types, "game16" has been coded into the template as the last row, with rounded corners. However, if the class did not appear in FE15 ({{title|Echoes:  Shadows of Valentia}}) as a playable class, then use "gameo" (if the total number of games is odd) or "gamee" (if the total number of games is even.) Whatever number after "game" is used is irrelevant, as long as the last row is rounded used "game16", "gameo" OR "gamee" (and so, "str16"/"stro"/"stre".)  


In other words, use "game1" to  "game14" for different games, but the number is irrelevant as long as the last set of values are rounded using "game14", "gameo" OR "gamee".
In other words, use "game1" to  "game16" for different games, but the number is irrelevant as long as the last set of values are rounded using "game16", "gameo" OR "gamee".


[[Constitution]] and [[movement]] growths are relevant '''only''' to {{FE5}}, so leave blank for all other games; similarly, [[resistance]] growth is not relevant to ''Thracia 776''.
[[Constitution]] and [[movement]] growths are relevant '''only''' to {{FE5}}, so leave blank for all other games; similarly, [[resistance]] growth is not relevant to ''Thracia 776''.  [[Strength]] and [[Magic (stat)|magic]] growths are also not relevant in certain situations, depending on whether a game uses the magic stat at all or whether a game treats strength and magic stats as the same stat internally and displays one attribute based on the class.


For more information on growth rates, see the article [[Growth rate]].
For more information on growth rates, see the article [[Growth rate]].
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|def14=
|def14=
|res14=
|res14=
|-
|game15=
|hp15=
|str15=
|mag15=
|skl15=
|spd15=
|luck15=
|def15=
|res15=
|-
|game16=
|hp16=
|str16=
|mag16=
|skl16=
|spd16=
|luck16=
|def16=
|res16=
|-
|-
|gameo=
|gameo=

Revision as of 05:48, 27 April 2017

width=150px style="Template:Roundtl; border:none"|Game HP Strength Magic Skill Speed Luck Defense Resistance Constitution* width=55px style="Template:Roundtr; border:none"|Movement*
Click here for more details on the mechanics of class growths in each game.

Usage

For unit class base growths, used to calculate generic enemy stats and reclassed growth rates. Input the values after the equal signs. Game values have to be inputted; input them as "{{title|Game Title}}".

There are fifteen FE games in total, so use "game1" to "game15". As FE15 (Echoes: Shadows of Valentia) has distinct separate player and enemy class growth rate systems and articles for classes appearing in that game have been programmed separate rows for both growth rate types, "game16" has been coded into the template as the last row, with rounded corners. However, if the class did not appear in FE15 (Echoes: Shadows of Valentia) as a playable class, then use "gameo" (if the total number of games is odd) or "gamee" (if the total number of games is even.) Whatever number after "game" is used is irrelevant, as long as the last row is rounded used "game16", "gameo" OR "gamee" (and so, "str16"/"stro"/"stre".)

In other words, use "game1" to "game16" for different games, but the number is irrelevant as long as the last set of values are rounded using "game16", "gameo" OR "gamee".

Constitution and movement growths are relevant only to Fire Emblem: Thracia 776, so leave blank for all other games; similarly, resistance growth is not relevant to Thracia 776. Strength and magic growths are also not relevant in certain situations, depending on whether a game uses the magic stat at all or whether a game treats strength and magic stats as the same stat internally and displays one attribute based on the class.

For more information on growth rates, see the article Growth rate.

{{ClassGrowths
|game1=
|hp1=
|str1=
|mag1=
|skl1=
|spd1=
|luck1=
|def1=
|res1=
|-
|game2=
|hp2=
|str2=
|mag2=
|skl2=
|spd2=
|luck2=
|def2=
|res2=
|-
|game3=
|hp3=
|str3=
|mag3=
|skl3=
|spd3=
|luck3=
|def3=
|res3=
|-
|game4=
|hp4=
|str4=
|mag4=
|skl4=
|spd4=
|luck4=
|def4=
|res4=
|-
|game5=
|hp5=
|str5=
|mag5=
|skl5=
|spd5=
|luck5=
|def5=
|res5=
|-
|game6
|hp6=
|str6=
|mag6=
|skl6=
|spd6=
|luck6=
|def6=
|res6=
|-
|game7=
|hp7=
|str7=
|mag7=
|skl7=
|spd7=
|luck7=
|def7=
|res7=
|-
|game8=
|hp8=
|str8=
|mag8=
|skl8=
|spd8=
|luck8=
|def8=
|res8=
|-
|game9=
|hp9=
|str9=
|mag9=
|skl9=
|spd9=
|luck9=
|def9=
|res9=
|-
|game10=
|hp10=
|str10=
|mag10=
|skl10=
|spd10=
|luck10=
|def10=
|res10=
|-
|game11=
|hp11=
|str11=
|mag11=
|skl11=
|spd11=
|luck11=
|def11=
|res11=
|-
|game12=
|hp12=
|str12=
|mag12=
|skl12=
|spd12=
|luck12=
|def12=
|res12=
|-
|game13=
|hp13=
|str13=
|mag13=
|skl13=
|spd13=
|luck13=
|def13=
|res13=
|-
|game14=
|hp14=
|str14=
|mag14=
|skl14=
|spd14=
|luck14=
|def14=
|res14=
|-
|game15=
|hp15=
|str15=
|mag15=
|skl15=
|spd15=
|luck15=
|def15=
|res15=
|-
|game16=
|hp16=
|str16=
|mag16=
|skl16=
|spd16=
|luck16=
|def16=
|res16=
|-
|gameo=
|hpo=
|stro=
|mago=
|sklo=
|spdo=
|lucko=
|defo=
|reso=
|-
|gamee=
|hpe=
|stre=
|mage=
|skle=
|spde=
|lucke=
|defe=
|rese=}}