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Axe Experience: Difference between revisions

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m (Filled in from the gamepress. Retrofitted this earlier than scheduled (originally planned after writing up the new skills, but I wanted this as a template for the bow variant)...)
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'''Axe Experience''' <!--(Japanese:  ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Axe Experience 1''', '''Axe Experience 2''', and '''Axe Experience 3''' in order from lowest to highest.  Units with an Axe Experience skill allows all wielders of [[axe]] skills to boost their [[experience]] gained should the unit bearing the skill survive; the experience boost increases with the skill's tier.
'''Axe Experience''' <!--(Japanese:  ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Axe Experience 1''', '''Axe Experience 2''', and '''Axe Experience 3''' in order from lowest to highest.  Units with an Axe Experience skill allows wielders of [[axe]] skills to boost their [[experience]] gained should the unit bearing the skill survive; tier 1 boosts only this skill's user, tier 2 expands the effect to all axe skill users on the player's team, and tier 3 increases the multiplier of the experience boost.


==Data==
==Data==
{{Missingstats}}<!--Specifically, which tier is the ×2, and what multiplier do the other tiers get?-->
{{SkillData
{{SkillData
|game1={{title|Heroes}}<br>(Axe Experience 1)
|game1={{title|Heroes}}<br>(Axe Experience 1)
|sprite1=[[File:Is feh axe experience 1.png|20px]]
|sprite1=[[File:Is feh axe experience 1.png|20px]]
|effect1=Multiplies [[experience]] earned by all wielders of [[axe]] skills by ×?.
|effect1=Multiplies [[experience]] earned by user by ×1.5.
|active1=--
|active1=--
|capacity1=--
|capacity1=--
|notes1=--
|notes1=Cost:  50 SP
|-
|-
|game2={{title|Heroes}}<br>(Axe Experience 2)
|game2={{title|Heroes}}<br>(Axe Experience 2)
|sprite2=[[File:Is feh axe experience 2.png|20px]]
|sprite2=[[File:Is feh axe experience 2.png|20px]]
|effect2=Multiplies [[experience]] earned by all wielders of [[axe]] skills by ×?.
|effect2=Multiplies [[experience]] earned by all wielders of [[axe]] skills by ×1.5.
|active2=--
|active2=--
|capacity2=--
|capacity2=--
|notes2=--
|notes2=Cost:  100 SP
|-
|-
|gameo={{title|Heroes}}<br>(Axe Experience 3)
|gameo={{title|Heroes}}<br>(Axe Experience 3)
|spriteo=[[File:Is feh axe experience 3.png|20px]]
|spriteo=[[File:Is feh axe experience 3.png|20px]]
|effecto=Multiplies [[experience]] earned by all wielders of [[axe]] skills by ×?.
|effecto=Multiplies [[experience]] earned by all wielders of [[axe]] skills by ×2.
|activeo=--
|activeo=--
|capacityo=--
|capacityo=--
|noteso=--
|noteso=Cost:  200 SP
}}
}}
:''Note:  Due to limited information available, it is known one of the tiers has an ×2 effect, but it is unknown which tier it is.''


==Availability==
==Availability==

Revision as of 03:50, 15 April 2017


This page has been marked as a stub. Please help improve the page by adding information.

Axe Experience

Is feh axe experience 1.png
Icon of the Axe Experience 1 skill in Heroes.

Type(s)

Passive (Type C)

Game(s)

Axe Experience is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Axe Experience 1, Axe Experience 2, and Axe Experience 3 in order from lowest to highest. Units with an Axe Experience skill allows wielders of axe skills to boost their experience gained should the unit bearing the skill survive; tier 1 boosts only this skill's user, tier 2 expands the effect to all axe skill users on the player's team, and tier 3 increases the multiplier of the experience boost.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Axe Experience 1)
Is feh axe experience 1.png Multiplies experience earned by user by ×1.5. -- -- Cost: 50 SP
Heroes
(Axe Experience 2)
Is feh axe experience 2.png Multiplies experience earned by all wielders of axe skills by ×1.5. -- -- Cost: 100 SP

Availability

Heroes

Units Chrom (spring)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Axe Experience 1
Axe Experience 2
Axe Experience 3

--

Trivia

Gallery

See also

Template:NavPassiveH