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Infantry Hexblade: Difference between revisions

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'''Infantry Hexblade''' <!--(Japanese:  ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Inf. Hexblade 1''', '''Inf. Hexblade 2''', and '''Inf. Hexblade 3''' in order from lowest to highest.  Units with an Infantry Hexblade skill allow adjacent infantry allies who use [[sword]], [[Lance (weapon)|lance]], [[axe]], [[bow]], or [[dagger]] skills, without regard to color in the case of bows and daggers, to boost their [[Attack (stat)|Attack]] and [[Speed]] during combat and also target the lower of their targets' defensive stats; it is currently unknown how the skill's tier affects this effect.  
'''Infantry Hexblade''' <!--(Japanese:  ??? ''???'')--> is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Inf. Hexblade 1''', '''Inf. Hexblade 2''', and '''Inf. Hexblade 3''' in order from lowest to highest.  Units with an Infantry Hexblade skill allow adjacent infantry allies who use [[sword]], [[Lance (weapon)|lance]], [[axe]], [[bow]], or [[dagger]] skills, without regard to color in the case of bows and daggers, to target the lower of their targets' defensive stats; the second tier adds a small boost to the affected allies' [[Attack (stat)|Attack]] and [[Speed]] during combat, and the stat boosts increase at the third tier.  


==Data==
==Data==
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|game1={{title|Heroes}}<br>(Inf. Hexblade 1)
|game1={{title|Heroes}}<br>(Inf. Hexblade 1)
|sprite1=[[File:Is feh inf hexblade 1.png|20px]]
|sprite1=[[File:Is feh inf hexblade 1.png|20px]]
|effect1=Currently unknown<!--Adjacent allies who wield [[sword]], [[Lance (weapon)|lance]], [[axe]], [[bow]], or [[dagger]] skills (without regard to color in the case of bow and dagger skills) boost their [[Attack (stat)|Attack]] and [[Speed]] by +0 each during combat and apply whichever of their target's [[Defense]] and [[Resistance]] is the lower value for their strike.-->
|effect1=Adjacent allies who wield [[sword]], [[Lance (weapon)|lance]], [[axe]], [[bow]], or [[dagger]] skills (without regard to color in the case of bow and dagger skills) apply whichever of their target's [[Defense]] and [[Resistance]] is the lower value for their strike.
|active1=--
|active1=--
|capacity1=--
|capacity1=--
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|game2={{title|Heroes}}<br>(Inf. Hexblade 2)
|game2={{title|Heroes}}<br>(Inf. Hexblade 2)
|sprite2=[[File:Is feh inf hexblade 2.png|20px]]
|sprite2=[[File:Is feh inf hexblade 2.png|20px]]
|effect2=Currently unknown<!--Adjacent allies who wield [[sword]], [[Lance (weapon)|lance]], [[axe]], [[bow]], or [[dagger]] skills (without regard to color in the case of bow and dagger skills) boost their [[Attack (stat)|Attack]] and [[Speed]] by +1 each during combat and apply whichever of their target's [[Defense]] and [[Resistance]] is the lower value for their strike.-->
|effect2=Adjacent allies who wield [[sword]], [[Lance (weapon)|lance]], [[axe]], [[bow]], or [[dagger]] skills (without regard to color in the case of bow and dagger skills) boost their [[Attack (stat)|Attack]] and [[Speed]] by +1 each during combat and apply whichever of their target's [[Defense]] and [[Resistance]] is the lower value for their strike.
|active2=--
|active2=--
|capacity2=--
|capacity2=--

Revision as of 02:35, 7 August 2019


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Infantry Hexblade

Is feh inf hexblade 1.png
Icon of the Inf. Hexblade 1 skill in Heroes.

Type(s)

Passive (Type C)

Game(s)

Infantry Hexblade is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Inf. Hexblade 1, Inf. Hexblade 2, and Inf. Hexblade 3 in order from lowest to highest. Units with an Infantry Hexblade skill allow adjacent infantry allies who use sword, lance, axe, bow, or dagger skills, without regard to color in the case of bows and daggers, to target the lower of their targets' defensive stats; the second tier adds a small boost to the affected allies' Attack and Speed during combat, and the stat boosts increase at the third tier.

Data

Game Icon Effect Activation Capacity Notes
Heroes
(Inf. Hexblade 1)
Is feh inf hexblade 1.png Adjacent allies who wield sword, lance, axe, bow, or dagger skills (without regard to color in the case of bow and dagger skills) apply whichever of their target's Defense and Resistance is the lower value for their strike. -- -- Cost: 60 SP
Heroes
(Inf. Hexblade 2)
Is feh inf hexblade 2.png Adjacent allies who wield sword, lance, axe, bow, or dagger skills (without regard to color in the case of bow and dagger skills) boost their Attack and Speed by +1 each during combat and apply whichever of their target's Defense and Resistance is the lower value for their strike. -- -- Cost: 120 SP

Availability

Heroes

Units Hubert: Sinister Servant

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Inf. Hexblade 1
Inf. Hexblade 2
Inf. Hexblade 3

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Gallery

See also

Template:NavPassiveH